[Feedback] Giga-Nerf Energy Shield in Patch 0.4.0

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There's a relentless push from some people to destroy this game.


You keep spewing forth this nonsense that I want to destroy this game. On the contrary, I want PoE2 to be one of the greatest arpg's of our time. Your relentless attacks tell me you have no valid counter-argument. ES is broken, and you know I'm right.
Last edited by CharlesJT#7681 on Nov 1, 2025, 10:26:13 PM
If they nerf ES everyone will revert to stacking life on equipment. THey need to make stacking life as accessible as stacking ES in the passive tree. which will then give players more options on layering defences (for avouding one shots )besides just focusing on ES.
Last edited by Icesinnox#6517 on Nov 2, 2025, 12:22:40 AM
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If they nerf ES everyone will revert to stacking life on equipment. THey need to make stacking life as accessible as stacking ES in the passive tree. which will then give players more options on layering defences (for avouding one shots )besides just focusing on ES.


What ever you do, you can't exceed 10k life. And reaching 10k life demands a lot of sacrifices. From the other hand there are classes that combine max meta DPS with ES defence too easy and make their builds invulnerable.

Don't ask me.... numbers of build choices always tell the truth.
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Hexmxm#0804 wrote:
No absolutely no. There isn't players fault because of bad build choices.

I never said that and I will never say that.

Everything has to do with providing GGG's options. Don't blame customers for Dev's mess.

The Po2 community is one of the loudest, most active, most demanding, and most diverse. And that's what makes it so valuable.

I will never blame the developers for not being able to satisfy the half a million players who joined the game a year ago. The challenge of such game development represents is huge.

Dev's mess, what the eck ? This game is in early-access state. The mess or messy situation are part of the development road and rightfully so, it is allows to elaborate that is functioning and what need to be improved. It is beneficial for us players for a foreseeable future : The final release !

If game was absolutely balanced no-one would complaining about weak and strong classes.

I fully agree.

And it's to easy to fix balance by putting caps just like Armour, Evade, that exist.

I do not agree, balancing the game is the most difficult part of dev game and it can be only evaluated at the end of the development stage, when all core mechanics are implemented.

Concerning armour and evasion :

Caps are existing as diminishing and return, Armour and evasion have been reworked, they have received new layers of defences, especially elemental reductions on chest for armour and deflection for evasion.

Those improvements aim to levelling evasion and armour at a better state that they were before by comparison of the state of energy shield defensive layer.

So nerfing everything as the only main proposal, especially concerning mechanics that operate as intended will not improve the game and evenless your experience.



This is your opinion bro. There are million opinions about how the game proceed to final level and trust me most of them there are not good. It's not an excuse that is in Early Access. An Early Access that maybe will last 10 years. Some customers maybe not be living by final release.

Devs instead of focusing fixing balance , they bother with other way less important things + Poe1 development that should have been ended.

Balance is the number one demanded thing from customers. No-one likes nerfs. Everyone bets on future buffs but right now the easiest way of balancing is nerfing. Devs are not many enough for both Poe1 and Poe2 development.

Speaking of me i don't like the fact that customers should complain about balance obvious issues. I expect from Devs to bring weekly patches and solve these issues. Issues that even a 10 years old child can notice.



Thanks for your answer Bro. It is nice.

Yes, that's just my opinion and it doesn't make me right about all of that. It just one point of view from the others and I share it.

It doesn't disallow me to understand your own perspective as I am sharing the same expectations and the same thoughts. ;)

Definitely yes!, the game need more regular attention that we used to got at this point.
Last edited by Hexmxm#0804 on Nov 2, 2025, 7:39:07 AM
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Albibu#9602 wrote:
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If they nerf ES everyone will revert to stacking life on equipment. THey need to make stacking life as accessible as stacking ES in the passive tree. which will then give players more options on layering defences (for avouding one shots )besides just focusing on ES.


What ever you do, you can't exceed 10k life. And reaching 10k life demands a lot of sacrifices. From the other hand there are classes that combine max meta DPS with ES defence too easy and make their builds invulnerable.

