Content Update 3.9.0 -- Path of Exile: Conquerors of the Atlas

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qoqoCAN wrote:
so GGG , every league you are nerfing last league , and you want us to play what you want this league. Last league was summoner league , now you nerfed those and you made a Bow league. Why you just let us to play what we want ? Just try to balance all things? not killing things you have created every league. This system you use doesnt make sense to me.



Blizzard and Riot Games and all these other developers do the same thing. The purpose is to remove player agency and creativity. They don't want you to grow as a player and expand your mind. They want you to obey and consume, nothing more. [Removed by Support]. Hope this makes sense to you.
Last edited by KieranS_GGG#0000 on Dec 11, 2019, 4:27:00 AM
Why did they weaken the lightning spire trap (damage and cast speed)? It was imba?
Still no update to merge and delete the remove-only tabs with one click after league ends :(
Last edited by Example257#5736 on Dec 11, 2019, 3:24:02 AM
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Example257 wrote:
Still no update to merge and delete the remove-only tabs with one click after league ends :(


Yes, thanks! Please!
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Tsaar wrote:

Blizzard and Riot Games and all these other developers do the same thing. The purpose is to remove player agency and creativity. They don't want you to grow as a player and expand your mind. They want you to obey and consume, nothing more. Marxism to make you dead inside. Hope this makes sense to you.


That's exactly the opposite, instead of sitting on the same OP builds every league you just have to completely rethink new builds, experiment new gameplay mechanics, rethink what have now value and how to make it worth.

And also make the game not feeling more and more trivialise/easy because they nerf and make it harder, at least a bit.

Exactly what people need to not being bored of playing the same thing over and over with no thinking and no challenges.

That's the best way to do it, force it, because people/human are lazy by default and will never get out their zone of confort/lazyness is they are not forced to do it. (just look at everything IRL, if you don't got pollution disease and issues, nobody will care, until people are in the deadline, they don't move).

Thanks GGG understand this at least.

(Expand your mind if they is no nerf... you mean expand your powercreep and loot... that's just lazyness)
Last edited by Bakudan#2344 on Dec 11, 2019, 3:32:06 AM
I really dont understand this community you cry that there is too much power creep , you cry when nerfed, you cry when somethings change like dafuq how is this game supposed to improve if it cannot drop the shit meta garbage and make way for new stuff i hope that devs dont read comments and be upset about the shittalk going on here or reddit.

Amazing job as always GGG, Thank you !
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Wallmeat wrote:
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Wallmeat wrote:
with lvl 20 gems and no other multiplier/gem both give 3 totems with :
RA-Totem+MT (speed 0,70 * damage 0,76 = 0,532 )*0,79 = 0,42 e-dps per totem
the BallistaTotem (speed 0,5 * damage 0,59 = 0,295 e-dps per totem)

but(t) i like stupid stuff,
so i'll try a Danmaku Hiero with barage split-arrow and knockback
nope nope nope nope :D

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Badfox14 wrote:

YES, appears to be a big nerf, BUT not really so big - unless I'm missing something, you did the calc & came up with .42 vs .295 e-dps per totem comparing a 3-link (skill,RA-totem,MT) with a 2-link (skill,ballista-totem). to be fair, you must add another support gem to the latter example. do that and see how big the difference is.


oh sure thing - my bad.
it ment just to show that you lose alot of damage
now with the "combined gem" so that - to reach equal amounts of damage you need a projectile buff gem anyway .
in both cases you end up with a 3-link,
just now you are forced that 1 is MT, where before 3.9.0 you had the choice to say no to 2 totems and add , leech, damage, whatever you needed .

but for some numbers you just need to divide both above

Skill+RT+MT = 0,42
Skill+BT = 0,295 ---> ~30% less;
it's okay-ish and can be filled with the 3rd support gem beeing a damage one (PhyProj or something) but if you planned on using this anyway it's a space taken .

ofc. we need to see how it feels first, but already 0.5 attackspeed
sounds like pew.....pew.....pew Zz..zz


Its actually far worse you are assuming that we use MT, I played a RA-Ele hit totem 2 leagues ago.
Skirmish +1 Totem
Hiro-Asce +1 Totem
A-Bond +1 Totem
=4*1.00 = 4
BT same setup = 6 BT
6*0,295 ~ 2
You loose 50% of your dps.

It gets worse we have the Point Blank nerf + Meele Range placement, probably far too risky to do and if you try its 20 less.

As for ELE Hit it got a ~18% nerf on top of it.

I have another one Shock which was at 40-50% before is now at 20-25%

Imho no matter what skill BT- Support is utter shit. Maybe Shrap-B. will work because of shotgun...maybe
Last edited by FreedomOI#5508 on Dec 11, 2019, 3:31:39 AM
RIP Fossils crafts !
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Smear wrote:
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HeroEvermore wrote:
Steam charts says it all. Dying game. Can't even argue it. Since June people have basically abandoned this game. Pretty sad.


https://steamcharts.com/app/238960#1y

This game will be flatlined in a year. The pool of new players is drying up, veterans leaving in droves, all the while the GGG butt-goo-slurpers pretend it's all ok.

When D4 comes out, this game will be toast. Blizz is going back to their roots of D2. It's glorious to see.
Yeah cause THIS time is different right? All the other times people said this it didn't happen, but you will be the one that is right! Also tons of us were around before the game moved to steam and don't see any reason to switch over so the steam charts are missing a huge amount of the player base.
Tornado Shot is not removed?

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