Anticipation of Loot Apocalypse 2

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That whole wall of text and you essentially agree that market would simply adapt no matter what you change.

You just like it your specific way and you come arguing with people who call for changes in opposing direction.

Just be honest and concise, no one needs to read your essays to understand where you stand.

GGG could fork the game into two servers, one with more divines which I think are a stupid bottleneck that just prolongs the game for the sake of prolonging it and another with more of whatever is your preference. Both servers would get populated according to peoples personal preferences. And both preferences would be equally valid.

There is no right or wrong way for this game or its economy to be as it does not hinge on any real finite assets. It has literally inifite potential to adapt to any and all inflation. It is possible to break it by making things too scarce but not really possible to do the same by making things too abundant.

Also keep in mind that no one is really asking for anything drastic that would make the divine orb worthless.

And finally your casual style of slipping in condescending remarks while having this argument - they are noticed and don't paint a picture of someone whos opinions I should respect so my engagement with whatever you still got to say ends here.


If you want to change something, you have to first understand it. The harsh reality is that not all opinions are worth listening to. Expertise and knowledge, evidence and reasoning, context and stakes. All these are factors that decide how much weight your opinion carries. Simply put, if you don't understand the underlying principles of what you are talking about, there is little reason to give weight to your opinion.

Any condescension you perceive is based on my bafflement that you'd display such a lack of knowledge on the basics while making suggestions on how to shift the balance of the game into a bad direction.

But very convenient to just dismiss all that for a slight only you perceive.

To elaborate: I explain how pooling more Divine Orbs into an economy where good gear can be acquired with very little opportunity cost (in form of Divines for crafting) and how that destabilizes the price of not just crafted gear, but all other items, and your takeaway is "it doesn't matter, because it's just a game."

Well, spoiler alert: things still have a value, and the in game market functions much like a "real" economy. Any change you make has a notable impact and I have exhausted myself explaining why and how.

Franky I find it much more disrespectful how I provide factual, measurable evidence while you dismiss that and cite "instinct." That's the opposite of a factual argument.
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
Last edited by ArtCrusade#4438 on Nov 13, 2025, 5:13:18 PM
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Just be honest and concise, no one needs to read your essays to understand where you stand.



The posts are both honest AND concise. You realize there are hundreds of books, each 200+ pages long.....about how economies work.

He wrote a few paragraphs. That you don't want to read.....but then also respond with almost exactly the same length post.

The read time for one of these posts is less than a minute.
Starting anew....with PoE 2
Last edited by cowmoo275#3095 on Nov 13, 2025, 9:26:10 PM
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Just be honest and concise, no one needs to read your essays to understand where you stand.



The posts are both honest AND concise. You realize there are hundreds of books, each 200+ pages long.....about how economies work.

He wrote a few paragraphs. That you don't want to read.....but then also respond with almost exactly the same length post.

The read time for one of these posts is less than a minute.


Didn't read previous posts so I don't know if I agree or disagree, but these books probably don't measure 2 week economies. The game could shit out loot and the economy wouldn't be a dumpster in 2 weeks and maybe not by week 4. At that point the pop dies and the shitting of loot no longer matters. It is probably beneficial at that point because then people have to rely less on the open market and craft their own shit. The only reason why there needs to be a nerf to loot acquisition due to async trade is because the devs want there to be a nerf. No omnipotent god told them that this has to be the way of the land. Devs chose that as they chose that in D3.

Did god lord Brevik say that you have to adjust loot in this situation so it has to be done?
Last edited by kabooms#3788 on Nov 14, 2025, 1:21:12 AM
Is this a modern phenomenon where no one wants to read anymore, but everyone still wants a say at the table? What is going on here?
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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Is this a modern phenomenon where no one wants to read anymore, but everyone still wants a say at the table? What is going on here?

It's like our ultrawide "fix it" friend all over again. They have nothing of substance to say, but they have to keep saying it.
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Is this a modern phenomenon where no one wants to read anymore, but everyone still wants a say at the table? What is going on here?

It's like our ultrawide "fix it" friend all over again. They have nothing of substance to say, but they have to keep saying it.


Do not invoke their name in vain, lol!

Seriously though, I think it is very important to understand the arguments of the other side and where they're coming from if you want to address them effectively.

Ironic to be held to an unreasonable standard in order to dismiss facts & logic, because in doing so they are showing the disrespect they attribute to me.

And there lies another fallacy: they can call me arrogant or condescending in how I presented the economic breakdown all they like, but that does not change the truth of the matter. At that point they've just given up the argument and stoop down to the semantics game.

/thread, I guess
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
I think this video sums up the loot situation right now.

https://www.youtube.com/watch?v=6iVx7geePhc

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Ironic to be held to an unreasonable standard in order to dismiss facts & logic, because in doing so they are showing the disrespect they attribute to me.

And there lies another fallacy: they can call me arrogant or condescending in how I presented the economic breakdown all they like, but that does not change the truth of the matter. At that point they've just given up the argument and stoop down to the semantics game.

/thread, I guess



[Removed by Support]





Last edited by Lachlan_GGG#0000 on Nov 14, 2025, 12:35:35 PM
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I think it's worse than a semantics game. They're baking a strawman cake with anecdotal evidence filling, personal incredulity frosting and ad hominem topings, then asking us to eat it.

The economy is fine, divines are sitting healthy at 114c (give or take), crafting is relatively cheap, good/varied loot is a-plenty. If people are only using horse visors and honing into divines and raw profit alone, that's their issue.
Last edited by Z3RoNightMare#7140 on Nov 14, 2025, 8:00:19 AM
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kabooms#3788 wrote:


Didn't read previous posts


lol what in the world....? So you make an attack comment, without even understanding what you are wading into? What was the point of this?
Starting anew....with PoE 2
If game would start dropping, lets say twice the divines two things would happen:

1.Price of divines would go down twofold, but it wouldnt matter since you would have twice as much to spend, market would just adjust

2.The amount of finished equipment would go up, probably not even twofold, since its not the only rare currency that is being used to make it, but for arguments sake lets say it would be exactly linear and twice as many gg items you crafted yourself or are available on the market so the overall endgame-endgame grind would be two times shorter

None of these two things would make the game implode.

Only ones affected negatively would be ones who hoarded divines as investment with no intention of using them and people invested in the grind aspect of this game.

Personally I play around 3h per day, more on weekends. 2x less grind would still mean I am not "done" anytime soon and will likely take months to reach the uber whatevers.

You can:

1. Admit that you simply are invested in current amount of grind remaining unchanged for subjective reasons.

2. Continue arguing that I am too naive and there would be other catastrophic outcomes, that would straight up ruin the game for everyone, that I am missing - start listing them.
POE2 should be the ruthless vision experience and POE1 should be the zoom power fantasy sandbox to capture both audiences.
I petition to return all the fun stuff that was removed or nerfed over the years back into POE1.

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