3.5.1b Patch Notes
Pretty hefty nerfing of Fortifications. Will be interesting to see how it plays out, if they still one-shot like hell.
Hopefully the Captain challenge can be completed now. I've killed heaps of them, but very little was ticking off. |
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Oh nice! Been waiting!
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" It isn't a nerf. It's a bug fix. :/ IGN = Engxo
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Shame it took 6 weeks to notice but those Fortification fixes are most welcome.
Still leaves Intervention damage spikes and the amount of sulphite awarded to resolve, but it's good.. Looking for a mature guild to play with?
http://www.guildmedieval.com Courtesy, Integrity, Fair Play. I understand this is a role playing game, but I don't think the best role to play should be shopkeeper. - AlteraxPoe |
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" Agreed this is the worst temporary league we had in a long time. Completely not fun for SSF. Standard on the other hand is now much more varied and fun again once they fixed the issue with maps. |
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Bye!
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Unlike those who are crying about a BUG fix, i'd like to thank you guys for continuing to develop this game. Forficiations being less crowded is also a welcome sight.
Cheers. |
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" Ah, yes, well... great!!! But they can still die on top of each other. Their 'corpse' states need to have a bounding box so that they get pushed slightly apart - only onto areas traversable by the player - when they are beaten. Patch Notes 3.15:
Fixed a bug where players believed the game was playable. This has been corrected and made retroactive. Patch Notes 3.19: Fixed a bug where players adapted to 3.15. This bug cannot be corrected, so we have implemented a 90% reduction in item access as a punishment. |
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nice fixes, now my betrayal mtx is over my head in my hideout lol
https://www.twitch.tv/bigbubbajukes
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Nice!!
(Steam)MickeyDankMouse
(PSN)MickeyDankMouse (Xbox)MickeyDankMouse -MickeyDankMouse- |
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