Introducing the Trade-House Idea (Offline Trading)

Well. I remember using a chrome extension (which I think I deleted) that let you view your whole inventory, sort weapons by DPS, by Attack Speed, by item type. Sort out currency...

It would even spit out rarenames so that you could make alchemy orbs and regals. Excel sheets would spit out whether you or your buddy or your ten buddies could make a big haul of rare daggers into Alch orbs.

And this was a very poorly exposed 'open secret' during closed beta. People back then even had big qualms with alchemy inflation and the like. I don't know what it's like now.

What I'm leading up to is...maybe there's a meta-program that we could agree to, if we all start using the above thing....maybe we could start using some other thing that can look at our 'wishlist' and find results among open traders, and we could start easily coming to a middle ground and making trades.

that could certainly accelerate things. And I don't know what GGG would think of that. A second-party auction house, of sorts. What with multiboxing concerns cropping up in some places. And other, deeper caveats.
Hell, I don't even know what I think of that.


I don't know enough of programming to know how hard that kind of thing is to get working or if it starts crumbling once more than 20 people try to use it.



(let's lay any concerns about personal property and Big Data and paranoia-induced distrust to the wayside, just for now, shall we?)
Why am I wearing a heavy belt if I haven't got any pants?
Last edited by Milchut#7741 on Mar 28, 2013, 9:35:20 AM
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Silver wrote:
- Major benefits of a trade-house

-Players don’t have to wade through a large player base to find the right trade.

-Reduces trade-spam in general.

-Makes it easier for newer players to gauge the economy.

-Players can trade even while being offline, so they can spend more time playing the game.

-Since players have an in-game localized trading spot, players don’t need to go to other websites for items.

-Traditional trading can still take place.

This game mechanic would also require an in-game mailing system.

Here’s the idea.

- Create a trade-house where NPC’s take player’s items and put them up for trade for specified currency-items.

- The player gets to decide what currency items they want to trade their item for.

- Items can have either a buy-out currency-item price and or a bid currency-item price.

- The player chooses which currency-items they want to trade the gem or gear-item for, and the number of currency-items they want to trade the item for.

- Items get set up for 12, 24, and 48 hours.

- Sold items get sent to the player who bought it in the mail.

Essentially, currency-items are required to buy items off of the trade house, mainly because they are a base-medium to work with.

Consider limiting the # of currency-items a player is allowed to choose to trade with. However, any currency-item could be used to set up a buy-out or bid price.






GooD idea
Pleas make it some sort of FAIR barter system, not some capatalist greed reward system.
That is basically what this is.. except online. http://poexplorer.com/. That is how I find most of my gear now.

If they do that I would like to see some improvements. I want to see like an in game and out of game currency sheet. One that is on the Path of Exile side and not some other website.

Also I want prices to be listed. I get so tired of people saying give me an offer. I already know when that happens, they will complain I bid too low. If that was a problem to them then they should of said "give me your best offer but, don't go below 4 chaos" or something.

I just had that happen recently when I was trying to get a hold of a decimation bow with 113-313 physical damage. It had +200% damage, added I think 30 physical damage and that was it. It was nothing but, damage. No life, no resists or anything. 2 Sockets not linked. It was a yellow.

I told them straight up that decimation bows are low value due to their 1.1 attack speed. There are other bows faster then that. Knowing that and no links I offered what I thought was fair and then they sent me back a message saying that I don't know the value of 200% damage modifier and my offer was insulting.

Just an example of what I see and deal with.
Last edited by dreatlan#5173 on Apr 17, 2013, 8:46:59 AM
If GGG implements this feature, they will have succeeded in killing their game.

They will have created an Auction House for PoE.

I like how this suggestion is so cutely worded as a "Trade-House"...but oh no..it's definitely not an Auction House!

Part of the challenge of this game is that we exiles don't have the inventories of thousands of players at our finger tips.

I would be in favor of GGG streamlining the bartering process. For example:

Player A posts all goods for sale with prices in a thread on pathofexile.com trading forum.
Player B sees an item they want to buy in Player A's trade thread.
Player B places a bid on the item using new trade forum interface.
Player A receives a whisper in game in the form of a new dialogue box similar to the party invite box with option to accept bid or barter with bidder.

If player A selects accept, item & currency are swapped from each player's stash/inventory.
If Player A selects the barter option, a new private dialogue box opens where both players then barter.

If Player A selects to barter, the trading process must then commence via whispers & eventually meeting in the same instance to complete the trade.

There is a catch if Player A selects to barter. If Player B is not in game at the same time as Player A, their interaction will cease. If Player B wants to re-bid on the item in Player A's trade thread, a new bid will have to be placed.

I will say again, I don't like the idea of people placing items up for sale without the seller having to confirm the sale of their items.
Last edited by boboglum#1999 on Apr 17, 2013, 3:23:04 PM
I see only one problem: currency ratio. Most player use poeex to get informations about worth of orbs. If GGG will use constand value, it will be difficult to immunize currency to fluctuations in the market. But general suggestion seems to nice idea.

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