[3.11]QUEEN OF NECROMANCY - STRONGEST ZOMBIES EVER? 55M+ DPS 7K+ LIFE MAX BLOCK 90% CHAOS RES
Someone know the exact range of itlvl to craft 2H Mace with the lowest cost possible, I mean without have to alter some unwanted mods of to high itlvl etc? i know lower range should be 75lvl but what is the higher range?
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Hi,
why do you take the "Whispers of Doom" node, if you don't use curse gems? Last edited by Brechi on Sep 10, 2019, 4:11:04 AM
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" Not sure what point you're trying to get across here, but i am talking straight numbers and investment. You can easily achive the defenses you get from running a shield just by i.e. swapping amulet for astramentis with anointment on and running bone offering. with mistress of sacrifice. swapping astramentis loses you 11,1k dps per zombie and 1/2 zombies, depending on your amulet, and adds ~800 flat life (which is more than a colossal tower shield with max rolled T1 life, T1 % life, T1 hybrid life. (adds 705). You'd lose 150k dps swapping flesh offering for bone offering and going mistress of sacrifice, this would add 26% spell and attack block giving you 520 life when blocking. assuming you go with wand and shield, you'd gain ~ 700 life, resists maybe some strength depending on how good your shield is (remember its already maxed out on life). If your wand grants 80% increased minion damage, +1 to global minion skills, and 25% attack and cast speed (a well rolled wand) you'd loose around 395k minion dps, and about 40k life on each zombie. Plus you'd loose the added zombie aswell. You would aquire about ~100k dps per skellie assuming you run those, however it still adds a huge dps loss. I don't see the math checking out for wands in general, that is why i said as i said. If you want the defences from a shield, then run boneoffering or anointed astramentis rather than a shield, it simply isn't worth it. I honestly think you missed one of the first things said in this build. "I've been working on perfecting The baron summoner throughout a few leagues". i want it to be perfect, the best it can possibly get. |
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" i deleted that part of the build, as the mechanics of it didn't work out as intended. All the skill trees & pastebins should have been updated aswell. If theres one i missed please tell me ^^ |
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" Yes, the rolls of staves got changed quite heavily in 3.8, so you'd want to stick with a mace, however it can be any 2handed mace. |
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" We don't, skill tree should be improved by now ^^ Sorry for the confusion, i was very confused myself :D |
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Do the Animated Guardians have high defens(do i need to care about them die or do they survive attacks, refl. Maps etc)?
Because when they die wouldnt they lose their rather expansive equipment? Kingmaker is Like 90c right now. |
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" it adds more flat dps, not much and makes the minions unable to benefit from grave intentions buff (30% physical added as chaos) |
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" So far i haven't seen mine drop down under 90% life, and that is with leer cast, bloodbond, victarios flight, kingmaker and meginords vise. If you want to be 1000% sure of him not dying, then get gruthkuls pelts before swapping to kingmaker. However i'd be suprised to see him die, unless you let him tank several phoenix explosions with map damage modifiers :D |
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" 75-81 seems to be the best range for it :D |
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