[3.25] One shot Tectonic Slam Chieftain. Great Damage and Survivability. Melting all content.

"
DrRats wrote:
Anomalous Fist of War Support or no? I see it gives me a decent damage boost in POB but the slower attack speed may cause problems...


Only use it when you have good attack speed on weapon and gloves.
[3.19] Jenno's Staff Crit Lightning Conduit Elementalist - All Rounder Spell Caster Build.
[3.17] Ultimate Self-cast Flameblast Occulist. Pure Damage and Tankiness for End Game.
[3.17] One shot Tectonic Slam Chieftain. Great Damage and Survivability.
Thanks Jenno for the advice and updating the guide so often. Im pretty much all done w the build except for a couple pieces, what would you recommend i start with first between gloves, boots and elevated chest? (pob: https://pastebin.com/DQARrhZs)
"
evets841 wrote:
Thanks Jenno for the advice and updating the guide so often. Im pretty much all done w the build except for a couple pieces, what would you recommend i start with first between gloves, boots and elevated chest? (pob: https://pastebin.com/DQARrhZs)


elevated chest first because that gives the most significant improvement.
[3.19] Jenno's Staff Crit Lightning Conduit Elementalist - All Rounder Spell Caster Build.
[3.17] Ultimate Self-cast Flameblast Occulist. Pure Damage and Tankiness for End Game.
[3.17] One shot Tectonic Slam Chieftain. Great Damage and Survivability.
Last edited by ponsq3#1914 on Mar 1, 2021, 4:18:34 AM
"
JennoJoyce wrote:
"
DrRats wrote:
Anomalous Fist of War Support or no? I see it gives me a decent damage boost in POB but the slower attack speed may cause problems...


Only use it when you have good attack speed on weapon and gloves.


I have 27 AS on weapon and 10 AS on gloves. I use Divergent Pulverise (10 LESS speed vs 20 MORE damage), which works better for me than Anomalous Fist of War. I tried using both for a while, but this is not recommended as you become really slow.
Dear Maligaro,
I left my head in San Francisco, I lost my legs in Peru
My liver and kidney are on holiday in Sydney
And I am sending my Heart to you
--- Love, Malachai
Last edited by Flapdrol#5373 on Mar 1, 2021, 4:22:27 AM
I'm looking at the gems in the min-maxed gear section and notice they have not been fully optimised. Are these the gems you are using?

My gem suggestions:

Body Armour
Superior Tectonic Slam 21/23
Superior First of War 21/23 as anomalous is too slow unless you have a LOT of attack speed
Divergent Pulverise a bit slower but a lot more damage
Awakened ED 6/20
Awakened MPD 6/20
Superior Fortify 21/23 as I think the anomalous effect is rounded down to zero

Staff
Superior Enlighten 4
Superior Anger 21/* The 1% movement speed from divergent is not worth it unless you can get a 21
Superior Herald of Purity 21/23 the other effects are too minor
Superior Blood and Sand 7/* regular, the others are worthless for us
Divergent Skitterbots 20/20 10% increase of shock and chill is very nice
Divergent Seismic Cry for knockback

Second Wind
Superior Second Wind 21/20 as Q23 gets rounded down
Anomalous Flame Dash */20 for extra distance
Phantasmal Intimidating Cry for an extra bit of damage
Superior Enduring Cry 21/23

CWDT
Superior Immortal Call */23 for increased duration
Anomalous Cast when Damage Taken */23 for more increased duration
Superior Increased Duration 21/23 for even more increased duration
Anomalous Wave of Conviction for increased AOE

Miscellaneous
Anomalous Stone Golem +22 life regen (not much but it helps)
Superior Vaal Ancestral Warchief 21/23
Anomalous Phase Run for increased distance
Anomalous Combustion, for a bit more skill damage and a bit less ignite damage

Note that wherever Anomalous/Divergent/Phantasmal Q23 and lvl 21 is usually better, but these are far from easy to obtain

I welcome any improvements
Dear Maligaro,
I left my head in San Francisco, I lost my legs in Peru
My liver and kidney are on holiday in Sydney
And I am sending my Heart to you
--- Love, Malachai
Last edited by Flapdrol#5373 on Mar 1, 2021, 6:31:59 AM
Guys, slightly dumb question here. What's the point of Phase Run in this build?
Is 'quality increases ele dmg instead of phys damge' food for this build?
"
MrChangg wrote:
Guys, slightly dumb question here. What's the point of Phase Run in this build?


Offensively: 20-30% more melee damage, which is nothing to sneeze at.

Defensively: you move faster, you can run through enemies, and enemies that are not close to you stop targeting you. So you can safely run away.

"
living_phantom wrote:
Is 'quality increases ele dmg instead of phys damge' food for this build?


No.

The build first generates phys damage on which all phys damage modifiers are applied.
Then the resulting (much hogher) phys damage gets converted to ele damage.
Then all ele damage modifiers are applied on that ele damage.

So phys damage gets both the phys and ele damage modifiers, but ele damage only gets the ele damage modifiers.

Dear Maligaro,
I left my head in San Francisco, I lost my legs in Peru
My liver and kidney are on holiday in Sydney
And I am sending my Heart to you
--- Love, Malachai
Last edited by Flapdrol#5373 on Mar 1, 2021, 3:55:12 PM
Question regarding chest.

I see elevated conquest mode gives u less mana cost (20) and avoid interruption while using socketed attack skills.

Can this be used to drop unwavering stance? I'm guessing with some stun recovery (caterina flask, brine king, or even 1-2 affixes)

You would also gain at least one affix on ring for phys dmg or other.

If this was addressed before, sorry.

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