[3.13] Doomfletch Split Arrow Mines - Starter Viable - End Game Capable - High Damage, Low Budget

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UcigaToaca wrote:
I think thought is "cheap" compare to other...well,started the build gear enough to test it,but my opinion start/make a BL miner.

With a Tremor 4 link easy in red maps and the most easy (cheap) for Sirius 8.

Sorry to say but Pyro/BL/Trapper seems more at hand.

That is my personal opinion, as well the fact that 2-4 people only played this build last league says a lot.

Delirium at ZAna,next league.......that's what I have to say.

Cheers.


Tremor Rod is definitely not "budget" starter friendly. It peaked at 100c on day 2 of Harvest league (https://poe-antiquary.xyz/Harvest/Weapon/Tremor%20Rod/1713), so if you're pushing maps on the first few days, good luck. If you take a week+ to get to maps, then you'll be fine I guess.

BL got super nerfed as well. It'll be strong, but I think this build now takes it over in terms of single target DPS (BL was higher single target before the nerfs), and it's always had faster clear.

And this isn't really a tanky "push high levels" build. It can get there, but it exists to turn your first couple of ex into more ex, so you can make something else. It doesn't show up very well on late league PoE ninja for that reason.

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kobmish wrote:
Any thoughts on using Replica Shroud of the Lightless instead of Kaom? You can still get to decent life with it, but should be also decent damage boost?


Will be very strong, definitely. Also probably EXTREMELY expensive, so I'll mention it in the 3.12 update, but have a hard time recommending it because of cost.
Last edited by BlaydeX15 on Sep 17, 2020, 10:41:00 AM
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Raghammer wrote:
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UcigaToaca wrote:
I think thought is "cheap" compare to other...well,started the build gear enough to test it,but my opinion start/make a BL miner.

With a Tremor 4 link easy in red maps and the most easy (cheap) for Sirius 8.

Sorry to say but Pyro/BL/Trapper seems more at hand.

That is my personal opinion, as well the fact that 2-4 people only played this build last league says a lot.

Delirium at ZAna,next league.......that's what I have to say.

Cheers.


Hi, actually I have started 3.11 with this build (done like 15 A8 carries in first week).

Don't know what u're talking about but Tremor is insanely expensive at league start compared to even 5L Doomfletch's Prism.

Also there were exactly 59 characters at lvl 91+ in the first week of the league (imo it's a good number to say that its great league starter).

The biggest power spikes are ryslatha, crit boots, crit flask craft, quiver corruption and Chainbreaker node.

I've put like 8 exa in this build which i find extremely cheap to totally melt whole content with ease.

Peace.


Isnt the survivability a little on the low end ? and how is the build really compared to say BL Miner ?


Survivability is "Fine". I wouldn't say great. You have to manually dodge a lot. But we take several defense layers beyond just life. We have 6k life, Acrobatics, Phase Acrobatics, Blind on Hit, less damage taken from Blind enemies, Wind Dancer, and Berserk.

The fact that we can't go MoM/ES is a big loss compared to something like BL mines though. Trade offs, yeah?
I really like the idea of the build and will definitly try it, thanks for sharing!

Maybe it's a stupid question, but around the Scion starting point are some quite densed jewel sockets and a wide range of attributes that might fit into the build (Projectile Damage, Physical Damage, Life, Resistances ).
Might it be worth, running this build as Scion Saboteur and maybe Inquisitor, Berserker or something completely different?

Or would missing e.g. Mine throwing speed from Bomb Specialist make the build too clumsy?
Did you consider getting Secrets of Suffering ? I'm not sure if it would proc 100% of the effect of each ailment (but the damage should be enough to get at least 75% effect), but I'd ditch ignite / freeze / shock for scorch / brittle / sap anyday. Brittle reduces the crit investment needed and open more pathing on the tree. Sap is huge for survivability. And Scorch is useful on endgame bosses and probably a tad better than shock. The loss comes from skitterbots but free up a socket, and explosive expert but opens up Demolition Specialist.
Last edited by ploxirion on Sep 17, 2020, 3:18:58 PM
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ploxirion wrote:
The loss comes from skitterbots but free up a socket, and explosive expert but opens up Demolition Specialist.

Secrets of Suffering shouldn't prevent skitterbots from chilling/shocking, they are minions, not totems/mines, they don't care about your stats.
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iDielord wrote:
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ploxirion wrote:
The loss comes from skitterbots but free up a socket, and explosive expert but opens up Demolition Specialist.

Secrets of Suffering shouldn't prevent skitterbots from chilling/shocking, they are minions, not totems/mines, they don't care about your stats.


Yup that's right, I forgot that bit. So secrets of suffering is actually huge as the only tradeoff is 30% crit multi.
What about adding Fire Wall and some ignite and let the split arrows shoot through that for added damage?
Watched your video, I guess that would slow you down except maybe early leveling
Flame wall at level 4, probably a decent act 1 / 2 boss killer with burning arrow
[/quote]

1. Tremor Rod is definitely not "budget" starter friendly. It peaked at 100c on day 2 of Harvest league (https://poe-antiquary.xyz/Harvest/Weapon/Tremor%20Rod/1713).[/quote]


1.Never said is budget( is not cheap to start, but is cheap to get Sirius 8 down with a 4-5 link Tremor)

[/quote]
2.BL got super nerfed as well.[/quote]

( Many will question that, including many of my buddies which updated the builds in POB as they said/explained to me)
[/quote]

3.It'll be strong, but I think this build now takes it over in terms of single target DPS (BL was higher single target before the nerfs), and it's always had faster clear.[/quote]

3.3. - think u're wrong in terms of damage again. Nerf to BL is minimal according to my mates. BL has and always will be the biggest dmg in miners, except the times of arc maybe.





I'd like to add that I like split arrow mines for the lack of impact of my GPU and game in general and for the idea in general of the build that is off meta.( It clears screen and off screen very well.
But I still find easier and less lack cluster to deal damage with BL.

All above is my personal opinion/mates and all are free to start whatever they want; indeed split arrows seems cheaper to start in the first place.

Peace.

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