[3.15] Broodmother: Summon Spiders Necro | THE NEW OP SUMMONER | 8m DPS | 11k EHP

Although I have played for several patches, I am still kind of new here. I just finish one Uber Elder in previous patches. Right now, I am following this guide. I still die sometimes for t16 maps. Can anyone give me some suggestions about how to upgrade next? Here is my pob https://pastebin.com/upTQy1Yx.
I know I can change my amulet and make another change for medium cluster jewery. I just don't know that whether I should invest more on defense or damage. The damage seems not quite enough for t16 maps. Thanks in advance.
so far this build been able to do 99% of all maps and only teleporting/one shot monster have killed me

so i change some things here and there in this build and reach a point that i don't know what oil i should use. Im thinking about a second golem maybe fire or something to up my auras turns out auras really up the power of the spiders more so then minion damage

https://pastebin.com/NRW0pVka

i drop the chest for Doedre's Skin lets me up damage while still be mobile and acts as a decoy with zombies.

im also using divergent vulnerability for maim and temp chains you can watch them crawl, they are also easy to spot with a halo of curse affects around them. bashing into walls was not my thing thats why im using watchers eye for phasing and phase run/use on full quick silver flask for the zoom zoom

maps with immunity to blind/slowed/No regen really leaves me vulnerable :D that curse as well.

after testing i found a AG on a hungry loop with life/fortify/elemental armor/meat shield seems to hold up well even with little to no minion life nodes

Apes don't live long in T14+ maps so i switch to Arena Masters they only seem to die on the worse maps



i know i can drop Ventor's Gamble and tweak a few items to level out my res for a little more hp but i don't see any real big changes i can do at this point in this build

Last edited by StrangerDangerBort on Aug 18, 2021, 6:12:49 PM
I have recently replaced spectres with skeletons - apes are impossible to keep alive, and i was using arena master and matron for a while, but they are not that usefull i think. I swaped to skeletons, and i dont even use regular skeletons at all (except for some conditional challenges when you cant use poison), i just pop vaal skeletons every time there is expedition or some similar encounter with lots of monsters. Its a great meat shield/distraction, they can have culling or taunt (if you are able to sacrifice one suffix on ghastly), and i can basically put anything in their link if i need another gem for something (like flame dash on Sirus etc).

Was completely surprised how tanky this build is with the max block while using Rumi's. 4.9k Life.

https://pastebin.com/awwdgf81

Anything I should improve except for my budget large cluster?

Edit. Fixed my ghastly jewels, bought a 1 ex jewel(left side of the belt). Fixed my amulet and got a Anomalous Rallying Cry, medium dps add on minions.

Last edited by EarltheGreat on Aug 21, 2021, 4:42:49 AM
How many passives should my large cluster jewel have?
I try to get a lot of them because well rolled large cluster jewels can give you a crapton of minion damage.
Hi guys, this build is really fun but i dont have time to play so i want to sold this build to anyone interested
here's my pob : https://pastebin.com/ciJLmz9v
Thanks guys
"
evilmindcz wrote:
I have recently replaced spectres with skeletons - apes are impossible to keep alive, and i was using arena master and matron for a while, but they are not that usefull i think. I swaped to skeletons, and i dont even use regular skeletons at all (except for some conditional challenges when you cant use poison), i just pop vaal skeletons every time there is expedition or some similar encounter with lots of monsters. Its a great meat shield/distraction, they can have culling or taunt (if you are able to sacrifice one suffix on ghastly), and i can basically put anything in their link if i need another gem for something (like flame dash on Sirus etc).



Great idea, i did that too. Thanks for this great build it is loads of fun.
Anyone else having issues summoning the spiders? Lately it seems i can hardly manage to summon 20 at a time. I keep summoning 2 or 12.. Did they change the mechanics?
"
domnulzeta wrote:
"
evilmindcz wrote:
I have recently replaced spectres with skeletons - apes are impossible to keep alive, and i was using arena master and matron for a while, but they are not that usefull i think. I swaped to skeletons, and i dont even use regular skeletons at all (except for some conditional challenges when you cant use poison), i just pop vaal skeletons every time there is expedition or some similar encounter with lots of monsters. Its a great meat shield/distraction, they can have culling or taunt (if you are able to sacrifice one suffix on ghastly), and i can basically put anything in their link if i need another gem for something (like flame dash on Sirus etc).



Great idea, i did that too. Thanks for this great build it is loads of fun.
Anyone else having issues summoning the spiders? Lately it seems i can hardly manage to summon 20 at a time. I keep summoning 2 or 12.. Did they change the mechanics?

It's due to the fact that Devouring Diadem consume the corpse right when you spawn them. Next time, socket a divine ire, desecrate once and wait for Devouring Diadem to activate, then desecrate again, hold your divine ire and use worm flask.
I finally did Maven with this build! I have failed first two attempts last week, needed to learn how to be way faster with spiders recasting in middle of action and especially with joining Maven area after death, because thats really tricky (and i needed to do it four time here, ehm).

I'm really happy Maven is not in endgame grind challenge this league... :-)

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