[3.25] Scourge Arrow Poison Prolif Pathfinder - Fast, tanky, fun to play

(https://www.pathofexile.com/forum/view-thread/2551841/page/275#p22939678)

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artradis wrote:
SA 65M+ Shaper DPS: An end-game min-maxing guide addendum (whilst NOT on a budget)

As Metamorph is coming to an end [...]


Can we beat this nowadays with newer season mechanics, if we really min-max? I haven't played in quite a few seasons but if we are equally or more poison-friendly these days (since Metamorph) it would be a fun challenge.
Last edited by artradis on Aug 28, 2023, 3:54:25 PM
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artradis wrote:
(https://www.pathofexile.com/forum/view-thread/2551841/page/275#p22939678)

"
artradis wrote:
SA 65M+ Shaper DPS: An end-game min-maxing guide addendum (whilst NOT on a budget)

As Metamorph is coming to an end [...]


Can we beat this nowadays with newer season mechanics, if we really min-max? I haven't played in quite a few seasons but if we are equally or more poison-friendly these days (since Metamorph) it would be a fun challenge.


Even back then, you couldn't actually get 65M dps with a DoT build. The best you can do is the DoT cap of ~35m, which you can stretch a bit in effect with 10%, 15%, or 20% culling. This build pretty easily hits DoT cap, so in that regard it's no worse.

Depending on how the cap is implemented, it's possible that Uber Pinnacle bosses can sort of raise that ceiling since they take 70% reduced damage, but the cap reportedly applies "multiple times in the damage formula," but no one outside GGG seems to know for sure when that is, so AFAIK it's uncertain whether you can deal up to ~116M dps before the 70% reduction to achieve the cap of 35M, or if the cap applies at a point before that 70% reduction, and you're dealing only about 10-11M dps instead.
Last edited by ThoughtLuck on Aug 29, 2023, 1:20:55 AM
I've currently got a 92 PF, which is currently set up for TR (have around 10~div invested) how much would it cost to reasonably swap to SA from where I am?
In the PoB we are using Anomalous Malevolence instead of Divergent, any reason for this?
Can someone pls explain the Guardian Blessing + Holy Relic + Malevolence mechanic? My Holy Relic is dying from the aura damage after few seconds.

EDIT: nvm, i need life recovery for minions on my life flask.
Last edited by xXivOo on Aug 29, 2023, 7:05:13 PM
Where does the 100% more damage per totem from config come from?
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karmavore wrote:
I've currently got a 92 PF, which is currently set up for TR (have around 10~div invested) how much would it cost to reasonably swap to SA from where I am?


If you want best performance then budget for 6l convenat and rest costs mostly nothing (can fit rest of the gear into like 2 divs max).

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sonntb wrote:
In the PoB we are using Anomalous Malevolence instead of Divergent, any reason for this?


Divergent Malevolence barely adds any daage, anomalous malevolence makes immortal call/enfeeble/despair last longer so its just nice to have.

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Ondrugs wrote:
Where does the 100% more damage per totem from config come from?


See F.A.Q in main post
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
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thedeathbeam wrote:

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sonntb wrote:
In the PoB we are using Anomalous Malevolence instead of Divergent, any reason for this?


Divergent Malevolence barely adds any daage, anomalous malevolence makes immortal call/enfeeble/despair last longer so its just nice to have.
See F.A.Q in main post


Thanks for the answer, how can we deal with shock and bleeding, rn for the shock I'm using the timeless jewel with avoid shock node and abyss jewel has chance to avoid shock but the trade-off is i've to use mini cluster jewel with enduring compose and lose 2 point and a jewel. But for the bleeding i have no idea to deal with
Last edited by sonntb on Aug 30, 2023, 9:32:11 AM
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sonntb wrote:
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thedeathbeam wrote:

"
sonntb wrote:
In the PoB we are using Anomalous Malevolence instead of Divergent, any reason for this?


Divergent Malevolence barely adds any daage, anomalous malevolence makes immortal call/enfeeble/despair last longer so its just nice to have.
See F.A.Q in main post


Thanks for the answer, how can we deal with shock and bleeding, rn for the shock I'm using the timeless jewel with avoid shock node and abyss jewel has chance to avoid shock but the trade-off is i've to use mini cluster jewel with enduring compose and lose 2 point and a jewel. But for the bleeding i have no idea to deal with


For corrupting blood you can just get jewel corruption, shouldnt be hard, regard bleed shouldnt kill you. For shock i wouldnt even bother, but if you rly want to you can craft reduced shock on rings i guess
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Hello, i have a question regarding ES sustain with the Annihilation Boots.

In my POB it shows more than 1k recovery after the buff is applied, wich checks out with the guide POB, but ingame i degen all my ES. I guess i am missing something but i cant see what.

Maybe someone has the same issue and can point me in the right direction.

Thank you in advance!

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