"Meaningful Combat" Is Anti-ARPG

Zoom zoom is boring like meaning full combat.

I guess nothing existe between those.

But agree the curser should be closer to zoom zoom or at worst in the middle for a hack and slash.
Dungeon Fighter Online is the single most successful MMO in gaming history, even bigger than WoW. And that game is essentially Arpg Golden Axe Beat'em'up. So what OP is suggesting is absolutely untrue. Cookie Clicker is a more fitting game for him.
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Theres a problem with the slow and methodical combat in ARPG game.

ARPG game, since Diablo 2, have established it's identity on a few pillars, and grind is one of them.

You literally grind on certain content for hours on end to find a certain special / rare items.

I still don't understand slow and methodical people stance on this.

Do you really want to grind hours on end rolling, dodging, parrying, being "methodical and tactical", like seriously, all that for hours and hours?

Or do you just want a Dark Souls game where you have good combat system?

Because that's not what make ARPG shines. Zoom Zoom was born from the need to comfortably and pleasantly hours on end farming. It's quite literally derived from one of the core pillar that defines modern ARPG.

And before you want to debate on how I can tell you that grind is certainly one of the core pillar, re-read "GGG" name in full, its: "Grinding Gear Games"

It boggles the mind that the meaningful combat crowd is so anti-ARPG. You come here, demand the game and genre to be something else, to be just like your "omg its Dark Souls Elden Ring", not knowing what made the game and genre great in the first place.

PoE1 got tons of janky 5 or more buttons builds. But rarely nobody ever plays them, why? Because it's horrible to grind with, so the community naturally attracted to and play what makes them feel good. On contrary to your belief, PoE1 actually have the creativity freedom to choose the way you play, you can play multiple buttons builds or 1 button zoomy build. PoE2 enforcing multiple button comboing generator/spender non-sense is just restricting.

The fact that PoE1 is full of zoom zoom 1 button build is because it makes sense and feels good to play, not this "the game has degenerated into 1 button build without any meaningful combat" rhetoric.



i would rather play poe1 sofar then poe2, poe2 is disgustingly bad in combat, its slow, its sluggish, u get stagged the shit out of everything.

for who is poe2 designed? what a joke
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Theres a problem with the slow and methodical combat in ARPG game.

ARPG game, since Diablo 2, have established it's identity on a few pillars, and grind is one of them.

You literally grind on certain content for hours on end to find a certain special / rare items.

I still don't understand slow and methodical people stance on this.

Do you really want to grind hours on end rolling, dodging, parrying, being "methodical and tactical", like seriously, all that for hours and hours?

Or do you just want a Dark Souls game where you have good combat system?

Because that's not what make ARPG shines. Zoom Zoom was born from the need to comfortably and pleasantly hours on end farming. It's quite literally derived from one of the core pillar that defines modern ARPG.

And before you want to debate on how I can tell you that grind is certainly one of the core pillar, re-read "GGG" name in full, its: "Grinding Gear Games"

It boggles the mind that the meaningful combat crowd is so anti-ARPG. You come here, demand the game and genre to be something else, to be just like your "omg its Dark Souls Elden Ring", not knowing what made the game and genre great in the first place.

PoE1 got tons of janky 5 or more buttons builds. But rarely nobody ever plays them, why? Because it's horrible to grind with, so the community naturally attracted to and play what makes them feel good. On contrary to your belief, PoE1 actually have the creativity freedom to choose the way you play, you can play multiple buttons builds or 1 button zoomy build. PoE2 enforcing multiple button comboing generator/spender non-sense is just restricting.

The fact that PoE1 is full of zoom zoom 1 button build is because it makes sense and feels good to play, not this "the game has degenerated into 1 button build without any meaningful combat" rhetoric.



i would rather play poe1 sofar then poe2, poe2 is disgustingly bad in combat, its slow, its sluggish, u get stagged the shit out of everything.

for who is poe2 designed? what a joke


Poe1??? Ah you mean Blow Up 1....

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"
Theres a problem with the slow and methodical combat in ARPG game.

ARPG game, since Diablo 2, have established it's identity on a few pillars, and grind is one of them.

You literally grind on certain content for hours on end to find a certain special / rare items.

I still don't understand slow and methodical people stance on this.

Do you really want to grind hours on end rolling, dodging, parrying, being "methodical and tactical", like seriously, all that for hours and hours?

Or do you just want a Dark Souls game where you have good combat system?

Because that's not what make ARPG shines. Zoom Zoom was born from the need to comfortably and pleasantly hours on end farming. It's quite literally derived from one of the core pillar that defines modern ARPG.

And before you want to debate on how I can tell you that grind is certainly one of the core pillar, re-read "GGG" name in full, its: "Grinding Gear Games"

It boggles the mind that the meaningful combat crowd is so anti-ARPG. You come here, demand the game and genre to be something else, to be just like your "omg its Dark Souls Elden Ring", not knowing what made the game and genre great in the first place.

PoE1 got tons of janky 5 or more buttons builds. But rarely nobody ever plays them, why? Because it's horrible to grind with, so the community naturally attracted to and play what makes them feel good. On contrary to your belief, PoE1 actually have the creativity freedom to choose the way you play, you can play multiple buttons builds or 1 button zoomy build. PoE2 enforcing multiple button comboing generator/spender non-sense is just restricting.

The fact that PoE1 is full of zoom zoom 1 button build is because it makes sense and feels good to play, not this "the game has degenerated into 1 button build without any meaningful combat" rhetoric.



i would rather play poe1 sofar then poe2, poe2 is disgustingly bad in combat, its slow, its sluggish, u get stagged the shit out of everything.

for who is poe2 designed? what a joke


PoE2 is designed for the D4 crowd obviously. That's why we (the PoE) crowd throw everything we have at it
Anti zoom tourists are the absolute worst. Go play other games that cater to you.
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Anti zoom tourists are the absolute worst. Go play other games that cater to you.


OR zoom tourists can continue play Blow Up 1 and let the others play a normal game like Poe2!
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teobibu#1278 wrote:
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Anti zoom tourists are the absolute worst. Go play other games that cater to you.


OR zoom tourists can continue play Blow Up 1 and let the others play a normal game like Poe2!


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