Path of Exile: Heist Balance Manifesto

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nskLantash wrote:
When the most common cause of death in your game is "a random one-shot that i could barely see coming", actively nerfing defense mechanics seems...unwise.
Spellslinger nerf seems too much, but i've not played spellslinger, so idk for certain.
Nothing to say on ball lightning and redemption sentries though, those were fully expected.
But why did you guys ever add cluster jewels in the game if all you're going to do is gut them from league to league?

And finally, why on Earth do you hate RF builds so much? What have they ever done to you?
Oh yeah, Vitality, an aura that's barely used outside of that one specific archetype, let's completely annihilate it for that archetype, while not really making it useful for any other builds. Hell, let's annihilate other sources of life recovery too while we're at it.



But the prototype atziri's necklace buffs life recovery doesn't that even the vitality loss out?
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Dan1986 wrote:
Wow massive. You pretty much nerfed EVERY ASPECT of my build. I cannot play league as I do not have as much time to start over again and again.

While I realize some passives were too strong, crit has been nerfed severely in the past. It's such a bad and poor game design to make these changes retrospectively again and again, when people invest a lot of currency into builds.

Frustrating, I am considering to quit. Not that anyone on this forum cares, but I am sure more people getting affected are thinking the same. Longevity in this game is a joke. You are forced to play league and meta builds only.


the changes are always business driven for example if u like a build that u wanna play/enjoy every league you buy mtx for your skills and stuff, they ll destroy it in hope that you might buy new mtx for your new chosed build and if u quit it doesnt matter cuz the chance that u buy more mtx is low.
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Ageless_Emperion wrote:


At least I am funny, you aren't, you are just sad.
No one likes sad people.
Therefore no one likes you.
If no one likes you then why are you here?
You should leave...



Being a joke does not make you funny. There is just nothing left to do but laugh about you and feel pity.

Maybe you will explain someday how summoners are dead now. Pls I will listen. The Mistres of Sacrifice nerfs are mostly targeting those spell casting Necros, summoner often go Flesh Offering andways and dont even bother with Mistress anyways.

So we nerfed the one broken scepter that would literally kill all diversity in which scepter to take and some kinda utterly overkill cluster jewels by an atm undefined number. Yeah UNPLAYABLE. The game literally ddd not get 1 bit harder since metamorph and summoner would faceroll content without the laughable powereep of those cluster jewels.


Like do slave drivers, soloar guars etc all suddenly stopped existing?!
Again, I bet my charatker from delve league could do sirus 8. That is nearly 2 years !!!!!!! ago.

I am here to offer ggg the relief that not everyone instanly loses their mind becaue of some well deserved nerfs.
"Projectiles Pierce an additional Target" is not "attack" ?
"(4-5)% Chance to Block Attack Damage" could be an attack-resistance.

i think that this tag system can still be improve a lot.
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rami1337 wrote:
Remove delirium orb fractured map farming, casy nancy schmenzy is in need of professional help!


Dude, they dont go remove it because you want...Stop to ask in in every single thread. Regardless
Nothing to see here in the comment section folks. Only the same old crying and moaning. But I'm sure these people will still enjoy the league. Also the nerfs for summoners happened last time and it was still very much strong and playable. Who's to say it wouldn't be the same this time around?
Lol this thread is exactly as toxic as I had expected. I love being a part of this community. Necro/ass players on time out for one league before by 1 week in some other zany build makes both of them busted again.
I'm gonna enjoy a nice RF build maybe. I don't know yet. Maybe try out totems, it's been a while.
Well anyway, looks good.
//go next
These highlights don't seem too crazy. That being said, I feel like buffing some of the other classes might help instead of always targeting the same popular builds.

Also, necro can't get as powerful as it was in harvest ever again. The items just are not craft-able. Seems like a kick in the dick for people that might have just decided to play standard with their never going to get again gear.

Just my thoughts.
Again nerfing crit multi and crit from assasin while the jewels itself can give 40%+ crit multi which dosn't make any sense.
In order to get rid of clearspeed meta cap global movement speed at 100% but make all skills instant so everything feels great.
nice
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