[3.12] Double Strike / Flicker Assassin ~ League starter and ender! U-Elder and U-Atziri deathless!
Hey, what do you think about changing the ice golem and the for a CWDT Steel skin on the second foil? Do you think the DPS loss is worth the increase in survivability?
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" I wouldn't, but feel free to take it for a spin. I am pretty unimpressed with the guard skills, I think to make it worth to even have socketed, you need to get increased duration and empower on it. Also, the ice golem isn't just for a small dps boost, it's also a big part of how we hit 100% hit chance. Turning off my ice golem in PoB brings me to 97% and a loss of 850k dps. | |
Yeah, it doesn't seem worth it. Thank you, your reasoning makes a lot of sense!
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Some pretty sick notables announced today, just a couple of my favorites here:
Hit and Run Attack Skills deal 20% increased Damage while Dual Wielding 4% chance to Dodge Attack or Spell Hits if you've Hit an Enemy Recently Pressure Points Your Critical Strikes have a 5% chance to deal Double Damage 40% increased Critical Strike Chance Overwhelming Malice 10% chance to gain Unholy Might for 4 seconds on Critical Strike (Completely negating the temptation for Sin's Rebirth, as 10% means it should be up all the time once combat starts!) Force Multiplier 5% chance to deal Double Damage 25% increased Physical Damage Double damage is the biggest increase to dps, followed by multiplier. 4% to dodge and spell dodge is pretty sweet too. Here's hoping these aren't too difficult to obtain. | |
OMG, I love that build so much, thank you for amazing work!~
I play both Champion & Assassin Flicker strick, and and all are great. For delve, I just found it, i replace flicker strick by Lightning strick, No need to change any other gem, feel so good! try it. Last edited by HydraGTV on Mar 10, 2020, 7:52:02 AM
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" Lightning Strike would work great there for sure! Melee Splash would be replaced with Ruthless or something in that case. | |
really interested with the champ version because of the new impale cluster jewels. how do you think using impale on DS is going to be? Thank u looking forward to leaguestarting with this as a champion unless the patch notes says otherwise. thanks!
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" That's looking like a solid option. Impale gets some juicy notables, but Elusive looks to be getting nerfed :( sad day for Assassin. | |
Nerf to elusive and mistwalker, buff to opportunistic and ambush/assasinate.
" Not sure if this is a buff/nerf in terms of damage, bit annoying for the loss of dodge and movement speed. Will still start with Assassin (and tbf, Mistwalker + Elusive was such a strong ascendancy note in 3.9). |
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" This will be a big buff to damage. The Opportunistic buff alone is enough to make up for the 5% attack speed, then A&A buffed as well, I am satisfied. The dodge nerf hurts though, Idk why they had to nerf Mistwalker when the issue was the free Elusive on boots for other classes. Ah well. Deadly Infusion looks a bit better now, but I think I still want the dodge, such as it is. There are some nice dodge notables to stack as well. |