3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game

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Paldrom wrote:
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KiadawP wrote:
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Paldrom wrote:
Second time I tried Sirus and I get insta kill... I felt so useless. I don't know what to do, I saw so many videos about this fight but when I go in, I can't...


You can spend 30C on 3x20 Intrinsic Catalysts & the 20% quality of your belt & rings for a slight boost in damage & survivability.


Done.

Another advices?


The intrinic catyalst works for ammulet as well. YOu see the bigest gain due to the huge attribute numbers on the amulet
Don't worry, it will not overright the anointment or implict.

I suggest the next upgrade to be the level 4 Empowered. I recently bought one for 2.1Ex. Its pricy, but I am sure you can save up fast (if you not already)
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Fun_Hat wrote:
So to those that run with the bow instead of the staff, what do you do for desecrate and offering? Are you manually casting it? Or is there another way to auto-cast like with cyclone?


I self cast. Its not too bad, as the base duration is like 6 or so sec.You also only need to use descrete when in boss fights without corpses. Most time you have enough corpses to just cast spirit offering every few sec

Technically, any channeling skill will work. Cyclone works well as you are not a sitting duck when you "cast".

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KiadawP wrote:
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Cyrom wrote:
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KiadawP wrote:
Hello, Can anyone explain how you can get a lab to enchant without losing the implicit on a boot like what I saw in this thread?

I am ready to upgrade my boots but do not want to screw up by losing my resist impliceit. Thanks.



Enchantments dont override implicits.


Enchantments do, at least the lab ones, on boots & gloves, unless something changed


I enchanted these
myself and it still has its implicits.
I could find later thread, but

https://www.pathofexile.com/forum/view-thread/1903683/page/1

Clearly, it used to eliminate your implicit (see thread).

However I also see trade, & I can add implicit with lab enchant as well, so either they change somewhere along the line, or I am missing something.

Edit. Okay, I did a quick cruel lab, & the enchant does not remove the implicit.
Interesting.
Last edited by KiadawP on Feb 24, 2021, 1:58:54 PM
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KiadawP wrote:
I could find later thread, but

https://www.pathofexile.com/forum/view-thread/1903683/page/1

Clearly, it used to eliminate your implicit (see thread).

However I also see trade, & I can add implicit with lab enchant as well, so either they change somewhere along the line, or I am missing something.

Edit. Okay, I did a quick cruel lab, & the enchant does not remove the implicit.
Interesting.


https://pathofexile.gamepedia.com/Labyrinth_Enchantment#Version_history

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Enchantments (such as those found from the Labyrinth) now have their own mod slot on items. They no longer use the Implicit mod slot.

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Enchantments for Storm Burst which previously added additional projectiles now instead grant a chance to create an extra orb.
Ok, what am I doing wrong here?

https://pastebin.com/XBLbEkVi

I am 30ex in and I can't get past T11 maps. I know I need my last 2 ascendency points, but I can't get them because I can't even complete the lab.

Is this build going to be capable of doing juiced T16s?
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Fun_Hat wrote:
Ok, what am I doing wrong here?

https://pastebin.com/XBLbEkVi

I am 30ex in and I can't get past T11 maps. I know I need my last 2 ascendency points, but I can't get them because I can't even complete the lab.

Is this build going to be capable of doing juiced T16s?

Your resistance is not capped and u don't have enough life. Always cap resists,get chaos res and get more life.
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Fun_Hat wrote:
Ok, what am I doing wrong here?

https://pastebin.com/XBLbEkVi

I am 30ex in and I can't get past T11 maps. I know I need my last 2 ascendency points, but I can't get them because I can't even complete the lab.

Is this build going to be capable of doing juiced T16s?

No experience on the rest but if I in my scrap gear can do the lab as second ever attempt of eternal lab (died first time cause of own stupidity, underestimated the damage of traps in Izaro's room), pretty sure anybody can do it.
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Jyzzzy wrote:
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KiadawP wrote:
I could find later thread, but

https://www.pathofexile.com/forum/view-thread/1903683/page/1

Clearly, it used to eliminate your implicit (see thread).

However I also see trade, & I can add implicit with lab enchant as well, so either they change somewhere along the line, or I am missing something.

Edit. Okay, I did a quick cruel lab, & the enchant does not remove the implicit.
Interesting.


https://pathofexile.gamepedia.com/Labyrinth_Enchantment#Version_history

"

"
Enchantments (such as those found from the Labyrinth) now have their own mod slot on items. They no longer use the Implicit mod slot.

"
Enchantments for Storm Burst which previously added additional projectiles now instead grant a chance to create an extra orb.


This is my alt account (used on work PC) if anyone confused.

Thanks for the clarification. I took over a year break in the game so I must have missed this. Now I know I can safely enchant 2 toned boots.

I love this build so much! thanks for putting the time and effort into this, it's made minions sooooo fun! You did a great job!

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