0.9.13 Patch Notes
Very excited about these patch notes...PvP is going to eat up so much of my time, can't wait.
I am, though, interested in the choice to limit the number of shamans in a goat pack. Were they really that problematic? I'm sure GGG have the data that show the number of times people die when facing more than one shaman, and I'm going to assume it's unusually high, but I can't help but feel like I'll be missing the frantic danger that came from encountering multiple shamans at once. The spikes of difficulty are one thing that I adore about PoE, so I'm always a little paranoid that those things will be stripped away to "round off the sharp corners" for the masses. Anyway, overall really great stuff, and it's always so impressive to see the strides made by GGG from one patch to the next. Looks like it's about time to go Silver. Last edited by Adhesive33#1511 on Oct 31, 2012, 2:01:49 PM
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"Fixed some problems with firing projectiles past corners."
Oh thank god. |
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Nice
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" Shit would be so cash |
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" ROFL epic post is epic Build of the Week 14
The first Righteous Fire/Non-Shavronne's/Shavronne's HC Shameless self-proclaimed theory-crafting extraordinaire and forum crusader |
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A great list of changes.
* Evan as a mara fan, glad to see GS using the actual weapon speed * Nice to see templar and dualist get some love (highfive Moosifier) * Looking forward to all the new skills! " " "Dungeon" is also a generic term for an instance or area, not just underground maps. I'm reasonably certain this means special chests have a chance to spawn in ALL areas. IGN: Friar
Knight of Guild Medieval http://www.pathofexile.com/forum/view-thread/545783 Game Mechanics http://www.pathofexile.com/forum/view-thread/11707 Recipe Book http://www.pathofexile.com/forum/view-thread/15223 Quest Reward List http://www.pathofexile.com/forum/view-thread/36776 |
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Whoop!
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" It was stated somewhere, that only "indoor" maps will have the chests, not necessarily "underground". MonstaMunch: "You're just jelly because you can't afford to mirror my rod. It's 100% reel."
GooberM: "How does that not warrant a good ol' stabby-stabby?" |
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" Are you sure it is a good fix? I kind of lost interest in GS after the last patch that whacked it so that it became less useful/fun. This latest doesn't do anything to make GS more interesting. Not trolling you, just honestly curious if this skill is a main use skill anymore as last time I checked it had become quite "tepid". Lately I'm playing with other builds so I'm just looking to understand the latest community view of GS. |
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" What Chris said about this in a previuos thread: " |
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