3.27.0d Patch Notes

rue cat
Trying to make poe1 into poe2 will not work instead what will happen is youll lose everyone for ruining poe1 loot is garbage mechanic is garbage tree is garbage ive made 240d by crafting and pinnacle bosses i dropped 6d the whole league ive killed over a million plus plus monsters my town has made more then the league mechanic lol joke of a league i preferred regular Breach anyway over this Hot mess was it still fun in the beginning it was got old real fast caca now
This is the worst league I have ever played and therefore I stopped after Patch C. It was so promising at a start with my most favorite league mechanic getting a boost and with a smooth gameplay but it doesn't feel correct in the endgame. The loot is underwhelming and the depth and incentive to min-max further just isn't on point. Seeing these patchnotes shows me GGG gave up as well.
one of the worst league to me. Played for just 1 week and im done. See you guys in 3 months
Delirium mirror still does not pause in breach.

hive fortress deletes delirium ;_;
No fix to the genesis tree ignoring item type passives??
"Fixed a bug where the Breach Tul and Esh fight could become incompleteable."

Just run 1 and it buggedn and became incoincompleteable after both bosses 1st phase.

Disappointed
buff loooot
"
xinyavz#4012 wrote:
The player chart is already like Necropolis, and it's really sad to launch a league this way and then abandon it. I know the focus is on PoE 2, but an extra effort here wouldn't hurt. Still, 3.28 will save PoE 1, right guys?

Since its the same guys who cut loot to non existence in 3,27 who are working on 3,28 I wouldnt get much hope.
please buff loot drop from breach mechanic, it feels week for t16 maps, the rewards are bare even with increase to gift drops on the grafts, just feels like a normal map with no modifiers when you do them

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