Content Update 3.9.0 -- Path of Exile: Conquerors of the Atlas
" loled. |
|
I think this is gonna be a slowroll league for me. Nothing stands out as particularly fun or interesting to play and the "must have" items are going to be priced astronomically for the first few weeks.
|
|
Honestly feel like I was expecting more changes, especially since the last couple leagues have had rather sweeping work done to ascendancies in particular.
Some of the skill changes feel... useless? Toxic Rain doing 1.4 more dps at lvl 20 does what exactly? Why even bother coding that? Raider rework not happening even though it was promised last season, then said it was "pushed to 3.9", then not happening in 3.9, was a big let down. New Unique items, and changes to existing ones are really exciting. Looking forward to Ivory Tower in particular. Hopefully we see changes to some projectile skills next league? Wands and molten strike in particular, since they had a lot of dps get slashed here despite not being crazy strong single target in the first place without proper gear. Overall I'm satisfied with the changes. Nothing crazy, just feels like GGG is testing the waters with where they want the game to go in 4.0. Keep it up, don't let us down, and try to make cyclone not the most obviously op melee skill. |
|
" ryphe? |
|
things i like -new league
-new items -tree adjustments -changes to endgame -ailment adjustments -making it possible to achieve reflect immune outside of ascendancies, dots, or mines via gearing -nerfing multimod -bringing down powercreep in dmg of outliers by 20-50% dont like- -nerfing veiled hybrid life crafts by 50% (while ALSO removing pristine fossil life mod) why not reduce is 20-40% and/or remove the %defence part? -onslaught nerf earlygame-ok. but to 3 seconds, not even 4? -numerically the shattering steel and lancing steel buffs look..unimpressive -no tweak to lacerates aspd penalty? ouch really concerned-volleyfire jewel takes barrage from 5->17projectiles? what? molten strike was nerfed from 3->2 and jewel makes it 2-4 -that highass base dmg 522-783 on explosive arrow. yall tested, right? |
|
- Read patch note
- Found more nerf than buff. - Monster buffed even more, player nerfed to oblivion. - HC players going to get rekt even more. - Players who play casual feels the difficulty more than endgame player. |
|
" yea so many people so happy about ggg didn't nerf their skill gem but thats also global nerf!!!!!!!! |
|
The pristine fossil nerf was just unnecessary sigh
I get abused by GGG staff every time I post because I started the Fix Your Game meme. Pathetic and unprofessional.
|
|
Did this line get deleted?
"Explosions now deal 50% of base damage (previously weapon damage was not taken into account)." IGN: EchelonTL, neophyte
Guild: Team Liquid |
|
good
Last edited by cosm0108ia#6272 on Jun 18, 2020, 6:53:13 PM
|
|