[3.11]QUEEN OF NECROMANCY - STRONGEST ZOMBIES EVER? 55M+ DPS 7K+ LIFE MAX BLOCK 90% CHAOS RES

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DocRoberts wrote:
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Brenovisky wrote:

Could you explain a little better? I can't understand it totaly, the incusion drop already came with Avian + 1lvl + minion dmg?

You need a staff with Citaqualotl's prefix (Minions deal 105-110% increased damage and minions have 5% chance to deal double damage), paragon's prefix (+1 to level of Socketed gems), 1 empty prefix and 1 empty suffix. If you feel lucky, you can get this by using orbs of annulment on cheaper bases. Then you link it, craft metamod "Prefixes cannot be changed", use scour, craft "Can have up to 3 crafted mods" and finish with level to supports and generic minion attack and cast speed. Then buy Saqawine Rhex, go to Saqawal's Roost, capture the boss and craft aspect of the avian. If you're lucky, you can also get Saqawal's Nest there.


What is the best way to put +1 lvl of socketed gems with Citaqualot's mod in the item?
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Brenovisky wrote:
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DocRoberts wrote:
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Brenovisky wrote:

Could you explain a little better? I can't understand it totaly, the incusion drop already came with Avian + 1lvl + minion dmg?

You need a staff with Citaqualotl's prefix (Minions deal 105-110% increased damage and minions have 5% chance to deal double damage), paragon's prefix (+1 to level of Socketed gems), 1 empty prefix and 1 empty suffix. If you feel lucky, you can get this by using orbs of annulment on cheaper bases. Then you link it, craft metamod "Prefixes cannot be changed", use scour, craft "Can have up to 3 crafted mods" and finish with level to supports and generic minion attack and cast speed. Then buy Saqawine Rhex, go to Saqawal's Roost, capture the boss and craft aspect of the avian. If you're lucky, you can also get Saqawal's Nest there.


What is the best way to put +1 lvl of socketed gems with Citaqualot's mod in the item?


Sadly, no way to really do that easily or cheaply. You kind of have to hope someone is selling a base.
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Breken wrote:
I saw the earlier Grave Intentions discussion. What are thoughts on Grave Intentions vs Indomitable army? On the face indomitable army looks better, but if people are seeing zombie deaths due to metamorpth chaos degen, bumping chaos res from 20% to 51% (via Grave Intentions) may be the better move.

I'm about to invest my endgame animated guardian gear, and I really don't want the guy to die to a random meta.


Is there a way to make sure Animated Guardian sticks? Everytime I logout, I have to make a new one...
I have a doubt with Geofris Santuary, it is about zealots Oath, is it really worth changing the regeneration of life to the energy shield? Right now I have 3300 of life and 900 of ES, is this really the best armor for the build?
I would like to know the answer to both questions if possible, thank you very much
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zeusxinzo wrote:
I have a doubt with Geofris Santuary, it is about zealots Oath, is it really worth changing the regeneration of life to the energy shield? Right now I have 3300 of life and 900 of ES, is this really the best armor for the build?
I would like to know the answer to both questions if possible, thank you very much


Yes, its very good but you must have 1k STR or you wont be able to regen any life. If you have <1,000 STR I wouldnt use it.
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Breken wrote:
I saw the earlier Grave Intentions discussion. What are thoughts on Grave Intentions vs Indomitable army? On the face indomitable army looks better, but if people are seeing zombie deaths due to metamorpth chaos degen, bumping chaos res from 20% to 51% (via Grave Intentions) may be the better move.

I'm about to invest my endgame animated guardian gear, and I really don't want the guy to die to a random meta.


Is there a way to make sure Animated Guardian sticks? Everytime I logout, I have to make a new one...


All the gear always sticks to the AG. You just need to summon him back in empty air to get him back with everything you put into it. The only time you lose it will be if he dies.
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Breken wrote:
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Breken wrote:
I saw the earlier Grave Intentions discussion. What are thoughts on Grave Intentions vs Indomitable army? On the face indomitable army looks better, but if people are seeing zombie deaths due to metamorpth chaos degen, bumping chaos res from 20% to 51% (via Grave Intentions) may be the better move.

I'm about to invest my endgame animated guardian gear, and I really don't want the guy to die to a random meta.


Is there a way to make sure Animated Guardian sticks? Everytime I logout, I have to make a new one...


All the gear always sticks to the AG. You just need to summon him back in empty air to get him back with everything you put into it. The only time you lose it will be if he dies.


Oh damn, good to know I've just been resummoning it on random rares everytime lol
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MrLobsterr wrote:
Posted this before but not sure if anyone saw it or what but would appreciate some help greatly:

So I'm going the Chaos Damage Zombie route and was wondering if I remove Impale to replace with Withering Touch Support or something else? I know I'm removing Pride but do I keep Dread Banner and Flesh/Stone auras? Or do I replace them with something else too?

Trying to get an idea on what gems I want in my six-link weapon with Chaos damage Zombies. Also, which auras I should be running when going to Chaos damage.


The impale mechanic scales on physical damage, since you convert all your physical to chaos, you have no physical damage to scale. This means its useless.
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BloodyHawl wrote:
Hey!

Perhaps someone of you is able to help me. i am really not that good at calculating dmg in path of building. i cant get the hang on it. so perhaps someone of you is able to help me which setup is currently the best (to note: i play in standard with the legacy 2h mace and dread banner. character _Skar_ if anyone is interested)


Melee Physical Damage vs. Impale vs. Awakened Brutality


My question is if "Awakened Brutality" is better than "Melee Physical Damage" in combination with Spirit Offering (and the added chaos damage)? More Physical Damage and phys penetration (awak. Brutality) vs. lower physical damage + chaos damage.

And last, how does impale fit in? is it better than both? or just better than "melee physical damage"?


Here is my gear:
and two "Violent Dead" jewels



Awakened melee phys, Awakened minion damage, AWawkened multistrike, Impale > Awakened melee phys, Awakened minion damage, AWawkened multistrike, Awakened brutality
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MeleeMaster wrote:
Hello,

I've gotten to higher tier maps now in 3.9 and I currently find my Femurs damage to not be good enough. I understand that it'd take too long to write a full weapon guide, but can you at least please give me some pointers in the right direction? I don't know what to craft / buy.


I'd work on a 6L femurs, 21 skill gem stacking more strength before looking into weapon craft. It'll be 14 ex+ minimum

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