Content Update 3.17.0 -- Path of Exile: Siege of the Atlas

POG
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PathOfJaran wrote:
[Removed by Support]....the whole league I've grinded tier 10 scourge maps (have like 70-80 of em), for GGG just to render them useless. WTF MAN! this is what I get for spending money and time on the game?


Well it's your own problem if you didn't do them right away.
You're supposed to play the league mechanic while it, the leagues are always temporary and don't always go core just like ultimatum.
so did we finally get back to 3.14 damage numbers?
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Ruddski wrote:
Where did you find the 0,6%?

Also I dont agree with the "Tailoring the game to just the top players, will lose the attention of those that can't handle it." part, I don't really think they are tailoring the game for the top players, there's just content only top players can do. Not everyone should be able to do everything in a game, if everyone could do it then its no achievement to do it.


********


Steam achievements, which although they don't cover the whole player base, similar figures will likely be replicated across the board.

I have done pretty much all content apart from this one boss (stupid memory game) which was aspirational end game content to gain the shiniest toys.

She should not be used as a gatekeeper to Atlas progression.

Lost Arc is launching on the 11th and will make a tempting alternative for players frustrated by the next league.


There is also a 1.7% of players who were able to get all watchstones, and that's even after they cut the number to half, you're telling me that's hard or only reserved to top players?
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Eclypsons wrote:
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Ruddski wrote:
Where did you find the 0,6%?

Also I dont agree with the "Tailoring the game to just the top players, will lose the attention of those that can't handle it." part, I don't really think they are tailoring the game for the top players, there's just content only top players can do. Not everyone should be able to do everything in a game, if everyone could do it then its no achievement to do it.


********


Steam achievements, which although they don't cover the whole player base, similar figures will likely be replicated across the board.

I have done pretty much all content apart from this one boss (stupid memory game) which was aspirational end game content to gain the shiniest toys.

She should not be used as a gatekeeper to Atlas progression.

Lost Arc is launching on the 11th and will make a tempting alternative for players frustrated by the next league.


There is also a 1.7% of players who were able to get all watchstones, and that's even after they cut the number to half, you're telling me that's hard or only reserved to top players?


Many vet player don't use Steam. Also according to Steam , not so many player reached act 10. Half of the player quits at prison
This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?

quote from the first page: "Please post one thread per issue, and check the forum for similar posts first"

This is the end of forum signature
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neohongkong wrote:
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Eclypsons wrote:
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Ruddski wrote:
Where did you find the 0,6%?

Also I dont agree with the "Tailoring the game to just the top players, will lose the attention of those that can't handle it." part, I don't really think they are tailoring the game for the top players, there's just content only top players can do. Not everyone should be able to do everything in a game, if everyone could do it then its no achievement to do it.


********


Steam achievements, which although they don't cover the whole player base, similar figures will likely be replicated across the board.

I have done pretty much all content apart from this one boss (stupid memory game) which was aspirational end game content to gain the shiniest toys.

She should not be used as a gatekeeper to Atlas progression.

Lost Arc is launching on the 11th and will make a tempting alternative for players frustrated by the next league.


There is also a 1.7% of players who were able to get all watchstones, and that's even after they cut the number to half, you're telling me that's hard or only reserved to top players?


Many vet player don't use Steam. Also according to Steam , not so many player reached act 10. Half of the player quits at prison


Exactly my point, the achievements % means nothing
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VS_Revan wrote:
so mines are dead after all
disappointing

Do you hear the melee sing? Sing a song of ded skill. It is the music of gems swap. Who will be nerfed again.
Last edited by punyavee#4255 on Jan 30, 2022, 1:44:54 AM
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The Advanced Mod Descriptions of an item will now display the English name of base item types and Unique items when playing Path of Exile in languages other than English.

Great new feature! :-)

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demon7310 wrote:
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PathOfJaran wrote:
[Removed by Support]....the whole league I've grinded tier 10 scourge maps (have like 70-80 of em), for GGG just to render them useless. WTF MAN! this is what I get for spending money and time on the game?


Well it's your own problem if you didn't do them right away.
You're supposed to play the league mechanic while it, the leagues are always temporary and don't always go core just like ultimatum.


I wonder people cry or not that GGG literally deleted a few pages of horticrafting stations
This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?

quote from the first page: "Please post one thread per issue, and check the forum for similar posts first"

This is the end of forum signature
Depends on GGG in the end how much they treasure the casual players, or not. If they don't need to retain them then for sure locking content behind Maven was a good idea.

The bad thing is that big POE streamers are getting bored and swapping games and those are the guys that CAN do all that end game content. And that says something.

How will a casual player feel and he keeps on dying and not being able to kill those bosses?
"Solution": Quits game after 2 weeks...

Games innovate and catter to various player bases or just focus on being "hard", in the end it's a choice each dev takes.

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