Loot progression is terrible
" You just forgot to tell you sunk hundreds of hours into the game so far... You also only mentioned target-farmable items. OP is talking about gear in general, most of which is going to be rares. Last edited by _rt_#4636 on Feb 15, 2025, 11:39:19 AM
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Loot in general, what drops, the progression of it, the low tier rolls on high level items, completely useless stats, and horrible RNG royally sucks. Loot is the core of any ARPG, and 99.9999% of everything that drops isn't worth picking up. How is this even ok? It's inexcusable and unacceptable. GGG needs to fix this ASAP.
Last edited by Renegade_Archer#1313 on Feb 15, 2025, 6:52:07 PM
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Even going through the campaign means you're getting through 15+ levels levels without a single gear upgrade.
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" Hey, don't go spreading misinformation. In this game you can't know if it's worth something until you waste time stopping your map progression, picking it up and identifying it! Also, being fair to the game, it's more closer to 99.9% or 99.99% than your figure... Last edited by _rt_#4636 on Feb 15, 2025, 7:36:09 PM
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" This is a huge problem with everything that drops in my view. Why the fuck am I getting tier 1-10 waystones dropping in my tier 18 maps? It's just dumb. If you're playing super juiced maps there should be a lot more tier 5 pieces dropping and a lot less useless crap. Also I don't understand why tiered items don't have their crafted affixes impacted by their quality. I get a tier 5 item and then exalt a bunch of T1-3 affixes on it? It's just bad. The odds of getting the exact stats you want is already insanely low. Getting dogshit tiers of the stat just makes it worse. Last edited by Blasphemous84#2190 on Feb 15, 2025, 7:42:51 PM
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" 580 hrs, 2 good qstaff orbing, everything else is trash, so used trading to get some gear That was my experience on maps 150-227 rarity from gear + charm + rarity from atlas + 20+ iir on stones etc. It's just stupid gambling |
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" Yesssss, you right. |
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" Yes it is and you should. You've been spoiled by modern ARPG design. Last edited by ShiyoKozuki#4168 on Feb 15, 2025, 9:17:09 PM
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" Huge "newer generation kids are all lazy" energy there. What's the actual argument? That old ARPG design is better because it wastes more of the player's time instead of giving them a choice? Last edited by _rt_#4636 on Feb 16, 2025, 5:41:01 AM
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This game is all about gambling not fun
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