[3.13] Doomfletch Split Arrow Mines - Starter Viable - End Game Capable - High Damage, Low Budget

"
linitos wrote:
"
Hergado wrote:
Thanks for build idea, a lot faster then BL miner went with 2 curses on hit and cluster jewel with culling 40/40 done.



Sniped Prism with corrupted crit

Wanted to get % ele penetration instead got gem lvl



hey can u copy u paste bin


You can do that yourself!

In Path of Building, go to Import Build and enter account name "Hergado" and pick character "Ziobro_Skurwysynu". Except for the bandit choice, most things should be there already and you might be able to tell that by the number of passive points the character uses (if it was Eramir).
Last edited by Benep#2290 on Jul 25, 2020, 3:02:13 PM
Hi guys! Sorry to be so slow on replying to questions in the thread. I've been working on some other PoE projects with friends, and retired the Split Arrow character quite a bit ago (It's strong, but after playing it 3 leagues in a row... Lol).

This will probably be my last reply until next league, but I appreciate everyone else helping people with build question!

"
hadiep1712 wrote:
Hello there, thank you for the wonderful guide.

I've been followed this guide since 3.10, but about 3.11 changes, you didn't take Winter Spirit the 20% convert physical to cold notable like you did in 3.10. Does this mean you did more physical damages and less cold damages and the cold damage taken from skittenbots-bonechills is less effective?

If you intend to deal less cold damages and more physical damage, does the convert cold to physical crafted modify from gloves as good compare to other (crafted) modify such as more damages while using flask, additional pierce, add physical damage to attack, projectiles damage(warlord influence)?


I actually didn't consider any of the insane crafting options when doing the guide, and don't think I'll look too deep into them, as they probably won't be as available next league. As far as glove DPS goes, Accuracy is probably #1, and you can check the other rolls in PoB. Proj damage is probably really good, and I only ran Phys->Cold because PoB says it's better than flat phys. Lol.

"
kazakwwy wrote:
to incrase survi drop second berserker and take enduring cry on second wind link to selfcast(i can't count how many times it saved my life- great almost instant heal and enduring charges) we have a lot dps so some of it can be dropped to increase chance to survive.


blade could u tell me if phys to fire craft on gloves shouldn't give us option to ignite enemy on hit? to increase our dps cause of assendency?


We can already ignite, and do so pretty reliably. Each arrow will ignite if it crits, since we add 100% of phys as fire.

"
Tzzidar wrote:
I finally got the chainbreaker node, but now im having major mana issue. My mana isnt sustaining enough to constantly throw mine. If i level my clarity any further (at 4 right now) my mana pool is too low to have more than 10 mines on the field.

Any tips?


I did the math on it a few pages back, you need ~35 mana regen to sustain mines with chainbreaker. Get more flat mana, enlightens, and levels. That should fix the problem. In the meanwhile, you might have to turn off (or delevel) precision, and maybe squeeze a mana/mana regen craft on a rare piece somewhere.

"
meatjacket wrote:
I noticed that split arrow does not have quality on the gem. I assume this is because quality only makes split arrow have faster attack speed, which does not affect our mine throwing speed. However, I do see that barrage support has quality on it, and barrage support quality just gives supported skills extra attack speed. Any particular reason why?


Not particularly, it's just the one that I bought.

Technically
Barrage quality does help the tiniest bit though. Once barrage fires (after being detonated) attack speed affects the time elapsed between arrows... But that doesn't affect our overall DPS.

"
Mrguter wrote:
"
Taiowaa wrote:
Hey everyone,

i´m really enjoying this build but somehow i´m really lacking damage when i see my pastebin it says something around 200k damage per use, but when i load BlaydeX15 pastebin its something around 700k.

i´m a casual player and i have some room for improvements but i´d like to understand exactly where they are.

i have no enchantment on boots and no ryslathas but those 2 things cant be the reason to make the damage skyrocket into the 700k´s.

so a little help is appreciated.
here is my pastbin link
Spoiler
https://pastebin.com/tqEr6kn6



The provided PoB that the OP gives is using legacy Doomfletch bows. That alone should account for a good 20% DPS discrepancy if you are using post 3.1 bows.
2 awakened gems, crafted crit flask, balanced Wise Oak, phys/crit/crit amulet, 120 crit boots, point blank corrupt, are what really puts the PoB over the top.
Could probably squeeze some more out of it, but it's a pretty well min/maxed build. (Keep making edits as I find significant chunks of DPS, sry)


It shouldn't be using legacy, unless you import my character. They might be in the PoB, but I don't think they're equipped. I'll double check.

In general though, it's the small things. Make sure the checkboxes are right, then get a curse going reliably (Proj Weakness or Ass Mark), 20/20 everything, Point blank, Wise Oak, godly amulet, awakened gems where applicable, 30q the bows, enchant the boots, craft the crit mod on the boots, etc.

IMO, once you reach ~75% crit (with Diamond) and 400 multi with 100% accuracy, then you can start trying to compare to my original PoB. If you're not there yet, your character won't seem nearly as good on paper. Even my current league character, who has downed A8 Sirus and Uber Elder this league hasn't reached the DPS of my Metamorph character from the original PoB.

"
Hergado wrote:
Thanks for build idea, a lot faster then BL miner went with 2 curses on hit and cluster jewel with culling 40/40 done.



