Content Update 3.17.0 -- Path of Exile: Siege of the Atlas

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Resistances can no longer be reduced by more than 100%


Wait so my -200% Lightning Res Flicker strike is dead?
【NEW MODE】 [Solo+Can-trade] needed

this mode ---portals are only able for map owner

stop let imba-party-bonus-play keep kicking off solo-players in new league early phase
Incase someone actually reads these, awesome job GGG, love the content updates.

Hierophants need to be looked at, we have no identity. the increased penalty for using spell totems on top of needing to use the multiple totems support leaves us worse than just using multiple totems on inquisitor or chieftain. the +1 totem hardly makes up for the massive penalty we take for losing both 2 sockets and then the huge penalty for using the 2 aforementioned support gems. could we see the +1 totems that was removed from soul mantle added to Ritual of Awakening, this would mean a full investment in damage at the cost of one of the survival nodes Sanctuary of Thought or the reduced effect of elements on Illuminated Devotion. then hierophant would once again be the one option for totems that didn't require the multiple totems support. heck even add some penalty to survivability in for the bonus damage, Ex. thematic reason to play Armor Es items by providing a hit to Es Scaling like cannot be more than armor value.
The +1 arrow mod is currenty not on Hunter quivers but on Warlord quivers.
My mirror thread https://www.pathofexile.com/forum/view-thread/2756556
The Atlas of Worlds has been revised, and regions have been removed. The regional Atlas Passive Trees have been replaced with one gigantic Atlas-wide Passive Tree that affects all maps you run. You can earn points by completing bonus objectives of maps and finishing certain Atlas quests.



YES
YES
YES
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NoyAvargel wrote:
honestly.. none of the main issues in the game are fixed.. or even mentioned..
this update probably gonna be fail and people will just play lost ark..


1: all rare items are still 100% useless and not wroth picking up.. no fun in hunting items..

2: party play still abusive and will still destroy economy and increase prices of everyhthing in trade leagues... where party play would still continue to be 1 bilion times better than solo play.. for drop..


3: there been promises of naturally jusicing the maps and removing the option to super juice them and minimize the gap between players who are good at jucing their maps and these who are not. .. didnt happen and not mentioned about it now..


4: you promises to rework endgame and how it works.. but in reality yes some changes.. but mainly just a tons more of extra endgame for the 1% of players who can play 20 hours a day.


5: nothing was done to crafting or show possible outcome if anything only added new modes to learn and remmember and crafting remain pain in ass system that most players will ignore despite it being the ONLY way to get normal items.


6: the real issue of self casting is the abimation lock and the fact that you have to stand in place and cast with no defensive like fortify that melee gets despite melee being in same place for less than casters .

instead of making useless buff of 60% more damage to basically all spells even ones who didnt really need it.. you should;ve and could;ve cut by 20-35% the cast time of skills and reduce their mana cost..
and rework spell echo to not cause you to actually be locked in place for extra casts and maybe consider making spell echo like bow thingy that shot for you.. so spell casters could cast and walk for clear speed while keep their stand still gameplay at bosses..


all in all i give this expansion 3/10 and even these 3 are just for the new atlast passive tree..



the atlas progression is going to be easier than ever.
you can get the %chance to have breach/legion etc on every single map now.
you can guarantee an invasion boss and a harbringer in every map.
you get, as chris mention, meaningful crafting tools way earlier now.

a lot of these changes are superb. new atlas is one of the best things theyve done to the game in 2 years, lore got expanded, progression has easen up, the amount of juice you get on your maps early on is insane.

if your just sick of this game you should move on and stop spreading literally nonsense in a forum.

and btw, this game is nothing you play for an hour a week. if you want to hit maven, sirus, uberelder etc you got to put in more hours, be more efficient or learn the game. its that simple
Last edited by koskesh539#5838 on Jan 27, 2022, 7:35:49 PM
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Raikudou wrote:
If you want to complain about the patch notes you have to get through Bob first
whats in between his legs?
The bug with Green Ignites seems like a great feature and not a bug though lol
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bartekowca666 wrote:
"
Raikudou wrote:
If you want to complain about the patch notes you have to get through Bob first
whats in between his legs?


"Added a new Dexterity Support gem - Mark on Hit: Trigger Supported Mark Skill when you Hit a Rare or Unique Enemy with an Attack."

To attacks? so spell casters have no way to apply marks other then more time standing still begging to get one shot?

i don't understand how GGG can do so much good and still not understand a fucking thing about their own game. I mean did you accidently make POE or something? If your gonna Force spell casters to be glass cannons why also make them stand still? unleash is fucked, Spell echo get's you killed. no fortify. Dex get's evasions spell surpression. stre get's phy mit and higher resistance caps.
Int get's Fuck you noob now you can kill maven in 20 mins instead of 30 mins. GL dishing out any damage at all while running and not casting lol get rolled reddit!!

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