[3.21] 🌿Ultimate Claw Poison Pathfinder - Untouchable Viper - Molten Strike update by FEL

Thank you so much!! :D
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mactomm1 wrote:
d, it shows as blue in POB, but doesn't affect the calculated dps.


Just hit this beautiful claw today in 40 4-socket resonator tries :)



Your luck this league man... xD[/quote]
Can you call it luck when mactomm1 probably crafted hundreds of claws this league?
Eventually you will hit something good or even excellent.
Sorry if it has been asked but there are a LOT of comments and I didn't find anything searching; could you explain why the PoB multistrike correction is 22% more damage?

I have read some math saying:

(1+1.22+1.44)*(.9)/(3/1.44) [<-Attack Speed] Which would result in a quotient of 1.583 (thus their argument for 58% MORE damage).

Then I thought perhaps PoB takes into account the More attack speed from the MS support:

(1+1.22+1.44)*(0.9)/3 = 1.098 so this damage is only 10% MORE.


I have been contemplating going for awakened MS support but it is a hefty investment so I wanted to be sure about the damage scaling of MS with hits before I pulled the trigger.

Love this build btw; seeing
from fossil rolls has been the highlight of my league so far :).


Thank you for your time

Where to go from here? Don't really know whether I want to roll a new character or continue to optimize this one.

What are some key upgrades I'm missing?


Really appreciated. This build has been amazing fun.
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xgboosted wrote:
Where to go from here? Don't really know whether I want to roll a new character or continue to optimize this one.

What are some key upgrades I'm missing?


Really appreciated. This build has been amazing fun.


For starters, you got the wrong enchant on your weapon. Chaos damage over time Multiplier is a LOT better than increased Chaos damage. The other weapon unfortunately doesn't have a free prefix, maybe you could craft a better one there.

Next you could maybe try to get an amulet with Chaos damage over Time Multiplier as well. Maybe some additional chaos resistance on the belt as well (especially helps against sirus).

Other than that the gear looks fine IMO

Edit: looked at your profile, you still play with Ancestral Call in your 6 link.
Oils really aren't expensive anymore and Melee Physical Damage Support is a HUGE upgrade, so I'd recommend getting Tribal Fury Anointment and swapping the Gem.
Last edited by Corioliss on Apr 16, 2020, 3:16:40 PM
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Corioliss wrote:
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xgboosted wrote:
Where to go from here? Don't really know whether I want to roll a new character or continue to optimize this one.

What are some key upgrades I'm missing?


Really appreciated. This build has been amazing fun.


For starters, you got the wrong enchant on your weapon. Chaos damage over time Multiplier is a LOT better than increased Chaos damage. The other weapon unfortunately doesn't have a free prefix, maybe you could craft a better one there.

Next you could maybe try to get an amulet with Chaos damage over Time Multiplier as well. Maybe some additional chaos resistance on the belt as well (especially helps against sirus).

Other than that the gear looks fine IMO

Edit: looked at your profile, you still play with Ancestral Call in your 6 link.
Oils really aren't expensive anymore and Melee Physical Damage Support is a HUGE upgrade, so I'd recommend getting Tribal Fury Anointment and swapping the Gem.


Got it. I'll get the weapons enchant. Maybe try my luck at removing a single prefix from one weapon.

So I've been playing with clusters and needed soul raker for the mana leech. Would switching back to the classic build and scrapping the clusters make more sense? I generally play ancestral for clear speed (I have no trouble speed clearing juiced T16s or simulacrum wave20), and I swap to melee for bosses.

I'll look at the neckpiece too.

Much appreciated.
Last edited by xgboosted on Apr 16, 2020, 3:44:40 PM


my equipment until now. i need to buy new boots to cap my coldres again but otherwise it should be alright. if anybody has any suggestions let me know!

has anybody tried some crafting with a claw that has both elder and hunter influence? seems like you can get some insane stuff but the odds are pretty low.


thanks @Corioliss for the helmet and thanks again @Torstein for the build. after quite a few leagues this was my first time doing all the endgame content and its a blast to play
Last edited by ForTheDream on Apr 16, 2020, 4:07:42 PM
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xgboosted wrote:
So I've been playing with clusters and needed soul raker for the mana leech. Would switching back to the classic build and scrapping the clusters make more sense? I generally play ancestral for clear speed (I have no trouble speed clearing juiced T16s or simulacrum wave20), and I swap to melee for bosses.
If you are using cluster jewels and end up crafting another claw - a gemini claw + "fuel the fight" on a large cluster jewel can provide mana leech.
Or depending on your tree 1 passive point in the mana leech section on the bottom right on the tree could also do the trick.

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ForTheDream wrote:

has anybody tried some crafting with a claw that has both elder and hunter influence? seems like you can get some insane stuff but the odds are pretty low.
Look at page 139 for some hunter claw staff.
Wouldn't recommend it if you don't have a lot of fossils or exalts waiting in your stash.
Especially with the claws you are using right now, which are pretty good already.

From what I can see at first glance:
- get the 20% chaos multi craft on the offhand claw
- get perfect witchfire/coralito
- not sure about the megalomaniac, the unwavering force on it isn't useful at all, I'd rather try to get circling oblivion/steady torment on one of the jewels, because the raw damage is nasty, may be even drop one low tolerance for it
- luminous splinter jewel can be swapped out to something with similar damage + resists/attributes or more damage

Other than that you could go for a +1 socketed gems perfect form.
Was talked about in the last 10 pages.
Get non 6L +1 and then go for the 6L with the crafting bench.
Vaals/jewelers/fusings are cheaper than ever.

Regarding the boots - I like temple boots with the "% chance to dodge spell/attack hits". Can provide some additional defence apart from just life.

Other than that, looks solid to me!
is the other helm still available for purchase?
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VRCEEEEE wrote:
is the other helm still available for purchase?
If you mean my posted ones: no, I sold them both now.
Don't have anything else, you'll have to craft it yourself. Sorry.

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