0.9.1 Patch Notes
" Often times when a new patch comes out with mechanic changes certain old items become broken. Forum Sheriff
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will summons be able to travel with you to different zones now? Cause Mevreil is ridiculous to fight as a summoner witch
┻━┻ ︵ ლ(ಠ_ಠლ) Last edited by TheMadZealot#3131 on Aug 18, 2011, 10:53:38 AM
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great,cant wait。
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Thank you very much for the patch, guys. Awesome improvements.
I love the "/whois" one. I found myself lost when trying to know which is which, and told Chris in game. Nice to see you guys keep improving your game! IGN: Gonorreitor
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Wait... No buff for fireball damage or AoE? *sad face*
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What exactly does this mean?
" I'm guessing there's a timer on it now? I love lamp
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Yeah! Great changes. Good work! Keep it up :)
On the down-side: " It was powerfull skill, but take notice, that on higher difficulty levels it's not so powerfull anymore. So reducing damage and collision size is not greatest decision. Now cold-casters have no good range attack skill... |
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" This! Skill sucks at higher levels pretty much... it's pretty OP in the low levels... xD |
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" Several skills suffer from early OPness though to be fair :) |
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" 7-8 spells should be able to kill a few enemies, enough to get a potion charge or two. If not, take off a few support gems. I know FP is getting a nerf but it shouldn't take you 8 casts of anything to get a kill unless you are in a party. Not have infinite mana will let the devs balance dps vs cost (since before it didn't matter) Last edited by Gea#5025 on Aug 18, 2011, 2:00:37 PM
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