Most pleasant Arsenal ever?

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ScrotieMcB wrote:
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Joel_GGG wrote:
May I ask your opinion of why this map sucks? Cheers
From the Map Management Resource:
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Lyralei wrote:
Colour Code (1 -5 Scale):
  • Red - ★★★★★
  • Orange - ★★★★
  • Purple - ★★★
  • Blue - ★★
  • Green - ★

Arsenal - [Difficulty: ♦♦ | Potential: ♦ | Clear Speed: ♦ ]
Recommended Affixes: Fleet + of the Warlord
Avoid: Massive + Temporal Chains
Considered one of the worst maps due to its confusing layout, most players tend to avoid this map once they build a solid pool of other maps. This map mimics the Warehouse zone in Act III. There isn't much to be said about this map other than it being a real pain in the ass to run, taking nearly double the time of other maps. The boss is a copy of the Golem boss in Crematorium in Act III.
The only other map to earn Lyralei's one-star mark of disapproval is Underground Sea (70).


You ever done that shit on Temporal Chains? Do one and you'll vendor the rest of them forever.


I only keep mine around for unforeseen future changes that might come in patches so I can make amendments to the resource.
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Joel_GGG wrote:
May I ask your opinion of why this map sucks? Cheers

Mainly due to those horribly designed doors. The monsters can see out, you cant see in and it results in taking loads of unavoidable charges / flicker strikes / leapslams / projectiles, all the worse if theyre backed up by auras or totems that you also cant see.

And as others have said, the area is annoying to navigate due to multiple dead ends, and the monster density tends to be poor.


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ScrotieMcB wrote:
The only other map to earn Lyralei's one-star mark of disapproval is Underground Sea (70).

I dont mind underground seas at all. I do find thickets somewhat annoying due to the pointless (and apparently completely random) "find the boss room" minigame at the end.
IGN: KoTao
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I dont mind underground seas at all. I do find thickets somewhat annoying due to the pointless (and apparently completely random) "find the boss room" minigame at the end.


Just enter every opening as you go, and kill the boss before full-clearing. Problem solved ;)

OnT: Yes, I hate ARSEnal. It takes too long to run for often very little payoff. The layout of the map is beyond frustrating. I always vendor them for 68s.
Pants of Textile
Last edited by nikals#4625 on Aug 27, 2013, 7:32:47 AM
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KoTao wrote:
I do find thickets somewhat annoying due to the pointless (and apparently completely random) "find the boss room" minigame at the end.
You can learn where the correct one is for most layouts, quite easily, giving around 70% overall accuracy. Whether it is at all possible to do this with 100% accuracy, I'm not sure.
Casually casual.

Last edited by TheAnuhart#4741 on Aug 27, 2013, 7:35:03 AM
I made a thread about this before, but here we go again:

Just remove the darn broken wagons creating unnecessary dead-ends everywhere, then arsenal won't be so annoying!

Thank you.

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