[3.25] One shot Tectonic Slam Chieftain. Great Damage and Survivability. Melting all content.
" Only use it when you have good attack speed on weapon and gloves. [3.19] Jenno's Staff Crit Lightning Conduit Elementalist - All Rounder Spell Caster Build.
[3.17] Ultimate Self-cast Flameblast Occulist. Pure Damage and Tankiness for End Game. [3.17] One shot Tectonic Slam Chieftain. Great Damage and Survivability. |
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Thanks Jenno for the advice and updating the guide so often. Im pretty much all done w the build except for a couple pieces, what would you recommend i start with first between gloves, boots and elevated chest? (pob: https://pastebin.com/DQARrhZs)
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" elevated chest first because that gives the most significant improvement. [3.19] Jenno's Staff Crit Lightning Conduit Elementalist - All Rounder Spell Caster Build.
[3.17] Ultimate Self-cast Flameblast Occulist. Pure Damage and Tankiness for End Game. [3.17] One shot Tectonic Slam Chieftain. Great Damage and Survivability. |
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My A9 Conquerors one shot showcases.
Last edited by ponsq3#1914 on Mar 1, 2021, 4:18:34 AM
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" I have 27 AS on weapon and 10 AS on gloves. I use Divergent Pulverise (10 LESS speed vs 20 MORE damage), which works better for me than Anomalous Fist of War. I tried using both for a while, but this is not recommended as you become really slow. Dear Maligaro, I left my head in San Francisco, I lost my legs in Peru My liver and kidney are on holiday in Sydney And I am sending my Heart to you --- Love, Malachai Last edited by Flapdrol#5373 on Mar 1, 2021, 4:22:27 AM
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I'm looking at the gems in the min-maxed gear section and notice they have not been fully optimised. Are these the gems you are using?
My gem suggestions: Body Armour Superior Tectonic Slam 21/23 Superior First of War 21/23 as anomalous is too slow unless you have a LOT of attack speed Divergent Pulverise a bit slower but a lot more damage Awakened ED 6/20 Awakened MPD 6/20 Superior Fortify 21/23 as I think the anomalous effect is rounded down to zero Staff Superior Enlighten 4 Superior Anger 21/* The 1% movement speed from divergent is not worth it unless you can get a 21 Superior Herald of Purity 21/23 the other effects are too minor Superior Blood and Sand 7/* regular, the others are worthless for us Divergent Skitterbots 20/20 10% increase of shock and chill is very nice Divergent Seismic Cry for knockback Second Wind Superior Second Wind 21/20 as Q23 gets rounded down Anomalous Flame Dash */20 for extra distance Phantasmal Intimidating Cry for an extra bit of damage Superior Enduring Cry 21/23 CWDT Superior Immortal Call */23 for increased duration Anomalous Cast when Damage Taken */23 for more increased duration Superior Increased Duration 21/23 for even more increased duration Anomalous Wave of Conviction for increased AOE Miscellaneous Anomalous Stone Golem +22 life regen (not much but it helps) Superior Vaal Ancestral Warchief 21/23 Anomalous Phase Run for increased distance Anomalous Combustion, for a bit more skill damage and a bit less ignite damage Note that wherever Anomalous/Divergent/Phantasmal Q23 and lvl 21 is usually better, but these are far from easy to obtain I welcome any improvements Dear Maligaro, I left my head in San Francisco, I lost my legs in Peru My liver and kidney are on holiday in Sydney And I am sending my Heart to you --- Love, Malachai Last edited by Flapdrol#5373 on Mar 1, 2021, 6:31:59 AM
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Guys, slightly dumb question here. What's the point of Phase Run in this build?
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Is 'quality increases ele dmg instead of phys damge' food for this build?
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" Offensively: 20-30% more melee damage, which is nothing to sneeze at. Defensively: you move faster, you can run through enemies, and enemies that are not close to you stop targeting you. So you can safely run away. " No. The build first generates phys damage on which all phys damage modifiers are applied. Then the resulting (much hogher) phys damage gets converted to ele damage. Then all ele damage modifiers are applied on that ele damage. So phys damage gets both the phys and ele damage modifiers, but ele damage only gets the ele damage modifiers. Dear Maligaro, I left my head in San Francisco, I lost my legs in Peru My liver and kidney are on holiday in Sydney And I am sending my Heart to you --- Love, Malachai Last edited by Flapdrol#5373 on Mar 1, 2021, 3:55:12 PM
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Question regarding chest.
I see elevated conquest mode gives u less mana cost (20) and avoid interruption while using socketed attack skills. Can this be used to drop unwavering stance? I'm guessing with some stun recovery (caterina flask, brine king, or even 1-2 affixes) You would also gain at least one affix on ring for phys dmg or other. If this was addressed before, sorry. |
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