Game Balance in Path of Exile: Expedition
" https://media1.tenor.com/images/6ecbfb56a63d94d41de099ee39f2375a/tenor.gif?itemid=12389001 |
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I am cringing
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funniest thing is that top tier players, group players and streamers like empy will not give a single fuck about any of those changes, while casual players like those complaining in this thread are actually being shit on by GGG
The Mirror of Kalandra :
1st - 5th May, 2020 18:32 2nd - 28th April, 2021 04:25 |
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" This doesn't necessarily mean players quit because it was challenging. PoE doesn't strike me as a challenging game and I do about 2-3 weeks. PoE is an enormous time sink so I can understand why so few people make it so far into the end game. I think they just get bored. If you know what you're doing getting to 80 and maps in a day is expected. But then you have the serious climb of getting a reasonable weapon to enter maps with and then faced with grinding obscene amounts of hours finding fewer and fewer upgrades. It's also completely RNG so one person might roll a six link in the first day and another might not roll a six link in the first month. The attrition point comes when you've exhausted hundreds of orbs and haven't gotten the item you wanted looking back at the maps and saying alright, we go again with a big sigh. We've done this since 2013 and sometimes I look back at all the stuff I did and say no wonder I'm not entertained anymore past leveling to maps. Some people love mapping for hundreds of hours each league. I can't say I do. It's all sameness to me. Which is why I beat the drum about integrated PvP and recently bringing more of the end game to the leveling process. So it all meshes together better than it does today and you're not forced to do hundreds of hours of mapping to continue progressing. |
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Could we just get the option to not download subsequent updates, just to hypothetically solo what we like as-is? Your blatant aversion to enjoyable experiences is astonishing at this point. I don't even care about additional support, just let me continue playing the game that I grew so fond of until I grow completely bored with it (without you expediting that process).
Edit: I just had an epiphany, and I understand how to communicate with you... "I... Would... Pay... Cash... Money... For... This... Feature (lolrotflmfaogg) Understand? Last edited by Tomboski#3170 on Jul 20, 2021, 9:24:37 AM
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" I must've missed those "interesting" boss fights up until doing ~T6 maps. At best some bosses have more than 3 abilities/phases. " What is "higher levels" supposed to mean: lvl 38+ or something? What is that "vision" of PoE you have? Just based on context I have to infer that you don't want a challenging game by means of e.g. a better AI or far more scarce, but better loot, but instead by making enemies damage sponges by increasing their HP + nerfing player damage across the board. " I have to LOL at that "tradition": e.g. Spell Totem alone has the capabilities of spawning a large selection of builds, but too bad, Spell Totem itself is hindered by such massive gem penalties that seemingly only a few spells like e.g. Freezing Pulse and Dark Pact out of ~40-50 spell gems are good enough to provide sufficient damage to go for Spell Totem as the main damage source. Decoy/Devouring/Rejuv Totem/Dominating Blow/Reckoning/Riposte/Blind/Cast on Death/Stun Support etc.: how long until their times comes to "improve build diversity"? " I have to LOL again: - You have a "vision" no one knows about - You have been bloating mob density seemingly exponentially over time - Considering the sheer amount of trash loot, the mob density and the fact that stacking offenses is far better than stacking defenses the game has regressed into building glass cannons with maximum amount of damage for long time now - Due to that flasks can easily get 100% uptime - Now you're like "100% flask uptime is bad", but instead of also adjusting the regression towards glass cannon + the mob density you're effectively only nerfing one of the main sources of defenses(and partly offenses) Last edited by Merwise#2613 on Jul 20, 2021, 7:48:04 AM
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Where is the point in removing Aisling?
I can't imagine that you ppl (GGG) honestly think that gambling for equipment is "fun". At least you should know it and if you HONESTLY think opposite change your mind... Maybe your way of thought is, if people don't get what they want, they will try harder and longer to get, but this will not happen. This Expansion oculd force the biggest player retention and bring you one step further to oblivion, but we'll see... If you aren't happy with the direction the game is going, consider sitting this league out. Player numbers/retention are the only things GGG really cares about. https://www.reddit.com/r/pathofexile/comments/ont6d2/if_you_arent_happy_with_the_direction_the_game_is/ It’s ok to quit the game https://www.reddit.com/r/pathofexile/comments/onv2nc/its_ok_to_quit_the_game/ I like this very much... :D https://clips.twitch.tv/IgnorantPowerfulWoodpeckerHassaanChop-TmjyySaUlnufhRJT Last edited by bobZ_roX#2903 on Jul 20, 2021, 7:45:25 AM
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My only real problems are the movement speed nerfs, especially in the early game. The acts are not the main point of this game and if GGG has goals to do that then they need to make a league mechanic related to the acts.
I have only played since 2018; movement skills have been pretty much the same for me these past few years so seeing that changed is going to make the game feel even slower for my builds that were not raider zoom zoom. To make other builds viable there should have been more of a balance between nerfing the overhyped meta builds and buffing the not played skills. This patch just feels like instead of balancing things out GGG just took the easier approach and nuked the strong skills. I'd also like to see less random junk item drops and more magic/rare items that are worth crafting or using instead of just ignoring 95% of drops and buying items on the trade site. I'll still try the league out but will definitely feel more pigeonholed into playing raider for the speed or a minion build to help negate the nerfs to most other skills. |
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So, maybe I didn't read carefully enough, but did they forget to post Molten Strike nerfs?
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" If they not after manifesto like this, this woud be worst ligue ever. Nerfing regular builds when there is actul party abuse in game. |
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