Why dedicate my time if I can lose all my XP with a death penalty?

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I did not with any word ask for a 'reward' for gamers playing badly. If your argument consists of a problem that can not be solved by xp loss, then xp loss is not the answer to the problem you described.


But it does solve the problem. It prevents bad players from reaching the endgame. Bad players have to compensate with trade instead.
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MEITTI#3999 wrote:
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MadSheo#0280 wrote:


1. Baldur's Gate 3

Plenty of grind and pointless dialogue in that one.

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2. Edlen Ring

Lot of grind and very unforgiving XP penalties on that game.

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3. The Witcher 3

Death has a money penalty and the game is riddled with bs deaths

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4. Terraria

Terrible game.

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5. Heroes of Might and Magic

Screw up one fight and you either save scum or lose the whole 1-5 hour mission as you're hopelessly behind the AI opponent.

So how are the death penalties in those games okay but not in PoE?


Lmao, not even worth talking to you. How deep did you have to put your hand in your ass to pull out that shit? I actually laughed. Especially at "grind" and "pointless dialogue" in BG3, i can see that you just play games as farming simulator. This is gold. But i am out at this point, poe1 veterans are the worst players, as expected.
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MadSheo#0280 wrote:


Lmao, not even worth talking to you. How deep did you have to put your hand in your ass to pull out that shit? I actually laughed. Especially at "grind" and "pointless dialogue" in BG3, i can see that you just play games as farming simulator. This is gold. But i am out at this point, poe1 veterans are the worst players, as expected.


Oh so you admit you have no point whatsoever and have not actually played any of those 5 games. Got it.
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MEITTI#3999 wrote:
But it does solve the problem. It prevents bad players from reaching the endgame. Bad players have to compensate with trade instead.


No, it did NOT solve the problem, as you said for yourself, the problem persists even in PoE1. The solution is checks. And this has absolutely nothing to do with xp loss.

This game is so full of possibilities, there will ALWAYS be room for abuse that needs to be adressed. It's NOT a solution to collectively demotivate all players that hard, so a tiny abusive fraction can gatekeep a whole audience outside. This way this tiny lttle fraction hijacks the whole game and by wheighting them so much, you're supporting their seizure.
I want to ask people how are against XP penalty — did you fail to each level 85-90? If you reached it, you're fine, you can no worry about XP penalty anymore, you already at soft max of leveling process, congrats. Why you obsessed so much about getting lvl 100?
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This game is so full of possibilities, there will ALWAYS be room for abuse that needs to be adressed. It's NOT a solution to collectively demotivate all players that hard, so a tiny abusive fraction can gatekeep a whole audience outside. This way this tiny lttle fraction hijacks the whole game and by wheighting them so much, you're supporting their seizure.


How is that demotivating exactly? It didn't prevent you for playing PoE 1 for all these years. If you want to argue demotivating penalties, then you could argue about stuff like losing quest progress when fighting Arbiter of Ash. PoE 2 late endgame can be stupidly punishing but thats because theres layers of punishment on top of each other.

The XP penalty has always been a thing, its a thing in games like Elden Ring as well and people don't have a problem with that.
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MEITTI#3999 wrote:
The XP penalty has always been a thing, its a thing in games like Elden Ring as well and people don't have a problem with that.


I don't care about things that are only there because of 'traditions'. Even portal scrolls have 'always been a thing', but WHO misses them - it's just not modern anymore. As well as punishing 10% of your time investment on top of all active penalties.

Look, you reached a build hitting 95. Thast's pretty awesome. But that nothing compared to 98 or 99. The amount of time investment taken from you for only ONE mistake is OBSCENE. It's hours over hours you need to regrind. Everyone, who experiences xp loss at level 98 just shuts down the game. The outcome is frustration.

Every defender of that says it is THE goal in PoE to reach 100. I call this bs. If the game delivers motivation, i would create another character for the fun - as i do in other arpgs. Right now, Level 100 is a paper medal for people who have an insane amount of time feeding the sink. It's not about being skilled or being a challenge. It's all about time.

And xp loss stretches the requirements to reach that even more, by just deleting the time you already invested. It solves no problem, it only pays into the purse of GGG, who artificially stretch your playtime with this.
Last edited by AngryGekko#0233 on Jan 5, 2025, 7:31:30 AM
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Level 100 is a paper medal for people who have an insane amount of time feeding the sink.

And why it would be the problem? If some people want to pursue such goal, don't see how it hurt anyone else. Everyone can reach high enough level to fight late game content, so I don't see any problems with making last levels exponentially harder to reach.
Last edited by Suchka_777#4336 on Jan 5, 2025, 7:41:17 AM
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And why it would be the problem? If some people want to pursue such goal, don't see how it hurt anyone else. Everyone can reach high enough level to fight late game content.


I don't see a problem there. As i said multiple times, it's the amount of time i already invested, that is taken from me, that is just DELETED in very high levels and this never motivated me to carry on. Nor did it motivate any other player i played the game with. A modern game motivates. Deleting progression does NOT motivate. And it does NOT solve any problem listed in this whole thread. Not a single one.

EDIT:
And you only say that, cause xp loss is just a theory for you. You never had a build in level 98 to really understand WHAT it feels like to have a single moment deleting all your efforts in a second. Go to level 98 with your build. And return here if you died. THEN we talk about motivational impacts of xp loss.
Last edited by AngryGekko#0233 on Jan 5, 2025, 7:55:52 AM
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it's the amount of time i already invested, that is taken from me, that is just DELETED in very high levels never motivated me to carry on. Nor did it motivate any other player i played the game with. A modern game motivates. Deleting progression does NOT motivate. And it does NOT solve any problem listed in this whole thread. Not a single one.

Sorry but it's ridiculous. Imagine you already reached max level, like in D4, after that your progress in leveling up is not even exist. Why having additional level which you could potentially reach with lower death rate make it worse than do not have any level to progress?

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