[S]Explosive Arrow Marauder by Slaydemkidz (lvl 96 HC) - For EXPERIENCED Players! (1.2.0)!

i dont think so, since it got "nerfed" but also "buffed" (like cause of stuff like conc effect etc).

rebalanced... just gonna probably need to tweak the build :/ (which will most likely result in life loss)
Last edited by Affinity#3941 on Nov 29, 2013, 3:38:44 AM
What is wrong with the ignite right now??? I was prepearing to swich to EA in next 5 levels :0.

I'm not sure If I understand Patch Notes corectly... Can anyone explain exactly why this build gets nerfed??

after a little test i really must say that the build got nerfed but still works.

"
The Ignite status ailment now deals only 20% of the original hit per second for 4 seconds. This has been reduced as it can be increased in more ways with the damage over time changes.


the question is what those ways are in case of this build?
Last edited by Optimyst#2718 on Nov 29, 2013, 4:34:15 AM
conc effect, projectile damage, ... but that also increases the damage of the explosion so even more vulnerable to reflect
You can use range attack totem I think?
Anyone I'm still curious if this build is still viable after this nerf...
solo doesn't seem to change much, in 2 man party it's also going good...

difference is when u go full party maps and do 0 burn dmg
The Ignite status ailment now deals only 20% of the original hit per second for 4 seconds. This has been reduced as it can be increased in more ways with the damage over time changes.

THIS.

I am testing stuff for now, stay tuned ... rly not happy about this change.
So ... Earlier burning was calculated like this: 9k explosion damage would apply a 4 second burning that deals 1/3 (33%) of the damage dealt per second (3k). ---> 1200 base burning damage (133%)

NOW ... only 20% per second over 4 seconds ... ---> 9k hit ---> 1,8k damage per second ---> 7200 burning damage (80%)

They just killed the build. We lost a LOT of burning damage. and the increase from fire damage can NOT cover this. It seems to me that Concentrated Effect does not increase the burning damage, but I will have to test more.

In conclusion it's still playable but it got nerfed by around 20%
Last edited by Xantaria#3019 on Nov 29, 2013, 11:56:14 AM
I wanted to try this build after the last 2 deaths in HC, but we need to know if conc effect works on the burning part. It seemed like the kind of build that would require the action to keep me focused. The 1 skill stuff just makes me sleepy.

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