Shapeshifting should have been tied to a druid ascendancy not weapons.
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That isnt how poe works, every class should be able to use every skill. It would be stupid af if the new skills added with druid was only useable by druid.
They did it the right way. |
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That isnt how poe works, every class should be able to use every skill. It would be stupid af if the new skills added with druid was only useable by druid.
They did it the right way. |
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" what i said is completely true. the demon form does not have own skills. Shocking that you do not see the difference. You still do not understand the game design. Locking shapeshifting to druid would be stupid. And it was clear from the beginning that it will not be like this. sorry, if that surprised you but then you did not understand the game. www.twitch.tv/marloss_live
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" LOL damn that made my ribs hurt. This is one of the most oh I don't even know if there is a way to say it nicely. I thought I had seen some really low grade posts on here, but I think this one wins. Yep every ascendency has something unique in it that every other ascendency doesn't have... imagine that. I'm played a Witch every other season as my main and I have never once found demon form to be something I would want to use... and this is the entire keystone of you thinking you made a point. Wow... hey anyway enjoy your thread. |
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I keep saying that POE 2 is in an identity crisis.
Originally in POE 1 GGG made it so every class could use every skill, but because of the different starting zones on the tree each one would be sufficiently different, and that worked great. But at one point either they came to the conclusion themselves or people asked for it, they put in the Ascendancy classes to better define the classes. People like freedom of choice, but at the end of the day if you give them too much freedom they freeze and go back to what's familiar....it's called choice paralysis. As I see it now, GGG seems to really hate clearly defined choices, and POE 2 gave them the best excuse to go all in and make all classes as ambiguous as they can be. Personally, I do not really care that anyone can use anything, be it skill or item, but what really bothers me is the Ascendancy design. The fact that Ascendancies are all Jack of all trades really bother me. If a witch can use crossbows as well as a mercenary then what is the point of having 2 different classes? The insignificant amount of differences between them does not justify it. |
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" You said "no ascendancy is necessary for anything" which isnt true. There is literally a different form in the game right now gated behind an ascendancy. If you gate some things then clearly some people are going to assume the shapeshifting advertised with Druids was for Druids specifically. |
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" Try chilling out it's just a forum discussion. No need to get emotional. " Glad you see this now. " Wanting to use it or not isn't relevant. The point is gated abilities do exist. Im glad you get it. |
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" I did. But I moved on to quarterstaff on witch. "Beidat honored the pact, though Mancy wouldn't take off Doryani’s prototype."
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" Nodes on the passive tree can be and are different depending on the class.... |
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No, I think it's cool I can make a wolf shifting witch hunter and RP that I'm Van Helsing. It would be nice if the druid ascendency's we have available had a few more nodes that were more obviously beneficial for shifting builds. But as Johnathan said in the interview, it still needs to be generic enough to work outside of only shifting. Which I am fine with.
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