1.0.2 Patch Notes

what got nerfed that your damage went down so bad? what skills were you using?
so with these changes does this mean that inner force will not increase the burn damage taken from Righteous Fire?
IGN: PaperTorment
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Zhantesuken wrote:
well thats bad my 5l Sword yesterday does 13k Dmg with Melee Splash now only 5k thats sick


My dual strike says that it hits half the dmg it used to hit... but since it has 0.51 attack time atm it appears like the dmg in one hit is displayed instead of approximately 2. In patch notes we can see they put dmg per attack insted os dps for some skills so maybe its some kind of bug... i guess we will be informed about this as soon as possible. :)

Edit: and i have no splash support!
Last edited by marleksic1#0419 on Nov 29, 2013, 3:27:13 AM
Stoked :3
IGN: mxsy
Rhoa Whisperer by choice.
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Qarl wrote:

[li]Several skills have had their scaling adjusted. As these skills now have many more things that can scale them up, their built-in progression has been reduced. They are potentially more powerful if you specialise in them.[/li]


Don't you think it deserves a bit more details ?
IGN TylordRampage
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One new vendor recipe has been added.

So what is this recipe?
IGN: DiOa
online after 18:30 gmt+2
i never crashed in PoE before today.

Something with this patch is making my game unstabile, crashed 2-3 times already (played less than 1 hour)

Seriously unsafe for me @ nemesis.

Just a heads up people, might effect more than just me!
Yesterday my Double Strike with Faster Attack with Multi Strike with Melee Splash and Melee Phys Dmg does 13+k Dmg now only 5k Dmg Whats happen ?
registered since September 8, 2012 played 892 Hours pays 0$ (need to change that)

Guild:
Sportfreunde Wraeclast (best Guild in PoE)
/global 4745 - deutscher Chat
For those asking about whats happened to their dps, this was posted in the Bug Forum from a GGG member

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There is currently a bug with DPS display on several skills (Double Strike, Dual Strike, Cleave, Cyclone). This has been fixed locally and will be deployed in a future patch.
I'm not exactly understanding which nodes effect DoT damage. Take poison arrow for example. All the projectile nodes as well as the area damage nodes will increase the damage, but does physical damage with bows boost it? How about Iron Grip?
IGN: Vals

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