[3.25] One shot Tectonic Slam Chieftain. Great Damage and Survivability. Melting all content.
" Actually, if you find yourself using up warcries and waiting for cool down, then it indicates your play style isn't right. Take seismic cry for example: As I said, we only attack when fist of war is ready, the fist of war CD is 1.84 seconds. Assuming you can perfectly control the timing, then you need 1.84 * 5 = 9.2 seconds to exert all seismic cry buff. And our seismic cry cool down (from budget version) is only 7.87 seconds, which means you will never run out of seismic cry even with the theoretical max attack frequency. If you find yourself waiting for seismic cry cool down, it means some attacks does not have fist of war boost, therefore less efficient and deals less damage. This is even more so with intimidating cry and enduring cry, because we linked both with second wind support to gain extra war cries. [3.19] Jenno's Staff Crit Lightning Conduit Elementalist - All Rounder Spell Caster Build.
[3.17] Ultimate Self-cast Flameblast Occulist. Pure Damage and Tankiness for End Game. [3.17] One shot Tectonic Slam Chieftain. Great Damage and Survivability. |
|
Do i have a good item filter for this build. With bases and other good things?
|
|
" Hi, good point! Thanks for noticing! However, if we use "Retribution", we won't have enough int for lvl 20 combustion. I guess another purpose of that node is only to tell people to find better amulet by themselves :) [3.19] Jenno's Staff Crit Lightning Conduit Elementalist - All Rounder Spell Caster Build.
[3.17] Ultimate Self-cast Flameblast Occulist. Pure Damage and Tankiness for End Game. [3.17] One shot Tectonic Slam Chieftain. Great Damage and Survivability. |
|
" True, i think stat wise this build is VERY friendly for trade league, it'd be pretty easy to buy decent anything with int on it, this is probably one of the easiest characters i've ever played gearing wise for starting out. |
|
pastebin doesnt work, i want to see this build leveling
|
|
" Yeah, you are probably 100% right :) I am new to this class and such a playstyle and need addapting. And instead of very often I actually should have said sometimes. I was missing Second Wind linked to the warcries which is fixed now, and the extra WC usage solved most of the timing issues. Anyway, it only happened as plasticeyes said when " ...sometimes in Heist too. I think it's a great build and I, who was playing mostly shadows/witches/rangers enjoy it a lot. Don't have the patience to move forward to the most advanced crit versions. But the currency is farmable, especially now with Rituals, Heist and Harvest at one spot, so will get to that someday soon I hope :) Last edited by Jinxxxed#5765 on Jan 20, 2021, 5:43:13 PM
|
|
Is this base sufficient enough to craft "hit's cant be evaded" on it? It's a 3ex craft so I wanna make sure it's worth it lol
|
|
" This is very decent staff, may I ask you how did you manage to craft it such early in the league please ? Through fossil crafting, harvest or you just bought a base ? |
|
I wanted to thank you for the guide. I've been having quite a bit of fun with it. As I'm far from a professional, my question to you is how I should proceed with this staff?
Is this worth continuing to craft on, and if so, what would the next proper steps be? I have the physical attack modifier harvest mod saved (the one that costs one exalt) if that helps. Thanks in advance! |
|
" It's a kick ass staff yeah. But looks like experimental item from Heist BP reward, not crafted. Apart from some Harvest crafts i guess ;) Last edited by Jinxxxed#5765 on Jan 20, 2021, 6:35:52 PM
|
|