Path of Gambling?
Sigh,
Harvest Gambling div cards for riches Valdo puzzle box for lucky uni Voidborn Reliquary Key for lucky uni Recombinators Gold gambling for loot Kingsmarch's "Dailies" to check up on lucky "passive" loot Hi, best build ever, "-10 to 10,000" divs/h "I must go whatever build the top youtube is going" POE 2's gambling coin strongbox for lucky "ffpinggg" What am i missing? What's next? It's all "instant maybe, yes, no, rich no rich, type of stuff". I get it though...Hmm, maybe I'm getting old. Is it just me? Do i just need to get over it? Hmm, POE still fun though....but POE is slowly becoming not POE. Agree to disagree? Sorry Chris. Last edited by Refigerator#7917 on Jul 25, 2025, 6:14:53 PM Last bumped on Aug 2, 2025, 3:46:53 PM
|
![]() |
I mean...have you looked at the mess they call "crafting" in this game (not at the bench)? This game was *ALWAYS* Path of Gambling.
|
![]() |
I mean it has always been gambling, no?
Even back in the early early days where you can ONLY craft mirror-tier items through eternal orbs and vision slamming exalts. It's an ARPG. Every monster in this game is a loot box and is therefore gambling. The next 1000 white mobs you kill might drop you 3 mirrors. Will it happen? Probably not. CAN IT HAPPEN? Absolutely. If you play trade leagues, the game has always been about tilting odds in your favor so you make a profit over a large sample size. If you're relying on pure luck to make decent profits, then that's just a skill issue. |
![]() |
Always has been and always sucked.
POE2 should be the ruthless vision experience and POE1 should be the zoom power fantasy sandbox to capture both audiences.
I petition to return all the fun stuff that was removed or nerfed over the years back into POE1. |
![]() |
Strange. My stash wealth is 200d+ right now, and I didn't do a single thing that OP listed. That's because I don't gamble in this game.
I remember a youtuber saying this for currency farming years ago and it still holds true: Consistency is key. Don't gamble for big ticket items. The odds are stacked against you. Do the following: - Sell your div cards and the crystallised lifeforce - Sell your Valdo's Puzzle Boxes - Sell your Reliquary Keys - Don't use Recombinator, sell items if they have valuable mods - Don't gamble with gold - Don't use map runners, stick to shipments - Run low-risk atlas strats that can be easily farmed like essences in T6+ maps, strongboxes WITHOUT Containment scarab, or Harvest WITHOUT Awakening scarab - Only run high-risk atlas strats IF your build is strong enough to comfortably tackle them, it's not worth it if you have to spend 6 portals clearing a map - Sell your T17 maps, run T16.5 instead - If you farm Incursions for building temples, sell the chronicles - Run Exarch altars instead of Eater, less pay for consistent gains - If you farm Eldritch bosses, sell your unID Forbidden Flame/Flesh jewels - If you farm Elder or Uber Elder, sell your unID Watcher's Eyes - If you farm Eagon's memory threads, sell the pinnacle boss invitations - DON'T FUCKING CRAFT Let some other poor sod blow away their currency gambling. You want currency? Play it safe. PoE players: Our game has a wide diversity of builds. Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build! And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley Last edited by Pizzarugi#6258 on Jul 26, 2025, 11:17:55 AM
|
![]() |
I don't do any of what I listed besides Kingsmarch. I just don't like that it is in there.
For those saying, "its always been gambling". ARPG is about farming, min/maxing, etc. Of course there are some aspect of luck involved in farming and crafting. Sometimes you get lucky on a drop, but usually, you are "farming" and the more you farm the more chance you get the lucky drops. It is, IMO, "consistant" in terms of ganing currency. Crafting in poe1 isn't "gambling" in my opinion. There is a set weight to whatever mods you want and what is "EXPECTED" in terms of a percentage. You may say that is is gambling, but it is part of the game "mechanics" that if you farm more, get more money, you build up to the "estimated" currency you think you need to "craft" that item. As oppose to the "gambling" mechanics where you can gain hundreds of divs on literally clicking a box one time. Obviously, you lose alot if you fail. Overall, it's just not...POE... TBH, out of all the "gambling" mechs i talked about, i dislike the harvest div card duping the most. And I'm not saying that "you have to do these gambling mech". Obviously, like what Pizzarugi said, just sell your valdos, keys, etc. And I'm not saying im poor and I feel like i have to do these gambling to gain currency, lol. I've farmed hundreds of divs without these stupid gambling mechs i talked about. Once again, i just dont like that they exist in the game the way they are. What's next? |
![]() |
" Your "opinion" is factually wrong. Probability is a well-studied science, there is plenty of expectation in all casino games. Yet some people still win, and others lose. It's still gambling. |
![]() |
any game focused on rng is a gamble
|
![]() |
The rampant "gambling" follows the POE1 theme of a currency simulator with no endgame loot hunt (near every wearable endgame drop is a downgrade) and in which "crafting" is 20+ steps of "I need to beat incredibly bad RNG".
|
![]() |
" Like, sure. You don't like it. If you don't like it, then you don't do it. So if you don't do it and it doesn't really affect you, then why do you care so much about these existing the way they are? Gambling can be fun. Hitting a jackpot can be fun. And some players (including myself occasionally) like that stuff. Why are you so butthurt about these existing when this isn't even forced upon you. You can CHOOSE to not engage with it. You can choose to sell your reliquary keys / valdo boxes / div cards + harvest juice. Heck, you already did. I just don't understand what you're complaining about here. |
![]() |