does GGG even ban RMTers

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RagnarokChu wrote:

Also user-paid leagues aren't a answer because the people that do want to play multiplier official servers still have to deal with RMT.


Of course they are an answer, as a player I don't really give a subjective fuck about the tainted leagues. That is the whole point and why some people want it, they know the official leagues are and will always be screwed because people will ruin things.

Is it so strange to think that some people would like to distance themselves from that as much as possible and that isolation is actually the answer for some?

I mean it already happens to an extent with people not playing in legacy leagues, not trading, not partying, etc.
Yeah I fear the same honestly, but you can only hope (as an ofline version is certainly ruled out).

When/IF released probably will be half-assed leagues and not nearly as 'moddable' as most people would like. At this point I'm out of ideas because GGG is not willing to change anything for real that may alleviate the problem anyway. Is pretty much the same shit with desync and we have heard about that problem since... the beginning of CB.


Not too bright future in the long term if you are unwilling to solve these things which have been going forever.

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RagnarokChu wrote:
I have no idea how you get that solution from GGG apparently selling items to RMT companies.


You know what irony is right? I wasn't suggesting that seriously... But, while we are at it:

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If they kept just pumping out orbs/items to sell it RMT, they would effectively ruin their game so fucking fast that it'll be insanely crazy.


Who says they would have to pump orbs too fast? They could control the rate to make a good extra profit while not ruining the game entirely. Wait, that's exactly what happens now, game is ruined, but not so completely ruined that legit players stop playing it TOO SOON.

"
Do you even how much RMT people make? Why would you risk years and years upon work and thousands and thousands upon thousands of dollars of your work a little pocket change.


Not for the PoE market, but I have read some good estimations and it's a market that moves a lot of money too. In the same vein I could ask: do you know what are the operating costs and income figures of GGG? And if over time, what you have left in your playerbase are cheats (ie. D2), it wouldn't be better to exploit that? Also what's the marginal utility of spending your 'gaming' money RMT'ing compared to buying MXT points? (and the willingness of the consumer of said services)


All this is hypothetical off course, but don't rule out stuff so fast, you lack data the same way I do. And from a business perspective it wouldn't be so mad after all at a certain point in time. Like really.

EDIT: Specially for a business like GGG, where the income must come exclusively from the good will of the players.
Last edited by knac84#3886 on Feb 23, 2014, 8:49:03 AM
@knac84

Your missing the point, there is no real reason to so illegal shady "RMT" practices in secret that would destroy their entire game when they can openly make so much more money just making the game P2W with a in game cash shop.

People want to look so hard for shit that might be going on behind the scenes and they totally miss the obvious.
Last edited by RagnarokChu#4426 on Feb 23, 2014, 8:54:18 AM
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RagnarokChu wrote:
@knac84

Your missing the point, there is no real reason to so illegal shady "RMT" practices in secret that would destroy their entire game when they can openly make so much more money just making the game P2W with a in game cash shop.

People want to look so hard for shit that might be going on behind the scenes and they totally miss the obvious.


but if they make it as such like a typical korean p2w they wont get as much playerbase support as they do now would they? its the surface that matters
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RagnarokChu wrote:
@knac84

Your missing the point, there is no real reason to so illegal shady "RMT" practices in secret that would destroy their entire game when they can openly make so much more money just making the game P2W with a in game cash shop.

People want to look so hard for shit that might be going on behind the scenes and they totally miss the obvious.


First, I have never said they should or are doing that. It was a joke.

Second, and the consequences of going P2W are? You know how many play this game because is NOT P2W?

I'm pretty pissed with some of the stuff going on with the game right now or the direction the game has taken in many aspects, but I wouldn't be playing at all, not giving a single cent, if the game would P2W.

For such a niche game with so many 'wrong' stuff in it (while some other brilliant stuff) going P2W would be suicidal. Running such an operation would be less risky and maybe more profitable in the long run.


