[3.14] Kami's Life | LL | CI CoC Ice Nova Assassin | all Content | deep Delve | max Block
" Get the shaper + hunter boots base. Alteration / augment spam for Movement speed + Avoid elemental ailments. Note that you do not need T1 avoid elemental ailments. To hit 100%, you only need T2 divined to max roll (20% from tree, 25% from gloves and helmet = 70%, t2 roll here can get 30%). It takes 2293 alterations on average to hit 35% MS + T2+ avoid elemental ailments. Or half that amount if you are okay with 30% MS. You should imprint this before you regal in case you get something you can't remove and you fail the annul/remove. If you are going for bench crafted ES (190-200ES), then its trivial. You just roll for t1 ES then bench craft ES. Everything else on it is cheap (aug crit, aug RES and remove/add res as required). The biggest expense here will be the awakener orb, you are probably looking at a 12-14ex craft all up. If you want to roll for double T1 ES, that is a more expensive process. There are a few different approaches here. On one hand you can just get the rare base with avoid elemental ailments and then use all 3 prefixes to roll for double T1 ES. You do this my remove/add defence for T1 ES or ES%, bench craft hybrid and using augment defence. This would run you about 25ex on average to hit double T1 ES, and a further 11ex to roll for 35% MS. An alternative method would be to alteration spam for a T1 ES or ES% + T1 elemental avoidance magic base (1147 alterations average). You can imprint this base. You can then regal and see what you get. If its a (a) prefix, bench craft hybrid ES and remove non-def add def, (b) suffix that you can remove determinstically, leave it, bench craft hybrid ES and augment defence and (c) suffix you cannot remove deterministically, you can do the same process as before, just a risk you may lose avoid elemental ailments. I have not checked the prices of this overall process. " Build feels smooth at around 8k ES, very few deaths after that unless I did something dumb. I'm at 10.7k ES at the moment and can tank sirus meteor which is..cool. Last edited by BrettLee on Aug 19, 2020, 11:19:16 AM
| |
" 35% movementspeed + avoid elemental ailmentto ... to start with this would be 4500alts on average. Getting it with fosils would be faster but you can get bad mods(you cant garated remove) which can make it more expensive. ye hitting tailwind is easy but but double t1/t2 ES-mod is quite expensive + double influenced base is 4ex+ Last edited by Tienik on Aug 19, 2020, 10:21:29 AM
| |
-
Last edited by fivehundredpingthief on Sep 5, 2020, 4:41:02 PM
|
|
" Yeah I need to do some min/maxing on my gear to get more ES. The Hubris base with the enchant is just ungodly expensive, so I think I'll stick with my Solaris Circlet lol. | |
After many changes, in my opionion this build is amazing clearer but definitly not tanky. I have 8248 ES and im still dying by one shot on elders and on some bosses on maps rare/corrupt t16. Anyway i made sirus A8 and Simulacrum deathless. Still i feel lack of dps killing boss. Now im gathering currency for awakened curse on hit, maybe it will help in dps.
Any suggestions for more survivability and dps? My POB: https://pastebin.com/AJz0FNFR Last edited by fizel104 on Aug 19, 2020, 5:18:54 PM
| |
@BrettLee
I can confirm your boot crafting process that's an awesome write up. For perfect boots I ran into the same options: 1. Alt roll T1 ES/T1 avoid, regal + clean (non-speed-->speed craft if bricked when attempting to salvage), craft hybrid def, aug def and hope for T1 ES. This is how I made it and it was the cheapest option when imprint beasts were only 0.6ex. Now they're 150c each and it's not the best choice anymore. Should be about 18 imprints considering bricks. 2. Start with base and dense fossil roll T1/T1 ES where everything else is cleanable. Add/remove influence until T1/T2 avoid or CDR. Finish and sell your partial hits. This will take ~40ex to hit T1 avoid but it's super fast and you can sell your bricks to recover the loss. This is probably the best way to do it now if you can absorb the cost while waiting for bricks to sell. 3. Start with clean prefixes and T1 avoid ailments as suffix and defense craft. I hate this since it's ~100-120 defense crafts to hit it and a considerable time sink. Only do this if you have a super neat suffix roll like CDR/ailment/tailwind. If you just want nice 35% MS ailment/tailwind boots I would just fossil roll the base with prismatic/shuddering. Once you hit 35% MS/ailment clean it up, use a few defense crafts to get some ES on it, and put tailwind on it and you have some nice "cheap" endgame boots, even if they're not 200ES. |
|
got offers for a synth fear ring but i dont know if i should take them.
ring has: implicit cold damage implicit crit mult reduced mana reserve for hoi inreased cold dmg whil hoi i mean you need the reduced mana reserve if you have icenova dmg enchant on helmet. otherwise its amazing with crit mult and cold dmg. how much do you guys think this is worth? sry for maybe going off topic but i really dont know where to ask. also no wonders this is an alt account as i cant access my current acc from this device. Last edited by Lannermans23 on Aug 19, 2020, 7:40:37 PM
|
|
" Just quick look, you have 8.33 aps if i checked correctly, you can drop mistwalker or tailwind + (maybe need lower attack speed cospri). You have diffrent large cluster + missing mediums, cant tell how worse are they. I dont see how you can increase tankines, but im not sure if this build is suposed to face tank everyting. | |
" Good synth unique rings come and go on the market all the time so most people just live search until something good gets posted and try to snipe. 16 multi + anything useful will always sell at a big premium. Depends on how many people are still playing and the rolls but somewhere between 5-20ex I would guess. Price high and lower until you get a bite like any other premium item. Keep in mind once it rolls over to standard it will be worth way less since legacy rings have higher reduced mana reservation for Herald of Ice. |
|
Hey all loving the build but got stuck with single damage :| and some survability could you tell what to upgrade asap to do that ? and second question how to reach 100% critical now with flask's and charges i only got 72% dont know how to get more ;|
here it is if i done it right https://pastebin.com/Z6P26SVS And need help how to craft a good titanium shield ? i play in standart league, never knew how to craft a good items by my self anyone can help with that ?. What fossils to use trying to get spell block , recover energy shield and 1 to level cold skills ?. |