Don't ask me.... numbers of build choices always tell the truth.



Sorry ? What did you say ?

Source : PoE2 Ninja
League : Abyssal / Standard

For sure at this level, these builds are weak and vulnerable....... Seriously ?

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Your relentless attacks tell me you have no valid counter-argument.


'Relentless attack'. Just your basic uno reverse talk. You are the one constantly bumping your threads.


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ES is broken, and you know I'm right.


ES is absolutely not broken and you would know it if you played the game instead of trolling. We all know defense is not even a thing in this game and that the top classes are the one that nukes bosses and whole screen like deadeyes.

You should be actually advocating for defenses to actually mean something instead of promoting more 1-shot play style.


What is broken is this forum and the fact you are allowed to rebump those toxic threads non-stop, relentlessly stirring for rage baiting because you are navigating and keep your trolling within the bounds of TOS :

GiGa-NeRf sTuFf ThAt ShOuLd NoT bE nErFeD:



Last edited by Oinkaments#6390 on Nov 2, 2025, 7:36:18 AM
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Hexmxm#0804 wrote:
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Albibu#9602 wrote:
"
If they nerf ES everyone will revert to stacking life on equipment. THey need to make stacking life as accessible as stacking ES in the passive tree. which will then give players more options on layering defences (for avouding one shots )besides just focusing on ES.


What ever you do, you can't exceed 10k life. And reaching 10k life demands a lot of sacrifices. From the other hand there are classes that combine max meta DPS with ES defence too easy and make their builds invulnerable.

Don't ask me.... numbers of build choices always tell the truth.



Sorry ? What did you say ?

Source : PoE2 Ninja
League : Abyssal / Standard

For sure at this level, these builds are weak and vulnerable....... Seriously ?



Nice try bro but these players got everything they wanted in 0.1.0 patch . For players after 0.2.0 isn't the same conditions. One image doesn't represent the majority of players.
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Hexmxm#0804 wrote:
"
Albibu#9602 wrote:
"
If they nerf ES everyone will revert to stacking life on equipment. THey need to make stacking life as accessible as stacking ES in the passive tree. which will then give players more options on layering defences (for avouding one shots )besides just focusing on ES.


What ever you do, you can't exceed 10k life. And reaching 10k life demands a lot of sacrifices. From the other hand there are classes that combine max meta DPS with ES defence too easy and make their builds invulnerable.

Don't ask me.... numbers of build choices always tell the truth.



Sorry ? What did you say ?

Source : PoE2 Ninja
League : Abyssal / Standard

For sure at this level, these builds are weak and vulnerable....... Seriously ?




Seriously! Sow us the defencive stats of these chars....

Oh i forgot sory, to this game if you have max DPS all the other defensive elements doesn't worth a s..t!!!

It's nice of you to document one more time about how bulshit the balance is...
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Nice try bro but these players got everything they wanted in 0.1.0 patch . For players after 0.2.0 isn't the same conditions. One image doesn't represent the majority of players.


You don't have to believe me bro, feel free to consult PoE2 Ninja too.
Less than 105k builds recorded for the league, it remains representative
Last edited by Hexmxm#0804 on Nov 2, 2025, 9:05:01 AM
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Hexmxm#0804 wrote:
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Nice try bro but these players got everything they wanted in 0.1.0 patch . For players after 0.2.0 isn't the same conditions. One image doesn't represent the majority of players.


You don't have to believe me bro, feel free to consult PoE2 Ninja too.
Less than 105k builds recorded for the league, it remains representative


The game started with 200k in patch 0.1.0. reached almost 350k in the latest patches. Those who started with patch 0.1.0 was the lucky. Market had ton of top quality things and becouse of the easiness to find them, prices dropped a lot that most players got what they've had searched for.

This is clear visible if you try find unique jewel nowadays with specific modifiers. Market is empty of quality items.

For me the best thing is GGG to delete all items and give people equal possibilities to earn them with their true effort playing with the new rules together of balance issues fixes.
Last edited by Irin77#4248 on Nov 2, 2025, 3:19:32 PM

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