Most pleasant Arsenal ever?
" I agree with this and most other things said in this thread. This map needs an overhaul badly. vaal or no balls
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Navigation is annoying on this map. Still run it sometimes, just to remind me how annoying this map is. Hope it can be improved at some point.
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Might be interesting if they added a basement area below the map that connects all the buildings together via ladders/stairs.
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"From the Map Management Resource: "The only other map to earn Lyralei's one-star mark of disapproval is Underground Sea (70). When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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" ugh this times 1000. Can't see inside. Sit outside until freaking alchemist or incinerator bombs you. not fun. I always vendor them for a springs. Anarchy/Onslaught T shirt
Domination/Nemesis T shirt Tempest/War Bands T shirt |
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" I think the passageways itself aren't a big problem, more that they can just be blocked and you ahve to turn around run quiet a bit back. What would be fun if you could just destroy the blockage in a couple of hits. That would also give bonus points in the "destructable environment"- category ;) And this idea just came to me: What would be pretty fun if you could destroy some of the walls of the warehouses so that you would end up on the street again. Both suggestions shouldn't even be programmatically challenging since they are like big versions of barrels blocking the way ^^ |
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" I don't want to sound like a douche, I can even try to convince myself that this was a purely 'go through steps for feedback' post. But, really, seriously, did you actually need to ask this? There is so much suck about this map, that to ask what sucks about it, triggers some thoughts I'd rather not mention. Casually casual.
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" And I'd happily trade Arsenals to UGSs at 3:1 even if they were in the same tier. Casually casual.
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If you:
- do something about the layout - but keep those very dangerous portals the map would be a very good candidate for a much higher level (73+) As is, the map takes too long, and, because its only 67, is too dangerous for its cost and therefore vendored. Underground River is also a very annoying map to run with many dead ends, but, since it is a 74, you are forced to play it. Dear Maligaro,
I left my head in San Francisco, I lost my legs in Peru My liver and kidney are on holiday in Sydney And I am sending my Heart to you --- Love, Malachai |
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" xD IGN: @ShocklerMolesh
Map Management Resource: http://www.pathofexile.com/forum/view-thread/339977 |
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