3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game

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ArisFuser wrote:
Sacrifice node for more minion life and upgrade your 2H.


I assume you're talking about the crafted weapon on main page.
What about auras ? Am I running correct ones ? Is there better one i should run now I want to upgrade ?
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Slowzombie wrote:
Ok so i red the thread for a few pages now but I am kinda lost about all the chaos damage part. I followed the initial guide and I am thrilled about it so far. Level 90 and doing high tier maps.

I know that my next step is to craft the 2H weapon for a big upgrade

While waiting for currencies or drops, I'd like to work on gems for chaos damage.

So I need to change phase run for withering steps, I think.

Then I red about withering touch. I run Raise zombies - multisktrike - feeding frenzy - melee phys dmg - empower - maim

What would be the best gem set up for chaos zombies ? Do I need to change something else ? Gloves maybe (I am using shaper's touch) ?


If it helps this is what I am using.

https://pastebin.com/XKvi4htf
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AcidCitrus wrote:
"
ArisFuser wrote:
Sacrifice node for more minion life and upgrade your 2H.


I assume you're talking about the crafted weapon on main page.
What about auras ? Am I running correct ones ? Is there better one i should run now I want to upgrade ?


Looks good if you like it. Give your Spectres a Minion Life gem and Blood Magic supports.
is it me or summoner is unplayable in 3.9 wihtout super expensive gear?

like metamorph jsut kill all my minions then i am screwed
SHOP : http://www.pathofexile.com/forum/view-thread/682434
So I'm deciding what type of staff/mace I'm going to craft...

What are the differences (if any) between the Kingmaker Fortify buff for nearby zombies and getting Lvl 1 Fortify on a weapon for them? Does the kingmaker buff only give the defensive properties of fortify? ...and to follow I assume Lvl 1 Fortify on a weapon give 20% MORE melee damage to the zombies.

I'm just wondering if Lvl 1 Fortify on a weapon is even worth it if you're going to run a Kingmaker Animated Guardian. Also I understand Kingmaker is going to affect all of your minions versus just the zombies but I'd like to hear someone weigh in on what they think about Lvl 1 Fortify on the weapon overall versus just going the cheaper route and getting a +3 weapon with crafted minion damage and attack/cast speed.

Thanks in advance!
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jbryan586 wrote:
So I'm deciding what type of staff/mace I'm going to craft...

What are the differences (if any) between the Kingmaker Fortify buff for nearby zombies and getting Lvl 1 Fortify on a weapon for them? Does the kingmaker buff only give the defensive properties of fortify? ...and to follow I assume Lvl 1 Fortify on a weapon give 20% MORE melee damage to the zombies.

I'm just wondering if Lvl 1 Fortify on a weapon is even worth it if you're going to run a Kingmaker Animated Guardian. Also I understand Kingmaker is going to affect all of your minions versus just the zombies but I'd like to hear someone weigh in on what they think about Lvl 1 Fortify on the weapon overall versus just going the cheaper route and getting a +3 weapon with crafted minion damage and attack/cast speed.

Thanks in advance!



imo its not worthy to waste currency on a elder mace, craft a staff with 100 minon damage instead.
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ArisFuser wrote:
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Slowzombie wrote:
Ok so i red the thread for a few pages now but I am kinda lost about all the chaos damage part. I followed the initial guide and I am thrilled about it so far. Level 90 and doing high tier maps.

I know that my next step is to craft the 2H weapon for a big upgrade

While waiting for currencies or drops, I'd like to work on gems for chaos damage.

So I need to change phase run for withering steps, I think.

Then I red about withering touch. I run Raise zombies - multisktrike - feeding frenzy - melee phys dmg - empower - maim

What would be the best gem set up for chaos zombies ? Do I need to change something else ? Gloves maybe (I am using shaper's touch) ?


If it helps this is what I am using.

https://pastebin.com/XKvi4htf


THanx alot, i'll look into it

I am using auras instead of skeletons. I should try to switch back to skeleton with withering touch I guess
Last edited by Slowzombie on Dec 23, 2019, 11:14:11 AM
What's the consensus of added chaos damage vs full chaos conversion?

I am currently testing both but am not sure what to think. What do others think ?

Currently I am running with the full conversion:


Previously, when I was trying the added chaos, I allocated the Grave Intentions and was running with the Shaper gloves:


Overall, it seems that bosses do die faster with the full conversion, most likely due to the Armor buff, but I do lose about 3k ES with the Triad's.

With full Conversion (active Spirit Offering) I am sitting at 10,7k EHP, without I am at ~13.5k EHP

Another addded bonus of full conversion is of course, that you can run phys reflect maps without issues. Hence making this a build that can run literally any map mods.
Last edited by Mactabilis on Dec 23, 2019, 11:19:31 AM
I have one question guys, i have the karui as Flask, i have 3443/5155 HP from chaos dmg and 4285/4285 ES, when i wanna use the Karui it doesnt work, why? How does the flask work?
why do we take mistress of sacrifice over commander of darkness?

commander of darkness gives overall better stats in POB or am i missing something?

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