Development Manifesto: Harvest Crafting

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Fenoch wrote:
Hey GGG please make the game more accessible for casual players. i mean like 10 hrs/month so they then can flock and complain when you change something. Havent spent a dime but they promise they will if you give them their favorite toy.

Whilst you are at it, just make it so everyone can finish their items so they can use them forever. But like at the most after 2 days of time invested!

Geezus. I think a vast majority should be playing regular RPGs like Zelda or Final Fantasy. A-RPG clearly arent meant for you.


Well, sorry good chap! I work full time, have a wife, family, other hobbies, and still want to give endgame bosses a go! I might not play 40h/week like you, so of course a miserable pleb like myself doesn't deserve a chance to have fun!

- Sarcasm, of course.

Oh, and I have spent more than a couple bucks without any other incentive other than liking the game. I would do so again if I keep liking the game, but changes like this make it hard to do so. Again, so sorry for inconveniencing you, hardcore lord of truth, with my casual pleb suggestions :)
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htrd wrote:
if gambling is this company solution to crafting. it's not seeing a single cent from me. 5000+hours ingame and too read such disconnect its just sad.


Exactly my thoughts.
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namespace wrote:
Breaking my many, many year forum silence to point out that this kinda sucks. All this is doing is, one again, catering to the absolute top 0.01%, streamers and 15 hour a day players, complaining that the plebs may perhaps get a chance to get some ok items; Not mirror-tier (come on lol) but like, influence and some good rolls.

It's weird how progress like shards are good, but progress like tinkering on an item without bricking it is bad? I guess thanks for saving me the MTX costs by posting this early, I and friends were getting back into the game because filthy casuals such as ourselves with only 1-3 thousand hours were actually able to build some neat stuff without being 100% glued to the meta and just trading all day.

And as others said, "This sentiment was summed up by a member of our design team who recently said "We don't want to take away the feeling of closing your eyes and Exalting an item, scared to see whether you ruined it or not." - This is AWFUL this is "Don't you have phones" no one does this I have been playing since alpha and I've exa slammed like... A jewel once with three good mods because I just didn't care about mod4 because of an odd build.


Same goes for you. Many many many years of enjoying a free game. Yet you feel the need to jump on the complaint bandwagon. Cool-. You should know better and know that this not even half as bad as the crying babies make it look to be.
I 100% agree that something needs to change with Harvest core as it is.

This is not the change we needed AT ALL.
So, basically, its 'people are able to craft what they want with Harvest and we can't have players having stuff they actually like and want, so we're gonna nerf the sh!t out of it!'

Did I miss anything?
Solution is simple
Harvest wont be nerfed should be tripled cus its profitable in trade and making good items.
Btw
Solution is simple
GGG should only ban these people who use bad words on global cuz to many kids play on this game.

For now im happy its my favorite game for good.
Thank you community i watch too many youtubers video about POE thanx mbXextreme
but wanna make a new build and ding second 100 level.
Last edited by PGolomb22#7183 on Mar 11, 2021, 6:19:10 PM
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Overmind29 wrote:
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Fenoch wrote:
Havent spent a dime but they promise they will if you give them their favorite toy.


Sure that is why most people in this thread has multiple badges for supporter packs.... just fcking look at the posts for god's sake.


Equal amounts of people who havent is the point. Even long time players who played multiple years complain, yet enjoying the free entertainment...

besides this change isnt that bad? PoE was fun before Harvest was even a thing?

What do you think happens to the market when everyone has mirror tier items within a league? IT DIES.

Might as well disable player trading like D3 did and just hand items to players-. That really worked wonders for d3
Wow I just got home from work and learned about this. Grats to GGG for removing the item editor and fixing the game. It was far to easy for too many players to get good items.

Bravo!!!!!!!!!!!!!!!!!!!!!!!!!!
So all you really end up having is playing the economy, and plowing maps. And if you want to get anywhere on your character, you are better off mowing monsters down like weeds and just collecting pennies of the ground as fast as possible than any meaningful item hunting.
Thanx you very much for this nerf, it's my second league and i was getting a severe addiction with it .... it started to scare myself ... but thanx god you just found the cure in a blink of an eye , so i can finally delete this game and go back to a normal life.
Last edited by LoKo_En_El_CoCo#7558 on Mar 11, 2021, 6:07:10 PM
Harvest needed some changes, not to be gutted. I played four times as much as I have this league than any other, mostly attributed to being able to advance my items through Harvest. Do any of you guys even play your own game?

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