Content Update 3.9.0 -- Path of Exile: Conquerors of the Atlas

Seems like my build just got a giga buff pooooog
Don't care this game rains coming D4 box. Waiting for D4.
Given how hyped I was for the patch notes, I am genuinely disappointed by them.

Removal of some good crafts, fossil crafts, veiled crafts really blows. Basically no ascendancy changes besides cucking Necro. Many nerfs.

I really hope the non-mentioned new stuff from both metamorph and conquerors of the atlas will make up for these changes. Still hyped for the league.
When could I torrent the patch?
Explosive Arrow is so fucking busted. I hope there is some sort of unmentioned cap. You are so bad at this. Everyone in the balance process who gave that a pass.

Rest is kinda cool though.
Last edited by Bananaplasm#4174 on Dec 11, 2019, 1:57:25 AM
"
Wallmeat wrote:
with lvl 20 gems and no other multiplier/gem both give 3 totems with :
RA-Totem+MT (speed 0,70 * damage 0,76 = 0,532 )*0,79 = 0,42 e-dps per totem
the BallistaTotem (speed 0,5 * damage 0,59 = 0,295 e-dps per totem)

but(t) i like stupid stuff,
so i'll try a Danmaku Hiero with barage split-arrow and knockback
nope nope nope nope :D

"
Badfox14 wrote:

YES, appears to be a big nerf, BUT not really so big - unless I'm missing something, you did the calc & came up with .42 vs .295 e-dps per totem comparing a 3-link (skill,RA-totem,MT) with a 2-link (skill,ballista-totem). to be fair, you must add another support gem to the latter example. do that and see how big the difference is.


oh sure thing - my bad.
it ment just to show that you lose alot of damage
now with the "combined gem" so that - to reach equal amounts of damage you need a projectile buff gem anyway .
in both cases you end up with a 3-link,
just now you are forced that 1 is MT, where before 3.9.0 you had the choice to say no to 2 totems and add , leech, damage, whatever you needed .

but for some numbers you just need to divide both above

Skill+RT+MT = 0,42
Skill+BT = 0,295 ---> ~30% less;
it's okay-ish and can be filled with the 3rd support gem beeing a damage one (PhyProj or something) but if you planned on using this anyway it's a space taken .

ofc. we need to see how it feels first, but already 0.5 attackspeed
sounds like pew.....pew.....pew Zz..zz
Last edited by Wallmeat#1263 on Dec 11, 2019, 2:06:32 AM
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Demonoz wrote:
"
yakoob wrote:
"
You can no longer roll Chance to Maim and Maim Support modifiers on two-handed maces.
Hybrid Physical Damage and Support/Spell Damage and Support modifiers can no longer roll on two-handed weapons.

Wait what? Is supported by CwC/CoC not removed from shaped item mod pool? I'm lost.


Support Modifiers... yes ALL support mods were removed.


It does not say that. So I would assume it is just main on Maces.
༼ つ ◕_◕ ༽つ NERF ༼ つ ◕_◕ ༽つ NERF ༼ つ ◕_◕ ༽つ NERF ༼ つ ◕_◕ ༽つ
good good
Runslingan! The Power Of ~^S.W.E.D.E.N^~
No buff to Shockwave Totem despite the changes to armour....
I am happy blight has made it to the core game, I miss Cassia‘s singing already :D

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