Again, all this is hypothetical. Not saying they should do that or are already doing it.
Free post to feed the troll
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First, I have never said they should or are doing that. It was a joke.

Second, and the consequences of going P2W are? You know how many play this game because is NOT P2W?

I'm pretty pissed with some of the stuff going on with the game right now or the direction the game has taken in many aspects, but I wouldn't be playing at all, not giving a single cent, if the game would P2W.

For such a niche game with so many 'wrong' stuff in it (while some other brilliant stuff) going P2W would be suicidal. Running such an operation would be less risky and maybe more profitable in the long run.


Again, all this is hypothetical. Not saying they should do that or are already doing it.

Hypothetically they are more likely to open up a cash shop then literally waste their time and with the exact same risks as making the game open P2W instead of a "small operation" to very slowly releasing orbs to RMT companies websites or have one themselves to make an at best extra grand or two a month.

It's the same why how the government instead of hypothetically control and trying to kill off people in crazy ways with secret projects, it's easier to let you vote for them and let them do whatever they want because that's why people do anyway. Also don't mention if your dead they can't tax you or have anyone to boss around anyway.
Last edited by RagnarokChu#4426 on Feb 23, 2014, 9:09:47 AM
"
RagnarokChu wrote:

Hypothetically they are more likely to open up a cash shop then literally waste their time and with the exact same risks as making the game open P2W instead of a "small operation" to very slowly releasing orbs to RMT companies websites or have one themselves to make an at best extra grand or two a month.

It's the same why how the government instead of hypothetically control and trying to kill off people in crazy ways with secret projects, it's easier to let you vote for them and let them do whatever they want because that's why people do anyway. Also don't mention if your dead they can't tax you or have anyone to boss around anyway.


Hypothetically,

They get the advantage of a legitimate image. It establishes trust and is counter to competition, sticking it to the man as it were.

A black market means the prices tend to be orders of magnitude higher than they typically would be, if you additionally effectively control the supply and demand with a dictated level of scarcity, how much do you actually lose?

Additionally, there would be nothing illegal in what they do, contrary to whatever weird belief you had in that regard.


"
RagnarokChu wrote:
Hypothetically they are more likely to open up a cash shop then literally waste their time and with the exact same risks as making the game open P2W instead of a "small operation" to very slowly releasing orbs to RMT companies websites or have one themselves to make an at best extra grand or two a month.


Both scenarios are a little on the unrealistic side.

PoE's success heavily hinges on the "non-P2W" reputation of the game. If GGG changed the very philosophy that made them successful, the loss in revenue from MTX sales would never, ever be made up byrevenue from a P2W cash shop. Also, any future projects would be haunted by it.

Similarly, the revenue from quietly selling stuff to RMT sites wouldn't justify the risk of this coming out (and they always do eventually) with similar, or worse, results as above. There is simply no need for them to do this.

Now, making design decisions that encourage RMTing is a different issue, and we covered that earlier. But I'm sure it has nothing to do with making more money directly.
"
Mivo wrote:
"
RagnarokChu wrote:
Hypothetically they are more likely to open up a cash shop then literally waste their time and with the exact same risks as making the game open P2W instead of a "small operation" to very slowly releasing orbs to RMT companies websites or have one themselves to make an at best extra grand or two a month.


Both scenarios are a little on the unrealistic side.

PoE's success heavily hinges on the "non-P2W" reputation of the game. If GGG changed the very philosophy that made them successful, the loss in revenue from MTX sales would never, ever be made up byrevenue from a P2W cash shop. Also, any future projects would be haunted by it.

Similarly, the revenue from quietly selling stuff to RMT sites wouldn't justify the risk of this coming out (and they always do eventually) with similar, or worse, results as above. There is simply no need for them to do this.

Now, making design decisions that encourage RMTing is a different issue, and we covered that earlier. But I'm sure it has nothing to do with making more money directly.

I know both are unrealistic, it's just that for some reason people prefer tin-foil conspiracy theory as oppose to the obvious answer every single other company taken.

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