Endgame giganerf?

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Pizzarugi wrote:

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vio wrote:

but the rewards for those achievements shouldn't be exponential compared to the rewards of the average player. sorry jonathan who is of a totally different path.

My gut reaction was to say this is good as players running absurdly powerful builds shouldn't be making multiple times more loot than someone else and completely devaluing the market.
However, on further reflection, this lack of influx on certain things due to crazy juicers and overpowered players is going to make some expensive items even more ludicrous. ...

yep, problem with ggg is, their intention to reward those who "power play the game", they seem to be unable to make sure that exploiters(min-maxers) get exponentionally more out of those reward mechanics.

while this is intentional as ggg ever invited players to "break their game (and get banned)", they seem to be unable to differentiate between the two groups and reward only those who play by the rules.

and as long as they can't do this, they should be careful with exponential rewards for "better players".
age and treachery will triumph over youth and skill!
Worse for the people doing the max max juicing. Lower server cost. Less server lag. More design space. Less hassle before mapping. Better for the average joe. That's a big W in my eyes.

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