0.11.0 Patch Notes
" this one make me laugh i think its same for people that understand the meaning of it |
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" feeling the same more and less. Especially the spark nerf to 4% crit. Just leveled up a conduit/discharger and relying on spark to power up on charges. Will be a lot harder now to do and I don't want to use ice spear, cause I simply dislike the spell. If the monsters did take too much dmg because of shock stacking, why not just rework the broken mechanic, in this case shock stacking damage, and let it do significantly less damage increase per stack than before. |
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New vendor recipes have been added, some of which only work in the new leagues.
and added: New vendor recipes have been added. even more recipes? or just redundancy? :) IGN: Doenertier // Timezone: GMT+1 (Germany)
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Does this patch means that we wont be able to get any items from anarchy league to hardcore after 4months? thats kinda lame imho Q_Q
*** NoobCakes *** <NCAKES> guild
IGN: HardCandy centeral europe time |
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So my blood magic marauder is pretty much screwed then right?
Reduce life and monster damage... but skills still cost the same right? The net effect is you just screwed everyone who relies on health and health regen for skills instead of mana. This ruins my main character Bollocks!!! Kinda pissed about the fact that I've just built and leveled my hybrid ice spear / spork / Freezing pulse witch... just to find out spork and FP just got hit with the nerf hammer. This ruins my back up character. SOB.. the moment I get something good a patch comes along and fuckers it all up. IGN: _Johnny_Blaze_
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Monster life has been increased in early levels and decreased in later levels. " loving this change!!! this is what was needed to enable a lot of new builds.!! one thing might need tinkering, though. evasion. since armor is more important now, can you go pure evasion or evasion + ES in the new tree & still reach endgame? maybe a way to get a little DR from passives after lots of eva nodes? also a suggestion, some of the very powerfulk nodes are a bit close to the starting areas..makes sense for a high lev marauder to get +18% dam, less so for a starting char. (yes I know the full effect is only felt much later.. but a little reordering might be nice.. fixed nr increases for low level like +20 life or +10 dam. and +% for higher level). cant wait till saturday!! think will try onslaught. new league, not yet broken economy, looking good :) have finally gotten used to the lab... I dont hate it anymore.:)
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" You didn't understand it i guess... 95%(hard cap) + 5% = 95%. IGN: Darkrox (not my main, just for easy contact) ~ Yes i'm the Darkrox from Runes of Magic - World's #1 Guild Pravum 2009 - 2011 ~ Last edited by Darkrox#0968 on Jun 4, 2013, 6:53:41 AM
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" Would be nice to know in % by how much was this dmg reduced per dif so that people could calculate ~ how much of hp / def etc they would need to not break theyr current builds. Because for me for example its very important since i have alot of hp reservation for auras. Шось? (IGN: Owner)
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GGG thinks that putting in some new leagues will fix everything. rofl
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" Please give them some money so they can fix faster. IGN TylordRampage
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