[Xbox] 3.24.1 Patch Notes

3.24.1 Patch Notes


This patch contains changes to Tier 17 Map modifiers, alongside a large number of Necropolis and general improvements and bug fixes.

Tier 17 Map Changes

  • Many modifiers that can roll on Tier 16 Maps can now also roll on Tier 17 Maps.
  • Modifiers that can only roll on Tier 17 Maps are now rewarding in one of the 5 following ways: Enhanced Pack Size, Enhanced Item Rarity, More Currency Found, More Maps Found, or More Scarabs Found.
  • Tier 17 Map Bosses now have a significantly higher chance to drop Elder Guardian, Shaper Guardian, Conqueror Maps and Synthesis Maps
  • Tier 17 Maps will always roll with one Tier 17-exclusive prefix one Tier 17-exclusive suffix.
  • The Tier 17 Map modifier that causes Rare and Unique Monsters to remove a percentage of Life, Mana and Energy Shield on hit now only removes from Players or their Minions.
  • The "Rare and Unique Monsters spawn a Tormented Spirit on reaching Low Life" Map modifier can no longer roll on Tier 17 Maps. Existing Maps with this modifier now instead have "Unique Bosses are Possessed".

Necropolis Changes

  • The Lantern of Arimor User Interface now sorts by Devoted and Haunted modifiers, then by tier.
  • Implicit modifiers on Base Types are now displayed on item hovers when selecting a Base Type to create with Grave-crafts.
  • Updated the description for Untainted Allflame Monster Packs to clarify they drop no items.
  • Harbingers can no longer have Unresolved Anguish.
  • Gemling Monster Packs now have 50% chance to contain a Unique Monster (previously 100%).
  • The Grave-crafting modifier that causes the crafted Item to be Corrupted, providing 50% increased chance for Corruption Implicit modifiers, can no longer reroll the crafted item.
  • The Allflame Ember of Anarchy now causes a Monster Pack to be composed of a single Rogue Exile, instead of multiple.

General Improvements and Changes

  • The "Detonate Mines is Triggered while you are moving" Passive Skill Mastery now grants a separate instance of the skill that is Triggered, so you can also manually detonate your Mines.
  • The Syndicate Mastermind can now drop Veiled Orbs in Areas level 68 and above (previously level 78 and above). The chance for the Mastermind to drop the Veiled Orb between level 73 and 77 is 33% higher than between level 68 and 72. The chance between level 78 and 83 is 50% higher than between level 73 and 77.
  • The Atlas Passive Keystone Back to Basics now disallows opening Maps while you have Scarabs that provide Extra Content in the Map Device, instead of silently not consuming them.
  • Improved Short and Permanent Item Allocation to avoid situations where dropped items are unallocated due to no players being nearby.
  • Significantly reduced the volume of triggered Warcries, Blood Rage, and Detonate Mines in combat areas, with these severely reduced in Hideouts.
  • Items dropped from the modifier that causes Imprisoned Monsters in your Maps to have a chance to drop an additional Rare Item with an Essence Modifier are again now Identified.
  • Removed the single frame delay before an item tooltip is shown when hovering an item, most noticeable when repeatedly applying currency to an item.
  • Updated the description for the Deadly Prey Atlas Notable Passive to clarify it also applies to Yellow Beasts in your Maps.
  • Updated the New World Order Achievement, it now requires completing a Red or Purple Tier Map with a Horned Scarab applied.
  • Updated the description Enigmatic Essences to state that one of the conditions requires defeating a monster with at least 3 different Deafening Essences, rather than 3 Deafening Essences.

Trade Website Changes

  • Added Allflame Embers and Filled Coffins above level 80 to the Bulk Item Exchange.
  • Added Tier 17 Maps to the Bulk Exchange.
  • Added a "Maximum" for the Stock Count filter to the Bulk Exchange.

