Content Update 3.12.0 -- Path of Exile: Heist

Assasin: 3k ehp speedclear sc glasscannon

GGG: lets take that "cannon" part away

Trickster: 12k ehp speedclear hc dominating god of everything

GGG:


Why do you hate Winter Orb?
Why do you hate Legion Mod?
Why do you hate us?

I played only 2 hours last league and i will pass this league too probably.

There is no fun anymore in this game.

Be careful GGG, check the Diablo's history. You'll see how they are failed.
Last edited by MuZuR#0759 on Sep 16, 2020, 1:55:04 AM
Good patch notes overall, most people seem to be complaining about the nerfs, however each and every league power creep has been an issue, only looking the patch notes for what will be different in the next league when a lot of the buffs each league come from additions not in the patch notes is a bit shortsighted. I understand for some newer players that think that the patch notes are the be all end all, but for anyone that has played the game for a substantial amount of time and keeps up with the community at all they should know better at this point.
Guys, i dont get it. Why people say "rip vd"? Now less block chance and little bit more mana reserve, but i think it will be strong build, its not nerfed to the ground, just a little bit cut off. And what abot trickster? No nerf? so you nerf BL, vd(slinger) builds and leave this chaos boy untouched??? But why?I think ed/con/blight builds will again dominate in racing, like several leagues in a row before.

Also there is no numbers on new skills, how i will understand can i paly it or not? I hope to see numbers, not words here. Thats the point to give us just descriptions again?
Last edited by JahWar#4219 on Sep 16, 2020, 2:05:41 AM
"
lethal_bear wrote:
Can't believe the amount of negativity from these crybabies.
Skills that were nerfed are still more than playable.

Just because nothing was DIRECTLY buffed, does not mean that it did not get stronger, or is uninteresting. Stop crying for everything to be buffed. Do you really want to play a game where every league some skills & ascendancies are omega pushed? That is my definition is boring - everyone playing the same skill & ascendancy because "HURRDURR SKILL IZ STONKS" Remember in Blight where more than 50% of the SC playerbase was playing necro? That is the very definition of a boring and unhealthy meta.

People forget that while one aspect of something is technically nerfed, the new additions to the (eg alt gem quality, new item bases, new uniques, new utility skills) inevitably add an element of powercreep to the game anyway, and a lot of builds, including ones that got nerfed are stronger for it.

Here's an idea: challenge yourself by playing something different, if you're looking for something "new" and "interesting". Something does not need to be new to the game to be new to you. Get creative. Don't rely on super-pushed skills & ascendancies every patch to make the game "interesting" for you



Uhm.... were power really matters and shows ( in the hc races ) the league will be 50% ED Trickster ... for the 5th league in a row....

Thats why i get annoyed by these patches. Not because of nerfs. Nerf everything for all that i care, but god damn nerf the things that need nerfing and dont play favorites like this.
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Ѧpoℭalyℙse wrote:
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IonDrako wrote:
You literally did almost nothing to make marks somehow worthy of being nerfed down to one target. The only one that has something on it is snipers mark with the split and that's it, along with that the pitiful 5% chance to get charges on hit at 20% quality is a joke at best (should have been 20% at the very least)

But yeah there's almost nothing you listed that seems like some super strong change that warrants them being single target, I'd rather then just be their old versions and numbers than these single target ones because self casting these every time anything "worth casting it on" gets close sounds sooo worth it so I can get like 1 charge and maybe some random health and mana on killing that one thing.

They honestly need to be re-evaluated, I honestly think you need to make them worthy of being single target or make them aoe again.


I don't know if you read carefully or not but if you paid attention you would have known you can use both hex and mark onto one enemy even though your max curse is one, that's like a buff @@


No, that's not what it said.

it's saying you can never have more than one mark up at a time, even if you have additional curses. But if you have addition curses, you can have ONE mark, And any number of hexes up to your curse cap and the mark will count towards the cap.

However, Marks have FULL EFFECT on bosses. Marks are now meant for single tough enemies with hexes meant for everything, with a buff to self casting them.

"
TheQoogle wrote:
Assasin: 3k ehp speedclear sc glasscannon

GGG: lets take that "cannon" part away

Trickster: 12k ehp speedclear hc dominating god of everything

GGG:




Did you read the nerfs? Assassin still OP. Not even close to dead.
"
thep10xer wrote:
"
TheQoogle wrote:
Assasin: 3k ehp speedclear sc glasscannon

GGG: lets take that "cannon" part away

Trickster: 12k ehp speedclear hc dominating god of everything

GGG:




Did you read the nerfs? Assassin still OP. Not even close to dead.

But instead of 200% overkill damage it only deals 199% overkill damage...
That's not acceptable
Build is dead!!!11!!!
Looks like a trash fire and GGG is using a nerf hammer to put out.
Here is an idea if people are playing only one or two ascendancy's why not buff others .
On a side note when GGG puts 800 of any thing in to the game you know 795 are going to be garbage 3 will be OK and 2 will cost 50ex
Am I crazy?
"
Shanwen222 wrote:
not enough necro nerfs


The spellslinger and spectre nerf pretty much killed Necro completely.

Sin, on the other hand, receive minimal nerf.
It'd be meta next league 100% again.

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