Content Update 3.13.0 -- Path of Exile: Echoes of the Atlas

"
R3b00t wrote:
"
mazislav wrote:
Why you completely KILL Glagiator?
Minus 1 node 40% Inc Damage
Minus 1 node 30% inc Damage against bleeding targets ?
WTF?
-70% of the damage with bleeding build


I think a lot of the outrage comes from misunderstanding game mechanics and calculations. These changes won't make you do 70% less dmg.


Sorry but now I have a bleed gladiator with 78% chance to block and 100 % chance to bleed. in most to the time I block all dmg so I have +40 % dmg , and I always hit bleeding targets and have +30% dmg..
Explain to me my wrong calculation pls
"
mazislav wrote:
"
R3b00t wrote:
"
mazislav wrote:
Why you completely KILL Glagiator?
Minus 1 node 40% Inc Damage
Minus 1 node 30% inc Damage against bleeding targets ?
WTF?
-70% of the damage with bleeding build


I think a lot of the outrage comes from misunderstanding game mechanics and calculations. These changes won't make you do 70% less dmg.


Sorry but now I have a bleed gladiator with 78% chance to block and 100 % chance to bleed. in most to the time I block all dmg so I have +40 % dmg , and I always hit bleeding targets and have +30% dmg..
Explain to me my wrong calculation pls


Its not +30% damage... Its INCREASED 30% damage. Use pob u can see that is pitfull damage that will not make any diference at all. I dont agreed with the balance and the buffs are a joke (just number changes where the real problem is the skill mechanic itself) but the other guy is right most people dont understand the mechanics and math behind and freak out when they see "big" numbers change like 50% increased or decreased etc
1
Last edited by deceitfulredeyes#5341 on Sep 14, 2021, 5:16:58 PM
"
mazislav wrote:
"
R3b00t wrote:
"
mazislav wrote:
Why you completely KILL Glagiator?
Minus 1 node 40% Inc Damage
Minus 1 node 30% inc Damage against bleeding targets ?
WTF?
-70% of the damage with bleeding build


I think a lot of the outrage comes from misunderstanding game mechanics and calculations. These changes won't make you do 70% less dmg.


Sorry but now I have a bleed gladiator with 78% chance to block and 100 % chance to bleed. in most to the time I block all dmg so I have +40 % dmg , and I always hit bleeding targets and have +30% dmg..
Explain to me my wrong calculation pls


10 base dmg with 1000% increased dmg collected all over the tree and items will be 10 base dmg with 930% increased dmg after that nerf. Which is 7% less in that example, and not 70%. Combine it with a higher base bleeding chance which is also in the glad ascendency now, if I remember the changes right, you can maybe choose another increased dmg node from the tree now instead of picking a bleed chance node to get to 100% to make up for that loss.
Best change of the expansion by far!

The Hall of Grandmasters unique map has been removed from the Atlas. It still can still drop as loot, it just does not need to be completed to complete your Atlas.
Yeah, glad you guys waited after cyberpunk, even if Cyber was a fail it's better than this horrendous pile of shit of a league.

Skipping the league, have fun those interested in it :)
I cant even imagine a senseful reason to nerf also the existing Replica Alberon's in standard league by not making them legacy.
who feels harassed / threatened by players who need more than 3 months to grind so much currency that you can improve a build bit by bit and then have to / want to do that in the standard league. Why then, when you just spend 30ex for the correct helmet with enchantment, bow, chest destroy the build in the standard version by not making the shoes legacy in the current form other than with many other unique items? Why? Who is benefits from such a decision? Don't really get that
so we see around 10 or so buffs.
where are other 30 that Cris was talking about?

nice thing adding new skills, items and so on so you will have to cripple accendancies later.

may be you should caliber game whilke thinking about majority of playerbase, not 2% of nolifers?!

Maven orb, so what. i won't get to use it cuz it is better to sell it.
Last edited by indeX_S#6039 on Jan 13, 2021, 12:00:45 PM
This will probably go overlooked but could you guys at development maybe see it in your hearts to slightly buff the animated weapon duration to make up for the nerf to minion duration in the Necromancer ascendency or in some way balance that out. Barely anyone plays animate weapon as it is haha

That being said for one I'm pretty happy with the overall patch notes and teasers for a league so I will see you guys

and hat's off to the devs, whom I have been very critical of this year.
I get abused by GGG staff every time I post because I started the Fix Your Game meme. Pathetic and unprofessional.
Heh. Another Icestorm kill update.
I was silenced for telling the name of USA president for 40 days.
I was silenced for stating "I am Jesus" for 5 days.
Maybe it is time the deeds of the moderators to become public, so peoples understand that they hired a cheap mods which enforcing their "woke" agenda on players.

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