Bug Fixes

  • Fixed an issue where the "When a fifth Impale is inflicted on a Player, Impales are removed to Reflect their Physical Damage multiplied by their remaining Hits to that Player and their Allies within 1.8 metres" Tier 17 Map modifier extended its description across the screen.
  • Fixed a bug where Convoking Wand was not an available Base Type when Grave-crafting.
  • Fixed a bug where you could still downgrade to the Tier 2 Haunted Modifier that caused Monsters to always Stun Enemies on Hit that was removed. We've also fixed another issue where this incorrectly upgraded to the Tier 4 Haunted Modifier that caused Monster to Always Poison on Hit.
  • Fixed a bug where Risen Saints and Ancient Bonestalkers could have negative Pack Size in Necropolis Areas.
  • Fixed a bug where Oscillating Sceptre was not available as a Base Type when Grave-crafting an Experimented Weapon.
  • Fixed a bug where Righteous Fire and Plague Bearer would apply their degen to you if you had 100% less Area of Effect or higher.
  • Fixed a bug where Map Areas were sometimes spawning less Shrines than expected.
  • Fixed a bug where Rogues could become stuck on the other side of obstructions in Heist.
  • Fixed a bug where the Lunaris, Eternal Moon's dark ball projectile did no damage.
  • Fixed a bug where Siosa could offer Call to Arms and Automation Support Gems with Quality for purchase in Ruthless.
  • Fixed a bug where discoverable Hideouts could fail to be unlocked if it contained monsters converted by Devoted Modifiers.
  • Fixed a bug where some Beyond Demons were not actually frozen when encased in an Essence Crystal.
  • Fixed a bug where The Easy Stroll and Triskaidekaphobia Divination Cards were not granting Maps with the correct number of modifiers.
  • Fixed a bug where you could not receive credit for the "Devoted" condition of the Ghastly Ghosts Challenge in Ruthless.
  • Fixed a bug where the Demigod's Bounty Golden Obi Belt Alternate-art Unique could not be converted to a microtransaction.
  • Fixed a bug where it was not possible to turn in a stack of The Aspirant Divination Cards.
  • Fixed a bug where Ambient Audio for an area could persist into other areas, most notably Vaal Side Area Ambient Audio.
  • Fixed a bug where Vortex and Vortex of Projection could not be supported by Unleash.
  • Fixed a bug where the minimap could be cutoff in Betrayal Research encounters.
  • Fixed a bug where players could become trapped within Strongboxes spawned by The Price of Progress Atlas Passive.
  • Fixed a bug where items that granted the Warlord's Call Keystone Passive Skill still displayed as Call to Arms.
  • Fixed an issue where players could desync when walking through doorways in The Library, The Archives, and the Museum Map.
  • Fixed a bug where Shaper, Elder and Conqueror Influence Grave-crafts could not be obtained.
  • Fixed a bug where Necropolis Modifiers that caused Monster to gain a percentage of Physical Damage as Extra Fire Damage did not provide increased chance to find Corpses and Allflame Embers in Ruthless.
  • Fixed a bug with the Grattus Signet Unique Ring where the Maximum Energy Shield Modifier was not applying.
  • Fixed a bug where Fortress Maps could sometimes fail to open.
  • Fixed a bug where increases and reductions to Devoted Modifier Effect was not being reflected in the Lantern of Arimor.
  • Fixed a bug where Unique Maps could drop with a Corrupted Implicit modifier.
  • Fixed a bug with the visual effects played when The Maven teleported.
  • Fixed a bug where the Alternate-art Call of the Brotherhood was categorised as an Amulet Skin when converted to a microtransaction.
  • Fixed a bug where some Alternate-art Unique microtransactions were not replacing the 2D art of equipped items.
  • Fixed a bug where the description for the Unholy Might Buff was not updated to reflect changes made in 3.24.0.
  • Fixed a wonky interaction between the Cosmos Weapon Effect and Ghostflame Shield microtransactions.
  • Fixed a bug that caused some microtransaction effects to not work correctly, such as the Transcendence Footprints, Twilight Footprints and Flare Character Effects.
  • Fixed a bug where the Scion's hair could clip through Helmets with the Beastmaster Body Armour microtransaction equipped.
  • Fixed a bug where the User Interface for the Evertree Map Device microtransaction would sometimes not display.
  • Fixed a bug where the Jade Arctic Armour microtransaction was missing some of its effects when the skill was used by a Totem.
  • Fixed a bug where the Suspicious Rock Pets were no longer throwing rocks at players.
  • Fixed a visual bug with the visual effects for some Cyclone skill effect microtransactions.
  • Fixed a wonky interaction between the Triskelion Radar Character Effect and Divine Sign Helmet Attachment microtransactions.
  • Fixed an instance crash.
  • Fixed a client crash.
Last bumped on Apr 14, 2024, 5:22:19 PM
So i guess still no fix for the extremely annoying stash open and left stick info not working?

Not spending another dime before that is fixed GGG!!!!
what about bug with socket's on equiped bodyarmor? sometimes you should take it off to manage socketed gems
FYI, Party Play is broken after this patch @Alexander_GGG. Sending invites from guild menu crashes to dashboard.
Last edited by userwau on Apr 11, 2024, 8:20:27 PM
Way to go! Now we can't invite people to play without a crash again.
Dont you people teat the patches before deploying them!?! Now when the controller gows off, it says (xbox account name), you need a controller for this game. Smack my head....
Ever since 3.23.2s' patch the game hasn't been the same. Party issues, stash issues, crashing and more. Console player just get ignored and it's complete B.S. I have created many posts and sent email but anything rare gets fixed or answered.
Better yet, just like the end of Affliction we couldn't party and they never even acknowledged it, just left us hanging.
Gg for broking the game again
patch broke the game

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