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Talekeeper wrote:
Just tested a few maps with Merveil's Blessed and POH - can confirm, the 3s cd frostbolt almost never comes into play with double echo. The dps isn't terrible - reminds me really of a somewhat better frost sentinel for bossing.
I'm using those as well, without POH for now.

They have better DPS then frost sentinels, their AI is quite good, and their projectiles pierce everything. Oh, and it's cold damage!

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SadPanda99 wrote:
Hi how does one craft the +1 Spectre Chest please?

You find it in Delve, check this video for full guide: https://www.youtube.com/watch?v=Hkh-brh07I0
Last edited by 6_din_49#4066 on Mar 19, 2020, 8:19:07 AM
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SadPanda99 wrote:
Hi how does one craft the +1 Spectre Chest please?


you cant craft +1 spectre
only drop in delves
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6_din_49 wrote:
I created an excel to calculate dps, as per PoeDB. The results are kinda' disappointing, Slave Drivers are still highest DPS, new spectres are worse then frost sentinels.


I'm not blaming you, but this is only numbers. What do not work in game.
Slave Drivers not good right now and they have 65% cast reduction, so in fact they have less dps.

For those who still in search for spectre:
1) Slave driver - not for maps with attack mods, at least till you get full ascend and lvl 25 gem. VERY LOW HP atm. So lvl 74 spectre will be almost 1 shotted by any phys or reflect damage at lvl 68 map. Very bad for delirium and blight.
Overall rating this league - below the average for players w/o good gear.
2) Scale of esh - good in all, but you need to spend a lot of time to control them and "throw" to combat, cuz there is a HUGE AI problem then going from range to melee combat, so in fact you need to shield charge into pack and when teleport them, cuz Scale wont go to melee after whip skill by them selves.
Overall rating - average
3) Solar guards - much better then SD this league cuz of HP pool. I cant compare them to SD atm at high tier modded maps, but they for sure will be better then SD till full ascend and lvl 25 gem.
Overall rating - good, ill recommend them for any player w/o good gear.
4) Baranite Thaumaturge - if fact a little less trash clear speed then SG, but much better then SG in Delirium and boss killing cuz of large and terrible aoe damage. Also they CAN just sit and spam like SG if there is no enemy in melee range, target can be out of screen. Can just oneshot almost every rare and melt bosses in seconds.
Overall rating - good
5) Mindweave Sentinel - looks good, but bad in fact. Not worth to take.
6) Templar war maiden - avarege.

P.s. maybe with last hotfix we get better SD survivability at low levels, but as i point before any phys dmg or reflect = hundreds of desecrate


Still testing some variants, but i do not think we may get better then we have now.
i think best option atm is 4 solar guard's and 1 Baranite. And summon more baranites for hard bosses.
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DontRepairYourselfMind wrote:


P.s. maybe with last hotfix we get better SD survivability at low levels, but as i point before any phys dmg or reflect = hundreds of desecrate


SD's are perfectly fine for mapping. All elemental damage spectres die to elemental reflect. Nothing changed in that regard. Don't do maps with elemental reflect.
Hello I'm interested in the spider version of the build, but are all the expensive jewel mandatory ? Thanks
Here is what SD's and BT's clear like. T13 shore. Im in junk gear. 4 specs. Did not swap out for the boss. Avoided the delerium till they fix the loot backtrack.

https://youtu.be/QXN4J-H4hls

Judge for yourself what the clear looks like. That wide beam weapon is used alot.

NS



Last edited by Nightstone13#5744 on Mar 19, 2020, 10:24:11 AM
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6_din_49 wrote:
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Talekeeper wrote:
Just tested a few maps with Merveil's Blessed and POH - can confirm, the 3s cd frostbolt almost never comes into play with double echo. The dps isn't terrible - reminds me really of a somewhat better frost sentinel for bossing.
I'm using those as well, without POH for now.

They have better DPS then frost sentinels, their AI is quite good, and their projectiles pierce everything. Oh, and it's cold damage!


I used them a long time ago. They're pretty good with Faster Proj.

🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
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OneT59 wrote:
Hello I'm interested in the spider version of the build, but are all the expensive jewel mandatory ? Thanks


The only mandatory items are the weapon and helmet.
jewels, crafted boots etc. are for endgame build
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OneT59 wrote:
Hello I'm interested in the spider version of the build, but are all the expensive jewel mandatory ? Thanks


OP will be updating the builds sometime this weekend, I am currently running the spiders without the threads of hope and it works just fine. I've spoken to OP and she says they're no longer needed, presumably because of the new jewels.

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