Ascendancy Services - Trivializing the game?

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Mordgier#6997 wrote:
So funny thing that you kind of touch on is that in the DND games with a good GM, the GM will actually ensure the content is challenging but manageable for the current party. Nobody has fun otherwise.


That is absolutely true! But there's always some extracurricular fun from time to time like the one I mentioned haha.

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Mordgier#6997 wrote:
I think being able to get all your ascendency points is core content so I do not think it should be as challenging as it is for the average player.


I don't think that it is that much challenging to be honest (but it heavily depends on the RNG also).

But let me be clear I do think that there's a level "mismatch" for when they are supposed to happen, yes they are within the campaign but they're either at the wrong point, or well you might need kind of better loot before you can try them, which is another huge discussion in these forums, but even with that it's fun to at least try them and fail. ( Maybe I'm not an average player in general, but I'm totally new to PoE so I did brick my characters like 50 times already haha ).

Disclaimer: I have 2 characters in the endgame atm, a grenadier and a monk. On the grenadier I did up to 4th ascend myself, but on the Monk I decided to just trade for it. I was just bored of doing the same thing again pretty much.

The annoying points of them for me is that:

1. Both (Sekhemas & Temple) just take way too damn long, I'd prefer to just run through a massive map yet again with more challenging mobs or just bosses as I mentioned on my previous post, than this random-room-to-room situation (and by random I mean the RNG of the affixes etc that could or not be in your favor by far).

2. I don't like some of the rooms at all (i.e. the trap rooms), I consider them silly content-fillers and are just annoying but not hard at all.

So just for those 2 points, if I want to get like 5 more characters up to the endgame, my opinion still stands that I'd prefer to trade and "skip" even 3rd & 4th from this point on that just take longer, there's nothing new for me in there to see either way on any of my alt characters.
I honestly respect the devs decision to make a sandbox and generally (some early nerfs aside) let the players play in that sandbox without additional rules or restrictions.

I think it’s one of the things that makes PoE stand out. “Here’s the sandbox, go hog wild”.

This falls into that category. What do you want them to do? Ban everyone that completes an ascendency for a buddy? Have a team start policing the forums and ban everyone doing something not in an approved trade interaction list?

The worst part about this post is it has 0 impact to you. Comes across like a poorly raised toddler that gets upset when they see other kids playing with toys. You’re not even asking for those toys, you just want the other kids not to have them.
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Carries in any game system should be eliminated at all cost.

Imagine the old days trying something like this

Walk up to a stranger and hand them your PlayStation/Nintendo/Xbox and be like “beat this for me since I’m incapable”

It shouldn’t be a thing and it’s one of these “new age gaming” bs behaviors.




You never had a friend growing up that couldn’t beat a level of a game on like an N64 or something so you came over and helped them, or vice-versa? That’s kinda sad.
Last edited by pattw555#0071 on Dec 23, 2024, 3:09:15 PM
There is absolutely nothing wrong with carries. In any shape and form. Since the dawn of "leveling", there have been carries.

It is YOU, the player, who gets to choose how they interact with the game. If you personally want someone else to play the game for you....go ahead. I personally like to play the game, so I will continue to do so. But what you do has zero effect on me. Similarly, my opinion on carries shouldn't hold any weight on YOUR enjoyment of the game.

Challenges are entirely meaningless too. Sure, it would be great if they were "solo". It would also be great if they were ACTUAL challenges. But at the same time, who really actually cares? You win a few mtx...whoop dee doo! You really think some random stranger online cares that you have a certain number next to your name? Folks who buy carries for these things boggle my mind.

But I digress....stop trying to tell others how to play THEIR game. They can spend their in-game currency on whatever they would like. Do I think GGG should make it easier to buy carries or whatnot? No I don't. But that baked in risk of trust is policing enough for carries.
Starting anew....with PoE 2
Last edited by cowmoo275#3095 on Dec 23, 2024, 3:10:04 PM
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Grinding Gear isn't going to ban selling runs/services like this, primarily because they can't.


They can easily. Just make it single player trial always and that's it.
you think you dont enjoy it but you do and we will make you play the way we want.
lol. interesting thread.

edit : plenty of races coming your way if you think you re a great player. go show us in those races your talent
Last edited by SerialF#4835 on Dec 23, 2024, 3:55:56 PM
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SerialF#4835 wrote:
you think you dont enjoy it but you do and we will make you play the way we want.
lol. interesting thread.



Yeeeah, quite interesting indeed lol, no idea why it's so important what someone else does in a videogame to some people instead of just focusing on having their own fun. I'll use a mirror on a rare item with 0 mods if I think it's fun lmao
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Grinding Gear isn't going to ban selling runs/services like this, primarily because they can't.


They can easily. Just make it single player trial always and that's it.


I see you have never played Destiny 2 where people bought carries and shared their account - the carry would log in to the account and actually do the content.

The same thing would happen with a solo trial. You'd be raising the bar but it's still gonna happen.

Bungie tried to kill it several times but never got anywhere.
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Mordgier#6997 wrote:
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Grinding Gear isn't going to ban selling runs/services like this, primarily because they can't.


They can easily. Just make it single player trial always and that's it.


I see you have never played Destiny 2 where people bought carries and shared their account - the carry would log in to the account and actually do the content.

The same thing would happen with a solo trial. You'd be raising the bar but it's still gonna happen.

Bungie tried to kill it several times but never got anywhere.


And then GGG would have to open the can of worms that is people putting up support tickets because they got scammed during a carry since account sharing is so risky. It's just way too much of a headache for any company to even bother with this kind of stuff, especially in the current year. Customer Support is just gonna keep using more and more AI and less real people, would be actually impossible to damage-control all the scams from those kinds of carries. So it's just not worth it, and GGG probably don't care if you pay 30 exalts to have someone join your party and kill the boss. Making stuff solo-only also bricks real party play with friends, which is just a bad downside too.
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Ascendancy trials are meant to be challenging experiences that push players to their limits and allow them to unlock significant, game-changing, build-defining powers. That was my experience, as well as that of every other normal player.

However, now it’s all about paying 10 ex, 30 ex, and standing AFK while some currency farmer one-shots the boss, thereby unlocking all the ascendancies for a group of people.

Can this not be forbidden? Is this the right game design that allows players to skip gameplay and challenge by purchasing ascendancy points?

Ascendancy trials have already been nerfed into the ground and are now easy; most people won’t even bother dying on them.


This was the same in PoE1. I could be lvl 90 and still have trouble with the ascendency because it was hard to do without some items in my build. So have some friends in it helped me. It also made it a LOT more fun to do all those boring maze levels.

It's hard to make it so that you can still do it with friends. But not have ppl one shot bosses for others.

Also, if you are a casual. You don't want to spend hours and hours trying to get a ascendancy. Because getting to the end takes a LOOOONG time. It would be 10x better if this was idd a solo thing BUT it was just 1 boss for lmvel 1. 2 bosses or a harder boss for level 2 unlock. And so on.

That way, even a casual with little time could overcome the challenge and not feel like it's to much of a time sync. And THEN you can lock then challenge to a solo map. Everyone happy.

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