Sniped Prism with corrupted crit

Wanted to get % ele penetration instead got gem lvl

POB: https://pastebin.com/KKwB75AJ


That's some sick gear! Wish I had taken the time to abuse seed crafting for making nutso equipment, but I'm focusing those resources elsewhere right now. Lol. Glad you enjoyed the build.

---

Anyway, thanks to everyone who has tried the build out. Hit me up in game if you have any questions!
I'm a big altoholic, but of all the builds I've played this league, this build is top 3 in its feel and power! I'm thinking of league starting with it come 3.12.

I apologize if this has been discussed before, didn't read all 37 pages in the thread, but why not include ensnaring arrow totem in the build? For those of us that can't phase bosses right away, would ensnaring totem mean a 15-20% MORE damage multipler?

Last edited by Chubbypuppy#3011 on Aug 16, 2020, 10:35:34 PM
"
Chubbypuppy wrote:
I'm a big altoholic, but of all the builds I've played this league, this build is top 3 in its feel and power! I'm thinking of league starting with it come 3.12.

I apologize if this has been discussed before, didn't read all 37 pages in the thread, but why not include ensnaring arrow totem in the build? For those of us that can't phase bosses right away, would ensnaring totem mean a 15-20% MORE damage multipler?



I'll give it a try since I have spare sockets anyways.

You are suggesting to use a totem to get around Pierce that our character itself has which would interfere with Ensnaring Arrow, correct?
Last edited by Benep#2290 on Aug 20, 2020, 3:43:54 AM
Well I didn't think about piercing at all, not sure if it applies to ensnaring arrows, but just focusing on the line "Ensnared Enemies take (15-20)% increased Projectile Damage from Attack Hits".

I am assuming this works on split mines hits but not sure, which is why I'm asking. Seems like a big damage boost for 2 gem slots.

If we have 3 slots we can put culling on it too. I'm guessing Wrecker didn't bother because he already has enough damage to phase bosses.
Last edited by Chubbypuppy#3011 on Aug 20, 2020, 1:30:26 PM
"
Chubbypuppy wrote:
Well I didn't think about piercing at all, not sure if it applies to ensnaring arrows, but just focusing on the line "Ensnared Enemies take (15-20)% increased Projectile Damage from Attack Hits".

I am assuming this works on split mines hits but not sure, which is why I'm asking. Seems like a big damage boost for 2 gem slots.

If we have 3 slots we can put culling on it too. I'm guessing Wrecker didn't bother because he already has enough damage to phase bosses.


Hadn't thought about it, TBH. It should work, but I am very lazy. One extra button is too many buttons!

Also, gonna update this guide for next league. So far, nothing exciting except maybe curse changes. But patch notes will tell.
I think thought is "cheap" compare to other...well,started the build gear enough to test it,but my opinion start/make a BL miner.

With a Tremor 4 link easy in red maps and the most easy (cheap) for Sirius 8.

Sorry to say but Pyro/BL/Trapper seems more at hand.

That is my personal opinion, as well the fact that 2-4 people only played this build last league says a lot.

Delirium at ZAna,next league.......that's what I have to say.

Cheers.
"
UcigaToaca wrote:
I think thought is "cheap" compare to other...well,started the build gear enough to test it,but my opinion start/make a BL miner.

With a Tremor 4 link easy in red maps and the most easy (cheap) for Sirius 8.

Sorry to say but Pyro/BL/Trapper seems more at hand.

That is my personal opinion, as well the fact that 2-4 people only played this build last league says a lot.

Delirium at ZAna,next league.......that's what I have to say.

Cheers.


Hi, actually I have started 3.11 with this build (done like 15 A8 carries in first week).

Don't know what u're talking about but Tremor is insanely expensive at league start compared to even 5L Doomfletch's Prism.

Also there were exactly 59 characters at lvl 91+ in the first week of the league (imo it's a good number to say that its great league starter).

The biggest power spikes are ryslatha, crit boots, crit flask craft, quiver corruption and Chainbreaker node.

I've put like 8 exa in this build which i find extremely cheap to totally melt whole content with ease.

Peace.
Last edited by Boczeq#1265 on Sep 17, 2020, 5:40:47 AM
Any thoughts on using Replica Shroud of the Lightless instead of Kaom? You can still get to decent life with it, but should be also decent damage boost?
"
geniek123321 wrote:
"
UcigaToaca wrote:
I think thought is "cheap" compare to other...well,started the build gear enough to test it,but my opinion start/make a BL miner.

With a Tremor 4 link easy in red maps and the most easy (cheap) for Sirius 8.

Sorry to say but Pyro/BL/Trapper seems more at hand.

That is my personal opinion, as well the fact that 2-4 people only played this build last league says a lot.

Delirium at ZAna,next league.......that's what I have to say.

Cheers.


Hi, actually I have started 3.11 with this build (done like 15 A8 carries in first week).

Don't know what u're talking about but Tremor is insanely expensive at league start compared to even 5L Doomfletch's Prism.

Also there were exactly 59 characters at lvl 91+ in the first week of the league (imo it's a good number to say that its great league starter).

The biggest power spikes are ryslatha, crit boots, crit flask craft, quiver corruption and Chainbreaker node.

I've put like 8 exa in this build which i find extremely cheap to totally melt whole content with ease.

Peace.


Isnt the survivability a little on the low end ? and how is the build really compared to say BL Miner ?

Report Forum Post

Report Account:

Report Type

Additional Info