Development Manifesto: Harvest Crafting
" I don't know. Path of Exile is similar to FF/DQ RPGS without Harvest. Each league there are a limited number of builds. Everyone has the same gear. Everyone does the same content. No different to old console RPGs. |
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" That doesn't mean their opinion matters less than yours. Some civility would not hurt. |
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" So, you're just being antagonistic because... reasons? Regardless of the status of the game as F2P or how many bucks have you spent on it, you are entitled to an opinion about it, about the changes it undergoes, and how they affect your ability to play and enjoy the game. That, my antagonistic non-friend, is called feedback. And it's something GGG DESPERATELY needs to listen to. Filtering random comments antagonizing other players, like yours :) |
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Yet another mistake.
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" Except GGG has balanced the content around Harvest crafting. The buff to monster life makes you fall asleep while you slowly kill Red Map bosses with any build other than the two OP skills of the patch. That is not engaging gameplay. It is boring. |
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" The problem is not really them nerfing Harvest, the problem is the message it sends to the community. And tbh the market is far off what the original intention of the crafting system was, because the developer idea about exalts and chaos was to be used for crafting, what they are actually used for is currency. I do agree it is much more feasiable way to use them, but also makes the top tier players who basically earn money for spending time in game even richer, while average player who can't afford to spend 10+ hour a day in the game is left out from the end game. And should we really balance the game for the 1% of top players? I don't think so. And from what it seems nether does majority of players. Is it really that shocking? |
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" And how is his opinion any worse than opinion of someone who spent money? He has a right to be equally concerned as anyone else. There are civilized countries where average monthly salary is less than 600$, you think that it is somehow easy to come up with 60$ for online game? I am 100% against this change to harvest, I think it is ggg bending their knees to TFT discord as someone said on Reddit. Instead of fixing an issue with craft trading they are trying to make harvest complete junk. Now, please feel free to invalidate my opinion based on amount of money I’ve spend on supporting this game, but I will give you fair warning, it’s over 3000$ and there is plenty more in my wallet to be spent but I think that if this nerf will be going live as is they will not see a dime from me at least. Persistence makes impossible possible, possible likely and likely definite. Yep, Mirror will drop eventually -_-
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" Like me good Sir? Have you even bothered to look at my toons for this league? See anything crazy expensive? Nope. Coz not needed. I have beaten every content in the game as is. You do not have to fight Sirius A8 to fight against end game bosses in a league? If you have that little time play Standard? Nobody forcing you to play league and expect to whip that endgame ass all day long. Why cant people like yourself get it in their heads that item-farming ARPGs might not be the greatest choice for games to play for married, hard working adults? It is not that hard. You can also just shift your focus. Even in your situation with less time you can get to endgame WITHOUT harvest crafting and minimal time investment. It requires you to learn things about the game. Literally JUST playing it is enough. Even with (Idk what your time constraints are) 1 hr a day or even every 2 days. Knowledge is key. Aspiring to make your absolute own build and items theory crafting on pob in your situation may not be the smartest choice. However, if that is what you want to do then you should expect failure or less success. Whether you play 1hr or 20hrs a day, goals are your own. You wanna play against some endgame bosses? Well watch some youtube and simply pick a skill you like and find a build for it. Follow the guide and just play the game. Even chisel and alch is enough to allow you to upgrade step by step. Mirror tier items are what they are. A Diamond in a box of sand not for everyone. I and my 200hrs a day dont have mirror tier items and guess what? Still fun. |
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" Ok. Can we have the damage, HP, etc of mobs go back too? My issue is they have already made the changes for these items (you know, the balanacing). Also, your faith is their future decisions doesn’t seem to go with the last manifesto... |
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I thought GGG is fighting RMT as hard as they can.
But this change clearly shows that they prefer to help 0.1% in their RMT mirror-service hegemonia which was since beta. It's very unfortunate to see, how your favourite studios dip in ... mud. First Bethesda, then Blizzard, now GGG is just pleasing some strange individuals, that clearly have no vision and clue how Game should work. You cut the game to please those tryhard-nolifers, that will play your game no matter what. Listening to those "close eyes and slam", man those are words of person who never reached maps or slammed anything with exalt, obviously. One of those "ideas" which sound kinda cool, but in practice are absurd. Listening to streamers like raizQT is such mistake, cause those only sees how he (personally) wants to play the game, not how its should be from objective sight of view. I dontlike tryhard, i like to chill. I dont like HC, never played it, never going to be playing, its absurd. HC for me isnt even real PoE, it's like Ego Booster for minority. GGG going back to times, when people just quitted whole game, cause 4h a day wasnt enough to legit reach endgame w/o RMT. Even tho i never needed it, it was such boring and pointless grind Docks to reach maps... If you want to "make game better", why dont bring back times when we farmed docks? Delete all this Delve, Heist, you know, cause currency is very affordable in there. And delete fossils, cause they make crafting so easy. Delete essences, cause they make game too easy. Delete chaos orbs+exalts, cause its too easy to craft gear - gear should be asquired though picking loot from the ground and identifying it. Also great would be delete SoftCore, cause all true PoE lovers play HardCore. And, just delete harvest complitely, cause no-one you will be left with would not care if you do all this changes, those nolife players will still play your game. Clearly what i see, is that PoE is becaming PaytoWin game, where main moneymakers will be those nolife-tryharders which will just take control of market and make monopoly. Never though GGG will feed those individuals, but it seems to go that way, 2-4h/day players will never reach anything, like endgame, and there is where i drow the line. I suggest to players open their eyes, and decide, do they want to play PayToWin game, or not. I'm going to move on. This is video from a full-day streamer, with objective point of view. https://www.youtube.com/watch?v=pdpA_xHXhEA Last edited by kostyaq#4085 on Mar 11, 2021, 6:18:31 PM
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