[3.14] Kami's Life | LL | CI CoC Ice Nova Assassin | all Content | deep Delve | max Block

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DiabloImmoral wrote:
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sn3kox wrote:
Guys i know my gear is shit but how the heck you reach 100% critical now i have only 27 and have no idea what would change that situation


100% crit is WITH ALL BUFFS ACTIVE so that includes inspiration charges, power charges, bottled faith buff, etc. To drop increased critical strikes you generally have to use attack crit body armor or crit Hatred Watcher's Eye. You can make it so that you have 100% crit with no flasks but it's generally not worth it just for convenience on phased bosses since you'll be doing less damage.

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Ok after some testing in PoB I have problems capping res without bismuth flask when I use Headhunter. Anyone any idea how to get the needed res without dropping too much damage?

So far I used a 18% militant, 2x4% all res medium clusters, one cobalt jewel with %all res but im still short...

Ok after a bit more testing you can craft a spare amulet with res instead of the dex as headhunter provides that. Anyone better suggestions?


Yeah pretty much. I made a double resist amulet to replace my dex amulet so I can slap on HH when standard rolls around and try it out for fun.


after testing some more i found a way where i only need one res stat on the belt and thus only one res stat on the spare amulet. It even has triple 75% for perfect bismuth flask effect without needing its 35%. You only miss out on the +1% extra lightning res but imo thats worth.

Currently in the process of crafting it. Isnt even that hard.

So im wondering which stat besides the dex did you drop from the amulet? also thanks again :)
Last edited by GarryBotter on Aug 17, 2020, 10:33:28 AM
https://pastebin.com/a87PjZxn


why im not even hit half of the dmg?
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https://pastebin.com/a87PjZxn


why im not even hit half of the dmg?


If your damage doesn't seem to match up with other PoBs make sure you are manually adding the buff from Militant Faith. It doesn't count the more damage automatically in PoB.

@GarryBotter
Res/res/multi. 600 accuracy on gloves/helm seems to be enough.

@Kryticalx
Yes. Exposure from Corrosive Elements doesn't do anything unless mobs are living a long time and the mob pack is spread out because your Frost Bomb applies a much bigger exposure. It's only good if you're doing low damage, and it isn't a problem to do high damage this league.

Corrosive Elements is a super rare mod so if you happen to roll it alongside Blanketed Snow I'd keep it as a trophy or sell it rather than roll over it. After this league they'll probably be near impossible to roll unless they change the weights.

Vengeful Commander, Prismatic Heart (if you need the resists), and Sadist (if using Cold Conduction) are all good prefixes alongside Blanketed Snow. Stuff dies too fast to get value out of Corrosive Elements, at least up to T17 100% delirious maps. Maybe if you're T19 100% delirious farming?
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DiabloImmoral wrote:
"
https://pastebin.com/a87PjZxn


why im not even hit half of the dmg?


If your damage doesn't seem to match up with other PoBs make sure you are manually adding the buff from Militant Faith. It doesn't count the more damage automatically in PoB.

@GarryBotter
Res/res/multi. 600 accuracy on gloves/helm seems to be enough.

@Kryticalx
Yes. Exposure from Corrosive Elements doesn't do anything unless mobs are living a long time and the mob pack is spread out because your Frost Bomb applies a much bigger exposure. It's only good if you're doing low damage, and it isn't a problem to do high damage this league.

Corrosive Elements is a super rare mod so if you happen to roll it alongside Blanketed Snow I'd keep it as a trophy or sell it rather than roll over it. After this league they'll probably be near impossible to roll unless they change the weights.

Vengeful Commander, Prismatic Heart (if you need the resists), and Sadist (if using Cold Conduction) are all good prefixes alongside Blanketed Snow. Stuff dies too fast to get value out of Corrosive Elements, at least up to T17 100% delirious maps. Maybe if you're T19 100% delirious farming?


damn i had blanketed snow corrosive elements and widespread, but i rerolled it for vengeful before reading your comment.
Hei Guys im currently crafting some items for this build cause i want to try it out. If i use this Helmet:



Do i need Mana Reservation on the Ring then for HoI or can i use a dubble DPS providing one?


Having a blast playing this build. I've used up most of my currency getting here but I wanted to know what the next steps are. I have insanely high clear speed, still a bit lacking in single target and I'm very squishy. Where should I focus on going next with the build? Lots of fun to play, great guide!
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hfboogie wrote:


Having a blast playing this build. I've used up most of my currency getting here but I wanted to know what the next steps are. I have insanely high clear speed, still a bit lacking in single target and I'm very squishy. Where should I focus on going next with the build? Lots of fun to play, great guide!


1. Enchant weapon with elemental damage (harvest) and then beast craft for 30%. Note, you generally want 9% AS on your cospri, so play around on pob before you do anything with it.

2. Room for improvement with the helmet, but that can be a project for when you get more money.

3. Chest isn't really that good. No explodey mod (when they can be forced on), and no flat crit. If you have the money, awakener craft it with a hunter chest and get explodey on prefix. Suffixes will be attack crit + double res. For the remaining prefixes, roll for T1 ES or ES% then bench craft ES.

If you can't afford the awakener craft, then force on explodey and do the same thing. I don't know why you would buy this base if you aren't going to get explode.

4. Not sure what the deal is with your elder ring. You can try to roll it for more res, ES and fire damage to attacks (for cinderswallow).

5. The gloves are terrible. These are the kind of gloves you pick up, ID and put back on the ground. If you can't afford the temple mod gloves, then just defence reforge these for higher ES rolls.

6. Your tree and build overall makes no sense. Your gear is all ES based, but you take almost zero ES nodes on the tree. You should probably take CI now too and glancing blow now too.

7. Decent belt, you can bench craft something else as your 14% roll on boots is enough to get you to the next threshold


Prepared some crafts for this build before i start to level my Assa, anything crucial im missing except the Lvl 12 Assasin Mark on the Ring?
Last edited by Nallyr on Aug 18, 2020, 12:06:50 AM
Could some'one check my tree and gear ?
I got problems on single target i die in T14-T15 maps , what i need to chance asap and maybe i got some mistakes in the tree.



With all buf's and charges i got only 70% critical how to make it to 100% ?:(
Last edited by sn3kox on Aug 18, 2020, 4:14:39 AM
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Nallyr wrote:


Prepared some crafts for this build before i start to level my Assa, anything crucial im missing except the Lvl 12 Assasin Mark on the Ring?


probably need to fix res when you use headhunter. i crafted t1 res on my ring (instead of the dex) and crafted the dex on the belt instead. then i optimised res so i can even drop the second res stat from the belt. this allows me to swap between headhunter and "normal" belt on the go without changing anything else. Otherwise your build seems to be fine

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