Are you guys having fun this season?

No. Minions still feel like a slog.

Disappointed in recombinator gamba, it's too strict. Either ground loot should improve or recomb has much higher chance.

Also, might as well add movement speed runes, even if it maxes out at 15%, for unique boots.
Last edited by thefjk#1883 on Apr 14, 2025, 8:44:58 PM
"
Kerchunk#7797 wrote:


Does anyone know which streamer first said "slog" that has turned it into such a meme with a certain demographic of folks? I'm convinced one of the more popular streamers must have used it to describe 0.2 because they have clearly adopted it as their mantra. It shows up in a lot of the bogus steam reviews posted by accounts with 0.0 hours played this patch.


It's not a streamer thing, it is a very old word and according to google trends it isn't even as popular of a term as it was 16 years ago. It is just a very appropriate term for forcing yourself through something that makes you weary, hence people using it appropriately here. You should stop trying to undermine people's feedback in the feedback forum and instead take your discussion to the discussion forum, since you never offer feedback on the game and only come here to undermine others trying to give it.
Last edited by SlamBradley#2238 on Apr 14, 2025, 8:50:08 PM
I ll give you an honest answer.

The game is too sweaty.
That word summarizes it for me.

The first season you are in a rose colored glasses scenario.
It has new game smell.

So many things are great the first time.
But for people who like seasonal play the game is about getting to end game optimization asap . It was clear PoE2 was going to clash here.

I hate the Elden Ring compare, but ill do it for this reason. I dont still play Elden Ring. I played it a lot, then stopped, im in no hurry to do it again.

That isnt the ARPG Model for seasonal play.
The campaign can be fun and combat can also be fun.
But there is way too much intentional .. sweat in the game.

1)
You cannot change an item ... You will never run around with a blue weapon with one prefix. So The crafting in the game is White=>Blue=>Better Blue=>Yellow=>Better Yellow => Better Yellow => Corrupted Yellow.

Each step is a dice roll, each step is just randomly adding an attribute to the craft, each one costs more that the previous... until vaal orb.
No direction in this at all RNG=>SWEATY.

2)
The stats and requirements to use higher tier skills , int , dex, str make character building a non starter. Bound to a class which is really a funnel down though stat requirements and skill requirements to push you into a specific build. The tree + stat requirement + ALL of it seems too SWEATY you can't build what you want and what you can doesn't work very well, even then the execution of "combos" implies that these builds and synergies exist already, you are not making things you are hunting for the build that works like RNG character creation = SWEATY.

3)The UI is not there to assist you in any way. Running to a break it down bench , or to the put a few together bench or the i want to buy a new one bench or the I want to buy a map bench or the i want to buy magic related items bench . It could be 1 click and do it all. You could be able to break down items you are not going to keep in the field.... but nope... chosen hardship. SWEATY a nice sheen as you run all over the place in town ditching your tiny inventory.

4)
Ground loot is pointless. You can never use it, you cant alter it in any meaningful way but it is expected that we will be little garbage collectors.
First we take the trash back to camp, then se sort it , like recycling.
We but the plastics in the disenchant bin, the food waste in the break down bin , and then sell the rest. Sounds almost like a shit job. fun!
That is the expected progress route .. garbage collecting.

Game could be fun.
Fun is being designed out of the game.

I first used slog...

Last edited by Jitter912#4278 on Apr 14, 2025, 9:06:37 PM
"
It's not a streamer thing, it is a very old word


Yeah guy, I wasn't suggesting that a streamer invented the f'ing word. But when 8,000 people suddenly start using it in the same context to describe the game it suggests a common source. It may be an appropriate word to describe the experience, but there are lots of other words that mean the same thing so for everyone in a huge population to all choose "slog" again suggests some common influence that put the word out there.

Like I don't see a lot of people describing the experience as tedious or grueling or laborious or arduous; nobody feels like it's painstaking or monotonous or wearisome or tiring; I don't hear about anyone trudging or plodding or crawling or ambling through the campaign. Nobody's talking about how the mundane drudgery is a dull chore.

Nope. You're all slogging through the slog. It's all one big slog. Sloggity-slog-slog.

Some popular streamer said "slog" during an angry rant I would bet my house on it.
Last edited by Kerchunk#7797 on Apr 14, 2025, 9:40:17 PM
"
Kerchunk#7797 wrote:
tedious or grueling or laborious or arduous; nobody feels like it's painstaking or monotonous or wearisome or tiring; I don't hear about anyone trudging or plodding or crawling or ambling

Some popular streamer said "slog" during an angry rant I would bet my house on it.


