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[3.11]QUEEN OF NECROMANCY - STRONGEST ZOMBIES EVER? 55M+ DPS 7K+ LIFE MAX BLOCK 90% CHAOS RES

I tried the diabolist and such for debufs, but felt it was not reliable so I am just sticking with apes.
I used until i got Bone Armour, now i don't and don't have the gem sockets for it either. So think it is a good help early on and late game only the vaal part can be a life saver
Last edited by champ3n#0055 on Sep 10, 2019, 12:11:21 PM
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urenemy wrote:
I never done a Summoner build, aura here :P
A few questions:

1. Is skelly worth, if not why not?
2. Why use molten shield when we have bone armor already?
3. Is victario influence (chest) Viable to give more auras?
4. I am struggling a bit with Spectres just because i watch some streamers and anybody uses the Apes.
Ty!


1. Only if u want to maximize ur damage, if u want more defences and not cast any minion at all just use golems.
2. i think is mainly because de vall molten shell, it´s good for very dangerous situations.
3. U can use it if u make some alterations i think. The thing is, for example, pride doesn´t benefit from it at all and u need at least one aura that can affect u for the ascendacy.
4. Other people use spectres as main source of damage, so thing like solar guards are better. In this build the spectres just are used for support, so things that give charges are better, like the apes.
Why we use Geofri santucry when we are not ES build?
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lenguyendan wrote:
Why we use Geofri santucry when we are not ES build?


Okay defensively, has life all res and still gives a decent amount of ES. And most importantly it is cheap, so good options until you can get bis
Thanks to oils we can have up to 5 spectres, what would you pick as a 5th spectre?
Last night I switched from a Femur with skellies to a Dancing Duo with no skellies and so far I'm liking this change. My zombies suffer from losing the +2 skill levels and I lose some defensive stats from not using Femur, but my already amazing clear speed is now lightspeed and I don't have to stop every few seconds to resummon skeletons and can instead just focus on using Flesh Offering. Because Dancing Duo is slotted with Withering Support, if I get an 4 all white socketed Triad Gloves, the Dancing Duo will cause all of my zombies to do up to 90% increased chaos damage. If I go down the full Chaos damage route, I could also potentially replace Flesh Offering with Spirit Offering for 30% extra chaos damage and 30% all resist for minions. Another perk is because zombies are so strong now, if you pause for a few seconds and lose DD, your zombies will effortlessly bring it back in a few seconds.

Qilda, I'm not sure if you've touched on Dancing Duo as an option, but I'm really curious what your thoughts are.
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XuuKee wrote:
Thanks to oils we can have up to 5 spectres, what would you pick as a 5th spectre?

This isn't a Spectre build. So, not sure why you would go out of your way to do that.
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DamageIncorporated wrote:
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XuuKee wrote:
Thanks to oils we can have up to 5 spectres, what would you pick as a 5th spectre?

This isn't a Spectre build. So, not sure why you would go out of your way to do that.



"Which node to grease up?!

Death attunement"

+1 to Maximum number of Spectres
Minions have 8% increased Attack Speed
Minions have 8% increased Cast Speed
+1 to Maximum number of Raised Zombies
+1 to Maximum number of Skeletons

It's recommended on the build and it gives us zombie and also additional specte so thats why Im asking what 5th spectre should be.
I'm confused because Coronal Mace is 2ex+ and the other 2hand maces are only a few chaos? Is there some special benefit for using Coronal and paying the extra?

Also, I just finally put in Animate Guardian, but it seems to just cast without actually summoning anything. First time using this skill and I assume I'm missing something.

Thanks!
what weapon to use ??

that one ?

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