Too much grind and randomization - Cause of loss of target audience.

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Sure. I don't know why they thought runes will make up for it. It does so much more than adding affixes.


Honestly the rune system is a slap in the face to actual build-crafting. AT LEAST they can be overridden with other runes now, but still. Kind of a hacky way of going about it. I try to avoid trading as much as possible, but I stay in the trade league because I want some kind of stop-gap when I'm in desperate need to plug a hole in my build. I can only slam so many orbs on shit before it's diminishing returns when I could just spend 1/10 of the currency to buy exactly what I need anyway...

Serious props to the SSF peeps for sticking it out because I honestly would have uninstalled by now without the option to trade when needed... I really love this game but my time means more to me than spending hours farming/selling/converting/slamming orbs for gear that never rolls with what I want.

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