I would bet a lot of streamers probably said it since it is also one of the most common complaints of non streamers and people who don't watch youtube or twitch in any meaningful capacity, it is just an apt descriptor. It isn't an obscure word or even a buzzword according to google trends, you just can't accept any actual criticism of the game because of sunken cost fallacy. Stop trying to invalidate other people's opinions and go to the discussion forum if you have no game feedback to share

Slog is also a much more simple and concise word than "tedious or grueling or laborious or arduous, painstaking, monotonous, wearisome, tiring, trudging or plodding or crawling or ambling." I have seen many, many posts here and on reviews saying it is tedious though, the rest of those are mostly thesaurus stretches no one actually uses. In fact slog is a 4 letter word that means "tedious or grueling or laborious, arduous, painstaking, monotonous, wearisome, AND tiring," why would you use more and longer words that convey less of your point when "slog" encompasses all of that?
Last edited by SlamBradley#2238 on Apr 14, 2025, 9:50:28 PM
I'm having fun on HC SSF but also at a point where it feels like I need more ways to reasonably progress my power. at least I think I do.

on one hand, being gear-locked and restricted from becoming "too strong" in the first 60 levels is a challenge in itself, I am forced to carefully consider the threats of each area and boss, and sometimes swapping gear accordingly as I go along, then swapping back. that is not a terrible thing inherently, but

on the other hand, I feel like my growth should not be restricted by the game, I think it would be more fun if I had the option of, for example, getting 6 useful modifiers on all my gear, and while it's not impossible, I imagine I could spend hundred of hours in the campaign alone trying to accomplish that. at which point the game does start to become less fun, because I'm just throwing dice around waiting for the right modifiers so that I can comfortably move forward without butt-clenching the entire way.

so yeah, fun, but also wanting improvements and optimizations, specifically for HC SSF.

"
Kerchunk#7797 wrote:
"
It's not a streamer thing, it is a very old word


Yeah guy, I wasn't suggesting that a streamer invented the f'ing word. But when 8,000 people suddenly start using it in the same context to describe the game it suggests a common source. It may be an appropriate word to describe the experience, but there are lots of other words that mean the same thing so for everyone in a huge population to all choose "slog" again suggests some common influence that put the word out there.

Like I don't see a lot of people describing the experience as tedious or grueling or laborious or arduous; nobody feels like it's painstaking or monotonous or wearisome or tiring; I don't hear about anyone trudging or plodding or crawling or ambling through the campaign.

Nope. You're all slogging through the slog. It's all one big slog. Sloggity-slog-slog.

Some popular streamer said "slog" during an angry rant I would bet my house on it.


Bruh... when so many ppl start using it in the same context - it's because it's the same context and the word fits. It's actually not that deep.

And no, the other words you listed don't mean the same thing. Some can be used as a synonym or have partial overlap, but it's not that simple.

Furthermore, if you read stuff from people who use the word "slog," you often find other synonyms in their text too, so what's your point? Ah, that all of the "slog users" are a hive-mind that repeats what the streamer queen dictates? Sure.
[Removed by Support]
"
Slog is also a much more simple and concise word than "tedious or grueling or laborious or arduous, painstaking, monotonous, wearisome, tiring, trudging or plodding or crawling or ambling."


I think this comment brilliantly illustrates the divide on 0.2, because the logic that goes into describing "slog" as much more simple and concise than "plod" is I feel roughly on par with how much thought a lot of people are putting into their evaluation of this patch before deciding to describe it as one or the other because at the end of the day it's actually not that much slower at all.
"
Furthermore, if you read stuff from people who use the word "slog," you often find other synonyms in their text too, so what's your point?


My point is to think about the ways in which streamers are influencing peoples' actions and words. That's all. It's not that deep.

Like, I also think streamers are the reason there are so many reviews from people who never played the patch (https://i.imgur.com/epTckYm.png), and I don't think it's a coincidence that a lot of these people use the word "slog" to describe it despite never having played the f'ing campaign.

Just looking for patterns in the madness guy.
"
Kerchunk#7797 wrote:


I think this comment brilliantly illustrates the divide on 0.2, because the logic that goes into describing "slog" as much more simple and concise than "plod" is I feel roughly on par with how much thought a lot of people are putting into their evaluation of this patch before deciding to describe it as one or the other because at the end of the day it's actually not that much slower at all.


Slog is a 4 letter word that means "tedious or grueling or laborious, arduous, painstaking, monotonous, wearisome, AND tiring," why would you use more and longer words that convey less of your point when "slog" encompasses all of that? When looking into this to try and find a way to give your point any validity I didn't find it to be that common among streamers, but I did find your exact take to be something Quin said and you are literally just repeating what he said after he watched someone else's review video and projecting onto others that they are just copying what streamers say. You are hilariously hypocritical. BTW "plod" is not a term pretty much anyone uses, again feel free to check google trends, and it also doesn't convey as much as slog does
Last edited by SlamBradley#2238 on Apr 14, 2025, 10:02:59 PM

Report Forum Post

Report Account:

Report Type

Additional Info